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[Refactor] #3453 wiz_debug_spell() から呼ばれているget_string をinput_value() に変えた
[hengbandforosx/hengbandosx.git] / src / wizard / wizard-spells.h
2023-06-25 Hourier[Refactor] #3453 wiz_debug_spell() から呼ばれているget_string...
2023-06-24 HourierMerge pull request #3435 from Hourier/Fix-Compilation...
2023-06-24 Hourier[Refactor] #3406 get_value() の引数からchar* をなくし、返り値をoption...
2023-06-11 HourierMerge pull request #3411 from Hourier/Add-Wizard-Commands
2023-06-11 Hourier[Implement] #3409 フロア相応のモンスターをランダムに生成するデバッグコマンドを追加した
2023-06-11 Hourier[Refactor] #3409 デバッグモンスター生成関数がmonster ではなくenemy だったので差し替えた
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-29 HourierMerge pull request #2739 from Hourier/Change-FloorType...
2022-10-29 Hourier[Refactor] #2738 struct floor_type をclass FloorType...
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 Habu[Fix] MonsterRaceId の基底型を int16_t にする
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-26 HabuMerge pull request #2301 from habu1010/feature/check...
2022-02-26 Habu[Style] clang-format をすべてのヘッダファイルにも適用する
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-18 HourierMerge pull request #2213 from Hourier/Abolish-Hit-Point...
2022-02-18 HabuMerge pull request #2202 from habu1010/feature/improve...
2022-02-18 Hourier[Refactor] #2204 HIT_POINTエイリアスをintに揃えた
2022-02-18 HourierMerge pull request #2207 from Hourier/Abolish-Speed...
2022-02-18 DeskullMerge pull request #2199 from sikabane-works/feature...
2022-02-18 Deskull[Refactor] wiz_kill_enemyとwiz_kill_meを統合。
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-16 DeskullMerge pull request #2194 from sikabane-works/feature...
2022-02-16 DeskullMerge pull request #2191 from sikabane-works/feature...
2022-02-16 Deskull[Refactor] debug_spell_commands_listをvector化。
2022-02-15 HourierMerge pull request #2178 from Hourier/Remove-Old-Struct...
2022-02-15 Hourier[Refactor] #2159 typedef struct宣言を全てstruct宣言に差し替えた
2022-02-10 HourierMerge pull request #2125 from Hourier/Remove-Xtra1...
2022-02-09 DeskullMerge pull request #2128 from sikabane-works/feature...
2022-02-09 HabuMerge pull request #2131 from habu1010/feature/fix...
2022-02-09 DeskullMerge pull request #2137 from backwardsEric/english...
2022-02-08 DeskullMerge pull request #2132 from sikabane-works/feature...
2022-02-08 Deskull[Implement] パランティアの石の発動の際、サウロンを感知した時特別なメッセージを追加。デバッグコマン...
2022-01-24 DeskullMerge pull request #1982 from sikabane-works/feature...
2022-01-23 DeskullMerge pull request #2013 from sikabane-works/release... 3.0.0Alpha51
2022-01-23 DeskullMerge pull request #1977 from backwardsEric/uid-fixes
2022-01-16 DeskullMerge pull request #1998 from sikabane-works/feature...
2022-01-15 dis-Merge pull request #1980 from dis-/feature/define-monst...
2022-01-12 dis-[Implement] モンスターの近接攻撃/射撃の属性を定義する
2021-11-14 DeskullMerge pull request #1866 from sikabane-works/release... 3.0.0Alpha46
2021-11-12 DeskullMerge pull request #1862 from sikabane-works/feature...
2021-11-12 Deskull[Refactor] struct player_type を class PlayerType に置換。
2021-11-10 dis-Merge pull request #1858 from dis-/feature/refactor...
2021-11-10 dis-[Refactor] enum spells-typeをenum class AttributeTypeに置換
2021-09-19 DeskullMerge pull request #1557 from sikabane-works/release... 3.0.0Alpha38
2021-09-11 HourierMerge pull request #1512 from Hourier/feature/Rename...
2021-09-11 HabuMerge pull request #1516 from habu1010/feature/wiz...
