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6 <TITLE>Hengband Application for Mac OS X: Changes</TITLE>
10 <H1>Hengband Application for Mac OS X</H1>
11 <P><A HREF="index.html.en">Binaries</A> | <A HREF="HengbandEnglishScreenshot.html.en">English screen shot</A> | <A HREF="HengbandJapaneseScreenshot.html.en">Japanese screen shot</A> | <A HREF="HengbandFeedback.html.en">Feedback</A> | <A HREF="HengbandSourceCode.html.en">Source code</A> | Changes
14 <LI>February 24, 2020. 2.2.1.7c includes the following changes:
16 <LI>The new version now requires 10.8 or later since the application
17 makes use of "Base localization" for internalionalization.
18 <LI>Changed the encoding of the keycode and option modifier in macro
19 triggers generated by the Cocoa interface in response to
20 keypresses. Removed direct mapping of some keys (cursor keys, help
21 function key, and delete function key) to the underlying command
22 set and instead pass those through the macro trigger mechanism.
23 Those changes allow the cursor keys to work in the editor for the
24 autopick settings and allow more modifiers (like shift for running)
25 to work with the numeric keypad. Added trigger names to match the
26 macro triggers generated by the Cocoa interface in pref-mac.prf.
27 If you had set up custom macro triggers based on the old encoding
28 of the keycode, those will have to be redone.
29 <LI>Corrected regression that caused the main window's minimum size
30 to not be correctly set at startup.
31 <LI>The response to font changes in the main window does a better
32 job of keeping the player in the bounds of the window.
33 <LI>Corrected handling of full screen mode: exiting while in
34 fullscreen mode no longer leaves the main window acting as if it
35 was still in fullscreen mode when the application is restarted.
36 <LI>Keep the save and command menu items disabled during character
37 generation since they aren't useful until the character enters
38 the world. Also keep the save menu entry disabled while on the
40 <LI>Made some additional English message changes including a
41 correction for the message about a weaponsmith adding an essence to
42 an item and more English descriptions of artifacts that were
44 <LI>Merged in upstream's changes for building on non-Windows
45 platforms, including the new --with-varpath=PATH option to
47 <LI>For developing the application, made it easier to change the
48 user interface with Xcode's Interface Builder.
49 <LI>Tile set rendering changes:
51 <LI>Since use Angband's version of the tile sets on the Mac, added
52 workarounds in the preference files for the cases where those
53 tile sets differ from Hengband's versions. Especially for
54 terrain, that makes tiles more useful in the Mac version.
55 <LI>Added support for big tile mode in the Mac interface. It is
56 enabled by default and can be turned on or off from the Settings
58 <LI>Corrected regression that objects and creatures were always
59 shown with a black background.
60 <LI>Changed to better handle if an error occurs while loading or
61 converting the tile set image.
62 <LI>Changed so that blending is used if the tile set has an
64 <LI>As an optimization, don't draw the foreground if it is the
65 same as the background.
68 <LI>December 31, 2019. Plugged memory leak in autopick_autoregister().
69 Changed init_saved_floors() to only check for out-of-date saved
70 floors if savefile is not an empty string; that prevents spurious
71 messages about old temporary files when "New" is selected in the
72 Cocoa front-end for Mac OS X. Redid earlier change for English
73 message crashes in spell_RF6_HEAL() to be more compact. Made many
74 adjustments to the text of English messages especially in monster and
75 item descriptions. To better match the source material, the base
76 object for the crown of Amber is now a Jewel Encrusted Crown rather
78 <LI>December 1, 2019. Changed Cocoa rendering so text is rendered
79 more compactly and to avoid deprecated
80 CGContextShowGlyphsWithAdvances.
81 <LI>November 12, 2019. Ported upstream's correction for a
82 division by zero exception when choosing monsters for arena battles.
83 Corrected English spelling mistakes in the Hunter's office and one
84 ability description. Changed the English description of the ranger
86 <LI>October 24, 2019. Added upstream's modification for the update
87 monster list option. Made several changes to English messages,
88 primarily for character generation, the in-game help, and
89 explanations in the autopick editor.
90 <LI>October 2, 2019. Changed to use upstream's fix for rivers in
91 dungeons: levels in Yeek's den can have rivers of water. Changed
92 to avoid crash in English version if "Merfolk" is selected as the
93 race. Changed to avoid crash if "Auto" selected when destroying an
94 item and neither autopick preference file is present. For English,
95 adjusted layout in character screen so the row for sustains
96 experience aligns with the others. Made many adjustments, primarily
97 for spell and ability descriptions or messages, to English game
98 messages. For the Mac OS X interface, changed to disable "Window"
99 menu entries until the backend is ready. That prevents crashes if
100 the item is selected before a character is selected. Also changed
101 to recompute the minimum window size after changing the font and to
102 coerce the current window size at least as large as the minimum size
104 <LI>September 16, 2019. Changed floor-generate.c to avoid patches
105 of unidentified terrain and crashes in dungeons like Yeek's den.
106 Changes spells2.c to avoid an uninitialized variable and potential
107 crash in one branch of probing(). Changed cmd-smith.c to correct a
108 misleading English message about enhancing multiple items. For the
109 English version, modified monster1.c to avoid missing output in
110 monster recall and compiler warnings about unused expressions.
111 Made several changes for grammar or clarity in English messages.
112 Changed a cast in files.c to avoid a compiler warning. For the
113 Mac OS X interface, changed the names for the terminal windows in
114 the Window menu to match the names in the windows' title bars.
115 Localized Info.plist for Japanese and changed the Japanese version
116 of the menus to use 変愚蛮怒 instead of hengband. Adjusted some
117 of the automake files to carry over more files when "make dist" is
118 run. Changed the handling of Objective C in configure.ac for better
119 portability. Also reduced the number of library dependencies for the
121 <LI>September 10, 2019. Corrected two more English game messages that
122 could cause crashes (from spell_RF6_HASTE() and spell_RF6_HEAL() in
123 mspells4.c). Changed so that eating an unidentified item from the
124 pack or reading an unidentified scroll from the pack would not have
125 the potential to remove a different item from the pack. Changed so
126 that aiming an unidentified wand from the pack or using an
127 unidentified staff from the pack would not have the potential to
128 remove a charge from a different item. Corrected some typos in the
129 English version ("less" in some messages increasing a statistic;
130 duplicated character level in monster recall; some corrections in
131 the rumors). In the English version, made minor layout adjustments
132 for the level indicator in the main screen, page indicator in the
133 shops, and for the digging and infravision proficiencies in the
134 character screen. For the Mac OS X interface, changed the rendering
135 to reduce the clearing and clipping artifacts with fonts like Snell
136 Roundhand and Zapfino. That will change the number of rows and
137 columns that can be displayed in a given space with most fonts so
138 you'll likely have to adjust your window layout. Added a
139 bigcurs_hook implementation so that the cursor over a kanji
140 character in the Japanese version will encompass the character.
141 <LI>August 29, 2019. Corrected three English game messages that could
142 could cause crashes (from castle_quest() in bldg.c,
143 spell_RF6_HEAL() in mspells4.c, and project_m() in spells1.c).
144 Replaced more instances of "current_world_ptr->game_turn" with
145 "turn" in English messages. Changed Mac OS X interface to avoid
146 clearing artifacts along the tops of characters when using the
147 Rockwell or DIN Condensed fonts. That change will mean less rows
148 for a given terminal height with some fonts. There still are
149 clearing artifacts on the right side of "@" with the Snell Roundhand
151 <LI>August 27, 2019. Initial release