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[Refactor] #2830 TV_WEAPON_BEGIN/TV_WEAPON_END 定数を廃止した
[hengbandforosx/hengbandosx.git] / src / system / baseitem-info.cpp
2022-11-26 Hourier[Refactor] #2830 TV_WEAPON_BEGIN/TV_WEAPON_END 定数を廃止した
2022-11-26 HourierMerge pull request #2829 from Hourier/Prepare-Replace...
2022-11-26 Hourier[Refactor] #2828 BaseitemKey::is_wearable() を定義した
2022-11-26 Hourier[Refactor] #2828 is_armour() をis_protector() に改名し、can_b...
2022-11-26 Hourier[Refactor] #2828 '魔法棒または杖' という判定をItemEntity::is_wand_st...
2022-11-26 Hourier[Refactor] #2828 '魔法棒またはロッド' という判定をItemEntity::is_wand_...
2022-11-26 Hourier[Refactor] #2828 ItemEntity::is_rechargeable() で判定していなか...
2022-11-25 HourierMerge pull request #2827 from Hourier/Prepare-Replace...
2022-11-25 Hourier[Refactor] #2824 ItemEntity::has_unidentified_name...
2022-11-25 Hourier[Refactor] #2824 BaseitemKey::is_ammo() を定義した
2022-11-25 Hourier[Refactor] #2824 BaseitemKey::is_melee_weapon() を定義した
2022-11-22 HourierMerge pull request #2817 from Hourier/Prepare-Replace...
2022-11-19 Hourier[Refactor] #2816 魔法書の判定をis_spell_book() にまとめた
2022-11-18 HourierMerge pull request #2813 from Hourier/Enter-BowTvalAmmo...
2022-11-18 Hourier[Refactor] #2798 bow_tval_ammo() をBaseitemKey::get_arro...
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] C言語時代に「巨大なヘッダー定義」という意味でdefinitionを付けていたが...