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[Chore] UTF-8エンコーディングのファイルからBOMを削除
[hengbandforosx/hengbandosx.git] / src / player / player-skill.cpp
2023-07-15 Habu[Chore] UTF-8エンコーディングのファイルからBOMを削除
2023-06-11 HabuMerge pull request #3408 from habu1010/feature/fix...
2023-06-11 Habu[Fix] 呪術と歌の詠唱時の配列範囲外アクセス
2023-06-03 HourierMerge pull request #3374 from Hourier/Constexpr-Redrawi...
2023-06-03 Hourier[Refactor] #3312 StatusRedrawingFlag をStatusRecalculati...
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-14 Hourier[Refactor] #3230 Removed player-update-types.h
2023-05-14 Hourier[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
2023-05-09 HabuMerge pull request #3279 from habu1010/feature/display...
2023-05-08 HourierMerge pull request #3261 from Hourier/Move-Update-Flags-1
2023-05-07 Hourier[Refactor] #3230 PlayerType::update への読み書きを行っているファイル群につ...
2022-12-09 HourierMerge pull request #2876 from backwardsEric/blue-mage...
2022-12-09 HourierMerge pull request #2841 from Hourier/Replace-ItemEntit...
2022-12-01 Hourier[Refactor] #2776 ItemEntity::tval/sval をBaseitemKey...
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-17 Hourier[Refactor] #2628 Renamed object-type-definition.cpp...
2022-11-15 Hourier[Refactor] #2807 Renamed struct monster_race to class...
2022-11-15 Hourier[Refactor] #2628 ObjectType をItemEntity に変更した
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed s_info.txt to ClassSkillDefiniti...
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-07-31 DeskullMerge pull request #2575 from sikabane-works/release... 3.0.0Alpha64
2022-07-30 HourierMerge pull request #2570 from Hourier/Fix-Compilation...
2022-07-24 Hourier[Fix] #2531 VS2022環境でstd::array<T, N> 型の変数宣言でコンパイル警告が出て...
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 HourierMerge pull request #2218 from Hourier/Unite-PlayerRace
2022-02-20 Hourier[Refactor] #2134 player->prace == HOGE をPlayerRace...
2022-02-18 HourierMerge pull request #2213 from Hourier/Abolish-Hit-Point...
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-11 HourierMerge pull request #2154 from Hourier/Change-Object...
2022-02-10 Hourier[Refactor] #2124 Changed struct object_type to class...
2022-02-10 HourierMerge pull request #2133 from Hourier/Define-Player...
2022-02-10 Hourier[Refactor] #1469 Replaced 'player_ptr->pclass == HOGE...
2021-12-26 DeskullMerge pull request #1945 from sikabane-works/release... 3.0.0Alpha49
2021-12-17 HabuMerge pull request #1917 from habu1010/feature/player...
2021-12-15 Habu[Fix] PlayerType クラスのメンバに武器スキルの最大値を持たせる
2021-12-14 DeskullMerge pull request #1895 from sikabane-works/feature...
2021-12-12 DeskullMerge pull request #1907 from sikabane-works/release... 3.0.0Alpha48
2021-12-03 dis-Merge pull request #1899 from dis-/feature/fix-cmd...
2021-12-03 dis-Merge pull request #1900 from dis-/feature/fix-exp...
2021-12-03 dis-[Fix] 継続しない歌/呪術の熟練度が上昇しない
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-10-31 DeskullMerge pull request #1847 from sikabane-works/release... 3.0.0Alpha45
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 HabuMerge pull request #1836 from habu1010/feature/refactor...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-26 Habu[Refactor] 熟練度レベルの定数を enum class にする
2021-10-26 HabuMerge pull request #1834 from habu1010/feature/refactor...
2021-10-26 HabuMerge pull request #1833 from habu1010/feature/player...
2021-10-23 DeskullMerge pull request #1829 from sikabane-works/feature...
2021-10-21 Habu[Refactor] 技能の定義を enum class にする
2021-10-21 Habu[Refactor] 各魔法熟練度に到達するための経験値の定数を隠蔽
2021-10-21 DeskullMerge pull request #1832 from sikabane-works/feature...
2021-10-21 HabuMerge pull request #1804 from habu1010/feature/player...
2021-10-17 Habu[Refactor] 魔法の熟練度処理を PlayerSkill クラスに移設
2021-10-17 DeskullMerge pull request #1803 from sikabane-works/release... 3.0.0Alpha41
2021-10-17 HourierMerge pull request #1801 from Hourier/Make-Monster...
2021-10-17 HourierMerge pull request #1798 from Hourier/Make-Item-Loader...
2021-10-17 HabuMerge pull request #1799 from habu1010/feature/gain...
2021-10-16 Habu[Feature] 装備武器と同系統の武器にも経験値が入るようにする
2021-10-16 HabuMerge pull request #1792 from habu1010/feature/player...
2021-10-15 Habu[Refactor] 乗馬スキルの上昇処理を PlayerSkill クラスに移設
2021-10-15 Habu[Refactor] 武器熟練度経験値のしきい値の定義を隠蔽する
2021-10-15 Habu[Refactor] 攻撃技能経験値増加処理を PlayerSkill クラスに移設
2021-10-15 Habu[Refactor] PlayerSkill クラスを新設
2021-04-11 DeskullMerge pull request #765 from sikabane-works/release... 3.0.0Alpha17
2021-04-11 iksMerge pull request #739 from iks3/fix-playrecord-file...
2021-04-08 HabuMerge pull request #741 from habu1010/feature/vectorize...
2021-04-08 Habu[feature] *_info の std::vector 化
2021-03-11 DeskullMerge pull request #424 from backwardsEric/english...
2021-03-07 DeskullMerge pull request #439 from sikabane-works/release... 3.0.0Alpha10
2021-03-06 HabuMerge pull request #422 from habu1010/feature/c++nize
2021-03-06 Habu[move] ソースファイルの拡張子を .c から .cpp に変更