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Merge pull request #1333 from sikabane-works/release/3.0.0Alpha35
2021-08-10
Deskull
Merge pull request #1333 from sikabane-works/release...
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2021-08-10
Deskull
[Release] 3.0.0Alpha35
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2021-08-09
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Merge pull request #1330 from hengband/release/3.0...
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2021-08-09
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Merge pull request #1331 from hengband/release/3.0...
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2021-08-09
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[Release] 3.0.0Alpha34
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2021-08-09
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Merge pull request #1326 from sikabane-works/feature...
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2021-08-09
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[Implement] 処理テストやソースコード改善のためさらに以下の修正を追加.
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2021-08-09
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[Add] 血の呪いと太古の怨念の能力値減少が無限になる不具合を修正.
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2021-08-08
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Merge pull request #1320 from sikabane-works/release...
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2021-08-08
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Merge pull request #1321 from sikabane-works/release...
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2021-08-08
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[Release] 3.0.0Alpha33
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2021-07-31
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Merge pull request #1292 from backwardsEric/english...
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2021-07-25
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Merge pull request #1280 from sikabane-works/release...
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2021-07-25
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[Add] 3.0.0Alpha32
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2021-07-25
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Merge pull request #1246 from sikabane-works/feature...
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2021-07-24
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[Refactor] floor_warp() を jump_floor() に改名.
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2021-07-24
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Merge pull request #1272 from sikabane-works/feature...
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2021-07-24
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Merge pull request #1271 from sikabane-works/feature...
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2021-07-23
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[Add] 光速移動時のダンプに特殊表示を追加.
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2021-07-23
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[Fix] Doxygenコメントの!抜け修正.
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2021-07-23
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[Add] 魔法を防ぐクローク、ミスリル及びアダマン製の防具をRARE対象に。
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2021-07-15
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Merge pull request #1262 from backwardsEric/configure...
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2021-07-14
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Merge pull request #1265 from backwardsEric/english...
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2021-07-13
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Merge pull request #1264 from backwardsEric/english...
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2021-07-11
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Merge pull request #1261 from sikabane-works/feature...
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2021-07-11
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Merge pull request #1260 from sikabane-works/feature...
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2021-07-11
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[Release] 3.0.0Alpha31
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2021-07-10
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Merge pull request #1253 from sikabane-works/feature...
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2021-07-10
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[Fix] is_echizen()がTRUE(セリフがアレの状態)の時、地上に戻る際の帰還残り時間がリセットされない不...
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2021-07-10
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Merge pull request #1244 from sikabane-works/feature...
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2021-07-04
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Merge pull request #1248 from sikabane-works/release...
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2021-07-04
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Merge pull request #1249 from sikabane-works/release...
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2021-07-04
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[Release] 3.0.0Alpha30
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2021-07-04
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Merge pull request #1247 from sikabane-works/feature...
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2021-07-04
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Merge pull request #1242 from sikabane-works/feature...
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2021-07-04
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Merge pull request #1237 from sikabane-works/feature...
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2021-07-04
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[Feature] 危ない水着の生成率をアップ(A:30/20:50/8で天上のクロークよりまだ見かけない程度)
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2021-07-04
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[Fix] floor_warp() 切り分けの際にウィザードモードのフロア移動機能が正しくフロアを指定しなくなっていた...
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2021-07-04
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[Refactor] ウィザードモードの任意ジャンプ機能の実行処理を floor_warp() に分離。
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2021-07-04
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[Fix] ウィザードモードのクエスト突入機能が正しく動作するよう修正&リファクタリング.改良の余地はまだあるが別件と合...
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2021-07-03
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[Fix] 値切りシステム廃止後の売買のメッセージ統一を推進.
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2021-06-29
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[Refactor] ステータス修正以外のチャージマン判定を is_chargeman() に集約.
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2021-06-27
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Merge pull request #1233 from hengband/release/3.0...
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2021-06-27
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Merge pull request #1234 from hengband/release/3.0...
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2021-06-27
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[Release] 3.0.0Alpha29
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2021-06-26
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Merge pull request #1226 from sikabane-works/feature...
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2021-06-26
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Merge pull request #1202 from sikabane-works/feature...
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2021-06-26
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Merge pull request #1230 from sikabane-works/feature...
