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[Refactor] #2628 Renamed object-type-definition.cpp/h to item-entity.cpp/h
[hengbandforosx/hengbandosx.git] / src / object-enchant / protector / apply-magic-gloves.cpp
2022-11-17 Hourier[Refactor] #2628 Renamed object-type-definition.cpp...
2022-11-15 Hourier[Refactor] #2628 ObjectType をItemEntity に変更した
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-24 HourierMerge pull request #2275 from Hourier/Correct-Name1...
2022-02-24 Hourier[Refactor] #2233 name2をego_idxに改名した
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-11 HourierMerge pull request #2154 from Hourier/Change-Object...
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2022-02-10 HourierMerge pull request #2136 from Hourier/Refactor-Enchant...
2022-02-10 Hourier[Refactor] #1314 デバッグ用の装備品強化ルーチンは最初に判定するように修正した
2022-02-06 DeskullMerge pull request #2122 from sikabane-works/release... 3.0.0Alpha52
2022-02-06 DeskullMerge pull request #2099 from sikabane-works/fearure...
2022-02-06 DeskullMerge pull request #2050 from daradarach/feature/refact...
2022-02-06 HourierMerge pull request #2089 from Hourier/Unite-Monster...
2022-02-06 HourierMerge pull request #2033 from Hourier/Define-Weapon...
2022-02-06 Hourier[Refactor] #1371 アイテム強化に関する処理のファイルを全体的にフォルダ分割した