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[Refactor] #2523 PlayerType::blind をPlayerBlindnessの呼び出しに差し替えた
[hengbandforosx/hengbandosx.git] / src / status / bad-status-setter.cpp
2022-09-05 Hourier[Refactor] #2523 PlayerType::blind をPlayerBlindnessの呼び出...
2022-09-05 HabuMerge pull request #2601 from habu1010/feature/fix...
2022-09-05 Habu[Fix] clang-format による整形
2022-08-29 HourierMerge pull request #2583 from Hourier/Make-Poison-Class
2022-08-26 HourierMerge pull request #2578 from Hourier/Remove-Callback...
2022-08-24 Hourier[Refactor] #2523 poison() をset_poison() に改名した
2022-08-24 Hourier[Refactor] #2523 PlayerType::poisoned をPlayerPoison...
2022-08-15 HourierMerge pull request #2579 from Hourier/Make-Deceleration...
2022-08-09 Hourier[Refactor] #2521 slowness() をset_deceleration() に改名した
2022-08-09 Hourier[Refactor] #2521 PlayerType::slow をPlayerDeceleration...
2022-03-18 HabuMerge pull request #2423 from habu1010/feature/vector...
2022-03-18 HourierMerge pull request #2404 from Hourier/Divide-WeaponEnch...
2022-03-18 HabuMerge pull request #2418 from habu1010/feature/refactor...
2022-03-14 Habu[Refactor] msg_print に渡す引数の冗長なメンバ関数呼び出しを削除する
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-03 火炎の飛竜Merge pull request #2360 from Slimebreath6078/hotfix...
2022-03-01 火炎の飛竜Merge pull request #2340 from Slimebreath6078/feature...
2022-03-01 HourierMerge pull request #2336 from Hourier/Make-Fear-Class
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-28 Hourier[Refactor] #2299 Renamed afraidness to fear
2022-02-28 Hourier[Refactor] #2299 PlayerType::fearful を削除し、TimedEffects...
2022-02-28 Hourier[Refactor] #2299 リソースも含め、恐怖を意味する単語をafraidからfearfulに変えた...
2022-02-28 火炎の飛竜Merge pull request #2324 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2317 from Hourier/Make-Paralysis...
2022-02-27 Hourier[Refactor] #2298 PlayerType::paralyzed を削除し、TimedEffect...
2022-02-27 火炎の飛竜Merge pull request #2313 from Slimebreath6078/feature...
2022-02-27 HourierMerge pull request #2302 from Hourier/Make-Hallucinatio...
2022-02-27 Hourier[Refactor] #2300 PlayerType::hallucinated を削除し、TimedEff...
2022-02-26 HabuMerge pull request #2301 from habu1010/feature/check...
2022-02-26 Habu[Style] clang-format をすべてのヘッダファイルにも適用する
2022-02-26 HabuMerge pull request #2293 from habu1010/feature/fix...
2022-02-26 HourierMerge pull request #2274 from Hourier/Make-Confusion...
2022-02-26 Hourier[Refactor] #2122 PlayerType::confused を削除し、TimedEffects...
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-20 HourierMerge pull request #2218 from Hourier/Unite-PlayerRace
2022-02-20 Hourier[Refactor] #2134 player->prace == HOGE をPlayerRace...
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-12 dis-Merge pull request #1861 from dis-/feature/refactor...
2021-11-12 dis-[Refactor] enum classの型名変更 MonkStance -> MonkStanceType
2021-10-31 DeskullMerge pull request #1847 from sikabane-works/release... 3.0.0Alpha45
2021-10-31 DeskullMerge pull request #1838 from sikabane-works/feature...
2021-10-31 HabuMerge pull request #1836 from habu1010/feature/refactor...
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-30 dis-Merge pull request #1843 from dis-/feature/refactor...
2021-10-30 dis-[Refactor] 変身中の切り傷無効処理の可読性向上
2021-10-17 DeskullMerge pull request #1803 from sikabane-works/release... 3.0.0Alpha41
2021-10-08 HourierMerge pull request #1751 from Hourier/Change-Player...
2021-10-06 Hourier[Refactor] Changed player_race_type to Pascal case...
2021-10-03 DeskullMerge pull request #1739 from sikabane-works/release... 3.0.0Alpha40
2021-10-02 HabuMerge pull request #1718 from habu1010/feature/monk...
