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[Fix] #280 player-status-flags.c 内で論理和計算すべきところを即値代入しているミスを修正. / Corrected a mistake...
[hengbandforosx/hengbandosx.git]
/
src
/
player
/
player-status-flags.c
2021-02-24
deskull
[Fix] #280 player-status-flags.c 内で論理和計算すべきところを即値代入している...
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2021-02-23
dis-
Merge pull request #248 from dis-/feature/Refactor...
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2021-02-23
iks
Merge pull request #268 from iks3/fix-aquatics-in-mountain
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2021-02-23
iks
Merge pull request #270 from iks3/feature-find-keyword
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2021-02-23
dis-
Merge pull request #269 from dis-/feature/Fix-Magic...
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diff to current
2021-02-23
dis-
[Fix] 魔法の鎧使用時、実際には浮遊していない
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2021-02-22
taotao54321
Merge pull request #240 from taotao54321/fix-restore...
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2021-02-21
Hourier
Merge pull request #243 from Hourier/hotfix/Fix-Blood...
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diff to current
2021-02-21
dis-
Merge pull request #238 from dis-/feature/Fix-has_icky_...
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diff to current
2021-02-21
dis-
[Fix] スペルマスター、プリーストが盾装備時ふさわしくない武器判定される
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2021-02-21
Deskull
Merge pull request #233 from sikabane-works/release...
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diff to current
2021-02-20
taotao54321
Merge pull request #125 from taotao54321/fix-ensure...
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2021-02-18
Deskull
Merge pull request #193 from backwardsEric/english...
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2021-02-18
Hourier
Merge pull request #176 from Hourier/feature/Fix-Priest...
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2021-02-18
Hourier
[Fix] #174 プリーストの相応しい武器の判定がおかしかったのを修正した / Resolved...
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2021-02-15
dis-
Merge pull request #145 from dis-/feature/Refactor...
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2021-02-15
taotao54321
Merge pull request #108 from taotao54321/fix-signed...
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diff to current
2021-02-13
taotao54321
[Fix] ビットテスト用の左シフトの左辺を全て符号なしにする
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2021-02-05
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-31
Habu
Merge remote-tracking branch 'origin/release/3.0.0Alpha4'
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diff to current
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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diff to current
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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diff to current
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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diff to current
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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diff to current
2021-01-31
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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diff to current
2021-01-30
Habu
[refactor] 右手/左手に関する関数名を変更
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2021-01-30
dis-
[Refactor] 名称の変更 RARM/LARM/HANDS -> MAIN_HAND/SUB_HAND...
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diff to current
2021-01-30
dis-
[Refactor] 無駄な空白、改行の削除、includeのソート
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2021-01-30
dis-
Merge branch 'feature/Fix-Calc-Slaying' into develop
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2021-01-29
deskull
Merge branch 'feature/apply-martial-arts-to-h' into...
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2021-01-29
deskull
Merge branch 'feature/fix-ring-slaying-bonus' into...
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2021-01-29
dis-
[Refactor] 列挙値の接頭詞を統一、右手/左手を列挙値に変更
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2021-01-29
dis-
[Fix] 殺戮修正の計算がおかしい
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2021-01-27
deskull
[Fix] #41264 WIP,calc_to_damage()再整理中.
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2021-01-24
Hourier
Merge branch 'develop'
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2021-01-24
deskull
Merge branch 'Feature/Version-Expression' into develop
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2021-01-24
deskull
Merge commit 'remotes/origin/feature/Fix-BufferOverRun...
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2021-01-24
deskull
Merge remote-tracking branch 'remotes/origin/Feature...
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2021-01-24
Hourier
[Fix] #41320 スペルマスターとプリーストで素手が相応しくない武器として扱われる不具合を修正...
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2021-01-21
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-21
Habu
[Fix] #41297 破片耐性の傷無効が効かない
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2021-01-20
deskull
Merge branch 'Feature/Fix-ESP-target' into develop
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2021-01-20
deskull
[Fix] #41299 has_esp_nonliving()の判定基準が TR_ESP_GOOD...
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2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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diff to current
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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diff to current
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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diff to current
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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diff to current
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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diff to current
2021-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-20
dis-
[Refactor] has_*でboolでないため修正
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diff to current
2021-01-19
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-19
dis-
[Fix] #41188 影フェアリーの反感装備ペナが機能していない
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diff to current
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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diff to current
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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commitdiff
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diff to current
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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diff to current
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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diff to current
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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diff to current
2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-18
deskull
Merge branch 'Feature/Fix-Fall-Horse' into develop...
