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Merge pull request #1945 from sikabane-works/release/3.0.0Alpha49
2021-12-26
Deskull
Merge pull request #1945 from sikabane-works/release...
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2021-12-26
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[Release] 3.0.0Alpha49
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2021-12-22
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Merge pull request #1937 from sikabane-works/feature...
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2021-12-22
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[Refactor] MAX_STORESを constexpr int 置換の上、StoreSaleType...
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2021-12-21
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Merge pull request #1922 from sikabane-works/feature...
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2021-12-20
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[Refactor] enum trap_type を enum clas TrapType にリファクタリング。
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2021-12-17
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Merge pull request #1919 from sikabane-works/fearure...
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2021-12-17
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[Refactor] 通常トラップリストのstd::vecor化。
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2021-12-14
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Merge pull request #1895 from sikabane-works/feature...
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2021-12-12
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Merge pull request #1907 from sikabane-works/release...
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2021-12-12
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Merge pull request #1906 from sikabane-works/release...
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2021-12-12
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[Release] 3.0.0Alpha48
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2021-12-12
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Merge pull request #1904 from habu1010/feature/revert...
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2021-11-30
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[Add] アイテムの発動に魔力消去追加。
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2021-11-29
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Merge pull request #1880 from sikabane-works/feature...
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2021-11-28
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Merge pull request #1892 from sikabane-works/release...
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2021-11-28
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Merge pull request #1893 from sikabane-works/release...
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2021-11-28
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[Release] 3.0.0Alpha47
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2021-11-28
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[Refactor] EffectPlayerTypeのコンストラクタ化。
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2021-11-27
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Merge pull request #1889 from sikabane-works/feature...
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2021-11-26
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[Refactor] rbm_type を enum class 化しつつ RaceBlowMethodType...
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2021-11-26
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[Refactor] effect-player-util.h 削除と整理。
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2021-11-26
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[Refactor] player_effect_type 構造体を、 PlayerEffectType...
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2021-11-21
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Merge pull request #1881 from daradarach/feature/diana
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2021-11-19
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Merge pull request #1882 from backwardsEric/english...
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2021-11-19
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Merge pull request #1874 from sikabane-works/feature...
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2021-11-18
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Merge pull request #1872 from sikabane-works/feature...
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2021-11-17
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Merge pull request #1877 from daradarach/feature/diana
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2021-11-17
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Merge branch 'develop' into feature/diana
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2021-11-17
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Merge pull request #1878 from daradarach/feature/hero_bless
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2021-11-16
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Merge branch 'develop' into feature/hero_bless
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2021-11-16
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Merge pull request #1876 from sikabane-works/feature...
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2021-11-16
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[Add] ランダム発動に加速(50+d50)を追加。
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2021-11-16
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[Refactor] 真*勝利者*の条件を PlayerType のメソッド化。
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2021-11-16
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[Fix] @さんのタイトル表示が勝利者になる条件に「レベル50を超える」という意味不明なor条件が混じっていたので削除。
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2021-11-16
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[Refactor] モンスター闘技場のモンスター種族評価値を calc_monrace_power...
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2021-11-14
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Merge pull request #1865 from sikabane-works/release...
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2021-11-14
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Merge pull request #1866 from sikabane-works/release...
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2021-11-14
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[Release] 3.0.0Alpha46
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2021-11-12
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Merge pull request #1862 from sikabane-works/feature...
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2021-11-12
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[Refactor] struct player_type を class PlayerType に置換。
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2021-11-09
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Merge pull request #1857 from sikabane-works/feature...
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2021-11-08
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[Implement] 『手負いの熊』に適用された生成時初期HPを CURHP_* フラグで%指定できるように汎用化。
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2021-11-01
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Merge pull request #1848 from hengband/feature/refactor...
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2021-10-31
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[Refactor] spell_type 列挙帯に enum をつけ SpellProcessType に改名
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2021-10-31
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Merge pull request #1846 from sikabane-works/release...
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2021-10-31
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Merge pull request #1847 from sikabane-works/release...
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2021-10-31
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[Release] 3.0.0Alpha45
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2021-10-31
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Merge pull request #1838 from sikabane-works/feature...
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2021-10-31
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[Refactor] モンスターの限界最大HP(30000)がマジックナンバーになっていたのを constexpr...
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2021-10-31
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Merge pull request #1755 from Thujopsis/feature/add...
