OSDN Git Service

hengbandforosx/hengbandosx.git
2021-09-19 DeskullMerge pull request #1557 from sikabane-works/release... 3.0.0Alpha38
2021-09-19 Deskull[Release] 3.0.0Alpha38
2021-09-19 HourierMerge pull request #1555 from Sasahito/Fix-Monster...
2021-09-19 Sasahito[Fix] #1537 ファルメル・ウォーモンガーの進化経験値が未設定なバグを200000経験値に設定することで解消
2021-09-19 HourierMerge pull request #1554 from Sasahito/Add-Monster...
2021-09-19 Sasahito[Implement] #1167 新規モンスターの追加 Alpha38用
2021-09-19 HourierMerge pull request #1550 from Hourier/Add-Monster-Alpha38
2021-09-19 HourierMerge pull request #1552 from Hourier/feature/Adjust...
2021-09-19 Hourier[Implement] #1429 指輪を1つ追加した / Added new ring as base...
2021-09-19 Hourier[Implement] #1429 ランダムアーティファクトの銘を1つ追加した (日本語版のみ)
2021-09-18 Hourier[Implement] #1543 投稿頂いたユニークモンスター1体を実装した (今後のためのコミットサンプル...
2021-09-18 HourierMerge pull request #1547 from Hourier/feature/Adjust...
2021-09-18 Hourier[Implement] #1405 プチモアイに召喚酔いフラグを追加した
2021-09-18 Hourier[Refactor] #1405 Unified tense to present tense
2021-09-18 Hourier[Implement] #1405 投稿頂いたユニークモンスター1体を実装した
2021-09-18 Hourier[Refactor] #1460 Decreased the alert of Pikachau (R...
2021-09-18 Hourier[Fix] #1405 多重ミミックのシンタックスエラーを解消した (日本語版のみ)
2021-09-18 Hourier[Fix] #1405 Renamed Doneld to Roneld (English version...
2021-09-18 Hourier[Fix] #1405 黄衣の修行僧の進化先を間違えていたので修正した / Resolved the...
2021-09-18 Hourier[Refactor] #1405 Increased drop items for liches
2021-09-18 Hourier[Refactor] #1405 ミミックの像についてフレーバーテキストを修正した (日本語版のみ)
2021-09-18 Hourier[Refactor] #1405 Adjusted parameters of chaurus
2021-09-18 HourierMerge pull request #1548 from Hourier/feature/Create...
2021-09-18 Hourier[Fix] #1498 環境によっては朦朧が英語表記になってしまう事象を修正した / Resolved...
2021-09-18 Hourier[Refactor] #1498 Habu氏から頂いたコメントを反映させた
2021-09-18 Hourier[Fix] Resolved compilation warning in item-loader.cpp
2021-09-18 Hourier[Refactor] #1498 Defined get_expr() to divide View...
2021-09-18 Hourier[Refactor] #1498 Replaced direct substitution to set...
2021-09-18 Hourier[Refactor] #1498 Replaced direct damage-decrease calcul...
2021-09-18 Hourier[Refactor] #1498 Defined decrease_damage() in PlayerStun
2021-09-18 Hourier[Refactor] #1498 Replaced direct fail-rate calculation...
2021-09-18 Hourier[Refactor] #1498 Replaced player_ptr->stun to PlayerStu...
2021-09-18 Hourier[Refactor] #1498 Defined is_stunned()
2021-09-18 Hourier[Refactor] #1498 Defined get_stun_mes()
2021-09-18 Hourier[Refactor] #1498 Defined set() and reset()
2021-09-18 Hourier[Refactor] #1498 Defined decrease_chance()
2021-09-18 Hourier[Refactor] #1498 Defined StunRank and get_rank()
2021-09-18 Hourier[Refactor] #1498 Created timed-effect/ for separating...
2021-09-18 HabuMerge pull request #1540 from habu1010/feature/fix...
2021-09-18 HabuMerge pull request #1539 from habu1010/feature/refactor...
2021-09-18 Habu[Fix] メニューコマンドでエッセンス付与する時の挙動
2021-09-18 HourierMerge pull request #1546 from Hourier/Fix-Monster-Not...
2021-09-17 Hourier[Fix] #1545 モンスターが直接攻撃をしない事象を修正した / Resolved the issue...
2021-09-17 HabuMerge pull request #1527 from habu1010/feature/new...
2021-09-17 Habu[Refactor] ビットテストをany_bits関数に置き換え
2021-09-17 HourierMerge pull request #1535 from Hourier/feature/Simplify...
2021-09-17 HourierMerge pull request #1542 from Sasahito/Fix-Merchant...
2021-09-17 HabuMerge pull request #1541 from habu1010/feature/fix...
2021-09-17 Sasahito_Handa[Fix] #1138 あてどなくふらつく商人の説明文に誤訳、「魅力のアミュレット」ではなく「装飾のアミュレッ...