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2021-06-26
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[Fix] ラッキーマンが変異を他に持たない状態でも突然変異一覧に表示できるよう修正.
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2021-06-26
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[Implement] NO_QUESTモンスターフラグ実装。
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2021-06-20
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Merge pull request #1223 from hengband/develop
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2021-06-20
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Merge pull request #1221 from sikabane-works/release...
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2021-06-20
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[Release] 3.0.0Alpha28
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2021-06-16
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Merge pull request #1208 from sikabane-works/feature...
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2021-06-14
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[Fix] フェーズアウト状態(カジノ闘技場観戦)時にプレイヤーがテレポートアウェイ効果の影響そのものを受けないよう修正.
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2021-06-13
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Merge pull request #1207 from sikabane-works/release...
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2021-06-13
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Merge pull request #1206 from sikabane-works/release...
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2021-06-13
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[Release] 3.0.0Alpha27
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2021-06-12
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[Fix] 固定護衛生成数を可能な限り最低数保証できるよう生成処理をある程度改善。
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2021-06-06
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Merge pull request #1191 from hengband/feature/3.0...
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2021-06-06
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Merge pull request #1192 from hengband/feature/3.0...
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2021-06-06
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[Release] 3.0.0Alpha26
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2021-05-30
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Merge pull request #1176 from sikabane-works/release...
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2021-05-30
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Merge pull request #1175 from sikabane-works/release...
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2021-05-30
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[Release] 3.0.0Alpha25
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2021-05-28
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Merge pull request #1164 from sikabane-works/feature...
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2021-05-28
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[Refactor] パトロンの褒賞IDをenum化。
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2021-05-23
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Merge pull request #1146 from sikabane-works/release...
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2021-05-23
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Merge pull request #1145 from sikabane-works/release...
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2021-05-23
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Merge branch 'master' into release/3.0.0Alpha24
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2021-05-23
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[Release] 3.0.0Alpha24
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2021-05-23
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Merge pull request #1080 from sikabane-works/feature...
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2021-05-19
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[Refactor] トラップの種別をenum化.
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2021-05-16
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[Release] 3.0.0Alpha23
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2021-05-16
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Merge pull request #1107 from sikabane-works/release...
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2021-05-16
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[Release] 3.0.0Alpha23
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2021-05-16
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Merge pull request #1096 from backwardsEric/angband_fgets...
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2021-05-15
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Merge pull request #1089 from sikabane-works/feature...
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2021-05-14
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[Fix] モンスターの思い出の射撃ダイス表示がダイス数と目で逆。
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2021-05-11
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Merge pull request #1058 from sikabane-works/feature...
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2021-05-09
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Merge pull request #1069 from sikabane-works/release...
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2021-05-09
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Merge pull request #1068 from sikabane-works/release...
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2021-05-09
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[Release] 3.0.0Alpha22
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2021-05-08
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[Refactor] 徳の定義をenum化.
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2021-05-08
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Merge pull request #1051 from sikabane-works/feature...
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2021-05-07
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[Refactor] GINOU_* を改名して enum 化.
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2021-05-05
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Merge pull request #1032 from sikabane-works/feature...
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2021-05-05
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[Implement] NO_ROOM ダンジョンフラグ実装。
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2021-05-02
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Merge pull request #1014 from sikabane-works/release...
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2021-05-02
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Merge pull request #1015 from sikabane-works/release...
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2021-05-02
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[Release] 3.0.0Alpha21
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2021-05-02
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Merge pull request #1011 from sikabane-works/feature...
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2021-05-02
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Merge branch 'develop' into feature/doxygen-main-win
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2021-05-02
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[Add] main-win.cにDoxygenフォーマット追加. doxyfileのデフォルトに PREDEFINED...
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2021-05-01
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Merge pull request #997 from sikabane-works/feature...
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2021-05-01
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[Add] @return を不要に書き込んだことによる警告をひとまず置換で修正.
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2021-04-28
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Merge pull request #961 from sikabane-works/feature...
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2021-04-28
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Merge branch 'develop' into feature/doxygen-dir1
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2021-04-28
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[Add] ディレクトリに関するDoxygenコメントをいくらか追加.
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2021-04-27
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Merge pull request #940 from sikabane-works/feature...
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