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2021-01-18
deskull
Merge remote-tracking branch 'remotes/origin/feature...
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2021-01-17
dis-
[Fix] #41148 壁抜け時のモンスターの挙動が従来通りでない
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2021-01-16
Habu
[Fix] #41144 Linux で忍者/修行僧/練気術師で始め、オートローラーを回すと落ちる
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diff to current
2021-01-16
deskull
Merge branch 'Feature/Fix/No-Fuel' into develop/3.0...
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2021-01-16
deskull
Merge branch 'Feature/Fix/Free-Action-Error' into devel...
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2021-01-16
deskull
[Fix] #41174 忍者の軽装時Lv24でつく麻痺知らずが、has_free_act()の実装ミスで正し...
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2021-01-15
deskull
Merge branch 'release/3.0.0Alpha' into master
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2021-01-14
deskull
[Refactor] #41156 Conflict 対策に have_flag() を has_flag...
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diff to current
2021-01-11
deskull
[Refactor] #40514 player_type の kill_wall 変数を廃止. /...
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2021-01-11
deskull
[Refactor] #40514 player_type の pass_wall 変数を廃止. /...
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diff to current
2020-12-15
deskull
Merge remote-tracking branch 'remotes/origin/Unificatio...
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2020-12-15
deskull
Merge remote-tracking branch 'remotes/origin/Integratio...
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2020-12-15
Hourier
[Refactor] #41053 Moved art-definition/*.h to artifact/
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2020-12-12
iks
Merge branch 'For3.0.0-Monster-Adjustment' into release...
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2020-12-11
deskull
[Refactor] #40943 player-status-flags の判定式を簡略化する. ...
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2020-12-11
deskull
Merge branch 'Release-3.0.0Alpha' into release/3.0...
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2020-12-11
deskull
Merge branch 'Release-3.0.0Alpha' into release/3.0...
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2020-12-11
Hourier
[Refactor] #40906 Reshaped automatically
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2020-12-11
Hourier
[Refactor] #40906 art-*.h をfixed-art-types.h に統合した...
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2020-12-09
deskull
[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
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2020-11-25
deskull
Merge branch 'release/3.0.0Alpha' of git.osdn.net:...
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2020-11-25
deskull
[Add] #40942 has_infra_vision() を追加. / Add has_infra_vi...
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2020-11-23
iks
Revert "Revert "Merge branch 'master' of git.osdn.net...
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2020-11-21
iks
[Fix] #40955 攻撃可能判定の条件によって、普通の職業で素手のときに攻撃回数が0になってしまい...
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2020-11-20
iks
[Fix] #40955 攻撃可能判定の条件によって、普通の職業で素手のときに攻撃回数が0になってしまい...
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2020-11-18
deskull
[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
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2020-11-15
iks
[Fix] #40955 攻撃可能判定の条件によって、普通の職業で素手のときに攻撃回数が0になってしまい...
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2020-11-14
deskull
[Refactor] #40514 player-status-flags.c に Doxygen コメント付...
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2020-11-13
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
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diff to current
2020-11-13
iks
[Fix] 武器を両手持ちしている時の修正がもらえないことを判定する関数なのに、戻り値がほぼ逆になっていたので...
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diff to current
2020-11-13
iks
[Fix] 修行僧がどの武器でも命中ペナルティを得るようになっていたので修正。 / Fix that...
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diff to current
2020-11-12
Hourier
Merge branch 'For3.0.0-Artifact-Monster-Addition' of...
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2020-11-11
iks
[Fix] 武器を両手持ちしている時の修正がもらえないことを判定する関数なのに、戻り値がほぼ逆になっていたので...
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commitdiff
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diff to current
2020-11-11
iks
[Fix] 修行僧がどの武器でも命中ペナルティを得るようになっていたので修正。 / Fix that...
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commitdiff
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diff to current
2020-11-04
deskull
Merge remote-tracking branch 'remotes/OSX/For2.2.2...
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2020-10-23
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
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2020-10-20
deskull
[Refactor] #40514 player-status-flags.c/h 内の is_*(...
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2020-10-15
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
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2020-10-15
deskull
[Refactor] #40514 コメント追加. / Add comments.
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diff to current
2020-10-11
deskull
Merge remote-tracking branch 'remotes/OSX/For2.2.2...
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2020-10-07
Hourier
Merge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
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