2021-09-17 Habu[Fix] 矢弾に装備品用のエッセンスを付与できる
2021-09-17 Habu[Refactor] モンスター進化のスポイラー生成ルーチン
2021-09-16 Hourier[Refactor] #1507 システム的に世界は1つしかないのでcurrent_world_ptr...
2021-09-15 Habu[Feature] 殺戮の小手と源氏の小手の鍛冶のカテゴリをその他に変更
2021-09-15 Habu[Refactor] 鍛冶効果の番号の振り直し
2021-09-15 Habu[Feature] 鍛冶による発動付与を24種類追加
2021-09-15 Habu[Feature] 発動効果を通常の鍛冶効果とは別枠で付与できるようにする
2021-09-15 Habu[Feature] 鍛冶効果を付与したアイテムの仕様変更
2021-09-15 HabuMerge pull request #1533 from habu1010/feature/refactor...
2021-09-15 Habu[Refactor] 関数テンプレート i2enum を導入
2021-09-15 HourierMerge pull request #1530 from Hourier/feature/Remove...
2021-09-15 HourierMerge pull request #1518 from Hourier/feature/Dismantle...
2021-09-15 Hourier[Refactor] #1529 arg_wizardを常時偽として削除した
2021-09-15 HourierMerge pull request #1526 from Hourier/feature/Remove...
2021-09-15 HabuMerge pull request #1531 from habu1010/feature/fix...
2021-09-15 Habu[Fix] 矢弾に効果の無いエッセンスが付与できてしまう
2021-09-15 Hourier[Refactor] #1524 arg_fiddleを常時真として削除した
2021-09-15 HabuMerge pull request #1519 from habu1010/feature/new...
2021-09-15 HabuMerge pull request #1525 from habu1010/feature/fix...
2021-09-14 Habu[Fix] +2以上の追加攻撃の鍛冶ができてしまう
2021-09-14 Habu[Refactor] 番号指定の必要のない列挙値を自動的に割り振る
2021-09-14 Habu[Feature] 鍛冶効果:ユニークESP
2021-09-14 Hourier[Refactor] #1473 Renamed gain_exp_from_hex() to gain_ex...
2021-09-14 Hourier[Refactor] #1473 Abandoned add_casting_flag() in order...
2021-09-14 Hourier[Fix] #1473 呪術の詠唱停止時に配列外アクセスが発生する事象を修正した / Resolved...
2021-09-14 Hourier[Refactor] #1473 Reshaped realm-hex.cpp partially
2021-09-14 Hourier[Refactor] #1473 Defined enum class RevengeType to...
2021-09-14 Hourier[Refactor] #1473 Replaced hex_revenge_type() to set_rev...
2021-09-14 Hourier[Refactor] #1473 Replaced hex_revenge_type() to get_rev...
2021-09-14 Hourier[Refactor] #1473 Replaced hex_revenge_turn() to set_rev...
2021-09-14 Hourier[Refactor] #1473 Replaced hex_revenge_turn() to get_rev...
2021-09-14 Hourier[Refactor] #1473 Replaced casting_hex_num() to set_reve...
2021-09-14 Hourier[Refactor] #1473 Replaced casting_hex_num() to get_reve...
2021-09-14 Hourier[Refactor] #1473 Replaced casting_hex_num() to add_cast...
2021-09-14 Hourier[Refactor] #1473 Replaced casting_hex_num() to get_cast...
2021-09-14 Hourier[Refactor] #1473 Replaced casting_hex_num() to the...
2021-09-14 Hourier[Refactor] #1473 Replaced casting_hex_flags() to reset_...
2021-09-14 Hourier[Refactor] #1473 Replaced clearing hex spelling macro...
2021-09-14 Hourier[Refactor] #1473 Replaced casting_hex_flags() to set_ca...
2021-09-14 Hourier[Refactor] #1473 Changed argument type of do_hex_spell...
2021-09-14 Hourier[Refactor] #1473 Changed the name 'RealmHex' to 'SpellHex'
2021-09-14 Hourier[Refactor] #1473 Replaced the getting part of casting_h...
2021-09-13 Habu[Feature] 鍛冶効果:魔術属性攻撃
2021-09-13 Habu[Feature] 鍛冶効果:射撃倍率強化/追加射撃
2021-09-13 Habu[Feature] 鍛冶効果:二刀流
2021-09-13 Habu[Feature] 鍛冶効果:反テレポート
2021-09-13 Habu[Feature] 免疫付与に使用するエッセンスを変更
2021-09-13 Habu[Feature] 鍛冶効果:切れ味
2021-09-13 Habu[Feature] エッセンス抽出のペナルティとなる特性フラグの追加
2021-09-12 Habu[Refactor] 鍛冶師コマンドのために使用されていた特性フラグを削除
2021-09-12 HabuMerge pull request #1515 from habu1010/feature/refactor...
next