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2021-10-23
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Merge pull request #1829 from sikabane-works/feature...
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2021-10-22
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[Rafactor] RBE_TYPE を RaceBlowEffectType に改名して enum...
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2021-10-21
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Merge pull request #1832 from sikabane-works/feature...
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2021-10-21
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[Fix] object_type宣言の余計なセミコロンを機械的に削除。
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2021-10-20
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Merge pull request #1826 from sikabane-works/release...
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2021-10-20
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Merge pull request #1827 from sikabane-works/release...
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2021-10-20
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[Release] 3.0.0Alpha44
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2021-10-19
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Merge pull request #1820 from sikabane-works/release...
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2021-10-19
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Merge pull request #1823 from sikabane-works/feature...
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2021-10-19
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[Fix] describe_chest_trap()の単体表記switchに「アイテム散乱」がないためにthrow発生。
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2021-10-19
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Merge pull request #1821 from sikabane-works/release...
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2021-10-19
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[Release] 3.0.0Alpha43
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2021-10-18
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Merge pull request #1813 from sikabane-works/release...
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2021-10-18
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Merge pull request #1812 from sikabane-works/release...
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2021-10-18
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[Release] 3.0.0Alpha42
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2021-10-17
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Merge pull request #1802 from sikabane-works/release...
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2021-10-17
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Merge pull request #1803 from sikabane-works/release...
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2021-10-17
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[Release] 3.0.0Alpha41
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2021-10-16
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Merge pull request #1797 from sikabane-works/feature...
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2021-10-16
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[Fix] おじゃまぷよの英文フレーバーが余計だった(爆発は別にしない)ので修正。
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2021-10-16
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Merge pull request #1779 from sikabane-works/feature...
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2021-10-16
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[Implement] get_value()が参照代入値ポインタの入力前値をデフォルト値にするよう仕様追加。
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2021-10-11
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Merge pull request #1760 from sikabane-works/feature...
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2021-10-11
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[Refactor] 店舗の種類を enum class StoreSaleType 型に変更しリファクタリング。
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2021-10-08
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Merge pull request #1757 from sikabane-works/feature...
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2021-10-08
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[Fix] 機能的に無意味と判断されたexe_reading_savefile()中のrd_unique_info...
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2021-10-03
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Merge pull request #1738 from sikabane-works/release...
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2021-10-03
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Merge pull request #1739 from sikabane-works/release...
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2021-10-03
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[Release] 3.0.0Alpha40
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2021-10-03
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Merge pull request #1733 from sikabane-works/feature...
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2021-10-03
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[Modify] Windows版アイコンを斑多氏案に変更。
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2021-10-02
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Merge pull request #1706 from sikabane-works/feature...
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2021-10-02
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[Feature] #83 ウェイト値をmsecで0から1000へ選択可能に。セーブデータ含めて型をbyteからint3...
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2021-09-26
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Merge pull request #1649 from sikabane-works/refactor...
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2021-09-26
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[Fix] Patron 中の初期化に NULL が混じっていたので nullptr に修正.
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2021-09-26
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[Fix] Patron での前方参照のため、 player_ability_type の型明示。
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2021-09-26
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[Fix] さらに Patron の無用な初期化削除
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2021-09-26
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[Fix] Patron::reward_table の不要な初期値削除。
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2021-09-26
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[Fix] move を機能させるためにPatronコンストラクタの reward_table 引数の...
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2021-09-26
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[Fix] Patron の明示的デストラクタ定義を default に変更。
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2021-09-26
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[Fix] さらにレビュー受けて修正.
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2021-09-26
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[Fix] レビュー上の各指摘に一度可能な限り対応.
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2021-09-26
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[Refactor] 馬鹿馬鹿よりカオスパトロンのクラス化移行を移植.
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2021-09-25
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Merge pull request #1647 from backwardsEric/distcheck...
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2021-09-24
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Merge pull request #1632 from backwardsEric/distcheck...
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2021-09-23
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Merge pull request #1615 from sikabane-works/fix/wizard...
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2021-09-23
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Merge branch 'develop' into fix/wizard-summon-monster...
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2021-09-23
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[Implement] get_value() 関数を実装して、ウィザードモードの一部数値入力のみ汎化。
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2021-09-23
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[Fix] ウィザードモードのID指定モンスター生成(N/n)が回数指定の事前入力のみを想定した仕様で手動指定が足りなか...
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