2021-09-11 Habu[Feature] 鍛冶師のエッセンスを全て最大所持量にするデバッグコマンド
2021-09-11 HabuMerge pull request #1510 from habu1010/feature/refactor...
2021-09-11 HourierMerge pull request #1504 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1479 Changed summoner_ptr to player_ptr
2021-09-11 Hourier[Refactor] #1479 Changed caster_ptr to player_ptr
2021-09-11 Hourier[Refactor] #1479 Changed creature_ptr to player_ptr
2021-09-05 DeskullMerge pull request #1471 from sikabane-works/release... 3.0.0Alpha37
2021-09-04 HourierMerge pull request #1416 from Hourier/feature/Remove...
2021-09-04 DeskullMerge pull request #1408 from sikabane-works/feature...
2021-09-04 DeskullMerge pull request #1421 from sikabane-works/feature...
2021-09-04 HourierMerge pull request #1458 from Hourier/feature/Replace...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct floor_type...
2021-09-04 Hourier[Refactor] #1447 Replaced 'typedef struct player_type...
2021-08-22 DeskullMerge pull request #1403 from sikabane-works/release... 3.0.0Alpha36
2021-08-19 DeskullMerge pull request #1345 from sikabane-works/feature...
2021-08-18 DeskullMerge pull request #1344 from sikabane-works/feature...
2021-08-18 shimiteiMerge pull request #1340 from shimitei/feature/#1339_mu...
2021-08-13 DeskullMerge pull request #1341 from sikabane-works/feature...
2021-08-13 DeskullMerge pull request #1342 from sikabane-works/feature...
2021-08-13 HourierMerge pull request #1323 from backwardsEric/functional...
2021-08-13 Deskull[Implement] パターン終着点ワープデバッグ用にウィザードモードコマンドに"pattern telep...
2021-08-12 HabuMerge pull request #1322 from backwardsEric/monster...
2021-08-10 DeskullMerge pull request #1333 from sikabane-works/release... 3.0.0Alpha35
2021-08-09 DeskullMerge pull request #1330 from hengband/release/3.0...
2021-08-09 DeskullMerge pull request #1326 from sikabane-works/feature...
2021-08-09 Deskull[Implement] 処理テストやソースコード改善のためさらに以下の修正を追加.
2021-05-02 DeskullMerge pull request #1015 from sikabane-works/release... 3.0.0Alpha21
2021-04-30 HourierMerge branch 'develop' into feature/Divide-Player-Status
2021-04-29 iksMerge pull request #977 from iks3/feature-expand-wiz...
2021-04-29 iks[Feature] 指定ダメージ・指定属性の半径0のボールをモンスターまたは自分に放つデバグコマンド
2021-04-27 shimiteiMerge pull request #936 from shimitei/feature/#916_fix_...
2021-04-26 DeskullMerge pull request #934 from sikabane-works/feature...
2021-04-26 HourierMerge pull request #917 from Hourier/feature/Separate...
2021-04-25 Hourier[Refactor] #864 Separated player_type struct from playe...
2021-03-11 DeskullMerge pull request #424 from backwardsEric/english...
2021-03-07 DeskullMerge pull request #439 from sikabane-works/release... 3.0.0Alpha10
2021-03-06 HabuMerge pull request #422 from habu1010/feature/c++nize
2021-03-06 Habu[feature] ソースファイルをC++に対応
2021-02-28 DeskullMerge pull request #367 from sikabane-works/release... 3.0.0Alpha9
2021-02-27 HabuMerge pull request #350 from habu1010/feature/issue...
2021-02-26 DeskullMerge pull request #316 from sikabane-works/feature...
2021-02-25 dis-Merge pull request #273 from dis-/feature/Refactor...
2021-02-23 dis-Merge pull request #248 from dis-/feature/Refactor...
2021-02-23 dis-Merge pull request #277 from dis-/feature/Fix-Autospoil...
2021-02-23 iksMerge pull request #268 from iks3/fix-aquatics-in-mountain
2021-02-23 HabuMerge pull request #272 from habu1010/feature/wizard...
2021-02-23 Habu[feature] 敵を一撃で倒すデバッグコマンド #234
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
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