2021-10-02 Habu[Refactor] 侍の型に関するソースコード上の名称を統一
2021-10-02 Habu[Refactor] 修行僧の構えに関するソースコード上の名称を統一
2021-10-02 Habu[Refactor] 修行僧の構えを職業固有データに移動する
2021-10-02 HourierMerge pull request #1715 from Hourier/Delete-Alloc...
2021-10-02 HabuMerge pull request #1707 from habu1010/feature/samurai...
2021-10-02 Habu[Refactor] 剣術家の型を職業固有データに移動する
2021-10-01 HourierMerge pull request #1686 from Hourier/Remove-Easy-Mode
2021-09-30 HabuMerge pull request #1667 from habu1010/feature/refactor...
2021-09-30 HourierMerge pull request #1682 from Hourier/New-Stun-Spec
2021-09-30 Hourier[Feature] #553 朦朧で知能と賢さが両方減る確率を33.3%から20%に落とした
2021-09-30 Hourier[Refactor] #553 PlayerStunRankを外から隠蔽するように設計を少し変えた ...
2021-09-26 DeskullMerge pull request #1649 from sikabane-works/refactor...
2021-09-26 HabuMerge pull request #1650 from habu1010/feature/sniper...
2021-09-26 Habu[Refactor] スナイパーの専用データを職業固有データに移動する
2021-09-26 HourierMerge pull request #1534 from Hourier/experiment/Remove...
2021-09-26 HabuMerge pull request #1645 from habu1010/feature/imitator...
2021-09-26 Habu[Refactor] ものまね師の専用データを職業固有データに移動する
2021-09-24 HourierMerge pull request #1625 from Hourier/Define-Mod-Method...
2021-09-24 Hourier[Refactor] #1599 Defined mod_cut() and replaced the...
2021-09-24 Hourier[Refactor] #1599 Defined mod_stun() and replaced the...
2021-09-24 Hourier[Refactor] #1599 Defined mod_slowness() and replaced...
2021-09-24 Hourier[Refactor] #1599 Defined mod_hallucination() and replac...
2021-09-24 Hourier[Refactor] #1599 Defined mod_paralysis() and replaced...
2021-09-24 Hourier[Refactor] #1599 Defined mod_afraidness() and replaced...
2021-09-24 Hourier[Refactor] #1599 Defined mod_poison() and replaced...
2021-09-24 Hourier[Refactor] #1599 Defined mod_confusion() and replaced...
2021-09-24 Hourier[Refactor] #1599 Defined mod_blindness() and replaced...
2021-09-23 DeskullMerge pull request #1615 from sikabane-works/fix/wizard...
2021-09-23 HourierMerge pull request #1609 from Hourier/Make-Player-Cut...
2021-09-23 Hourier[Refactor] #1578 Replaced all of player_cut to is_cut...
2021-09-23 Hourier[Refactor] #1578 Renamed old/new_aux to old/new_rank...
2021-09-23 Hourier[Refactor] #1578 Separated process_stun_effect() from...
2021-09-23 Hourier[Refactor] #1578 Separated clear_head() from stun()
2021-09-23 Hourier[Refactor] #1578 Separated process_stun_status() from...
2021-09-23 Hourier[Refactor] #1578 Separated PlayerClass::lose_balance...
2021-09-23 Hourier[Refactor] #1578 Separated decrease_int_wis() from...
2021-09-23 Hourier[Refactor] #1578 Separated process_cut_effect() from...
2021-09-23 Hourier[Refactor] #1578 Seaparated stop_blooding() from cut()
2021-09-23 Hourier[Refactor] #1578 Separated decrease_charisma() from...
2021-09-23 Hourier[Refactor] #1578 Simplified BadStatusSetter::cut()...
2021-09-23 Hourier[Refactor] #1578 Replaced the content of BadStatusSette...
2021-09-22 HabuMerge pull request #1603 from habu1010/feature/fix...
2021-09-22 HourierMerge pull request #1576 from Hourier/Make-Bad-Status...
2021-09-22 Hourier[Refactor] #1576 Habu氏の指摘に則ってコードを修正した (std::clamp)
2021-09-22 Hourier[Refactor] #1558 Replaced set_cut() to cut() and transf...
2021-09-22 Hourier[Refactor] #1558 Replaced set_stun() to stun() and...
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