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6 <TITLE>Hengband Application for Mac OS X: Changes</TITLE>
10 <H1>Hengband Application for Mac OS X</H1>
11 <P><A HREF="index.html.en">Binaries</A> | <A HREF="HengbandEnglishScreenshot.html.en">English screen shot</A> | <A HREF="HengbandJapaneseScreenshot.html.en">Japanese screen shot</A> | <A HREF="HengbandFeedback.html.en">Feedback</A> | <A HREF="HengbandSourceCode.html.en">Source code</A> | Changes
14 <LI>December 1, 2019. Changed Cocoa rendering so text is rendered
15 more compactly and to avoid deprecated
16 CGContextShowGlyphsWithAdvances.
17 <LI>November 12, 2019. Ported upstream's correction for a
18 division by zero exception when choosing monsters for arena battles.
19 Corrected English spelling mistakes in the Hunter's office and one
20 ability description. Changed the English description of the ranger
22 <LI>October 24, 2019. Added upstream's modification for the update
23 monster list option. Made several changes to English messages,
24 primarily for character generation, the in-game help, and
25 explanations in the autopick editor.
26 <LI>October 2, 2019. Changed to use upstream's fix for rivers in
27 dungeons: levels in Yeek's den can have rivers of water. Changed
28 to avoid crash in English version if "Merfolk" is selected as the
29 race. Changed to avoid crash if "Auto" selected when destroying an
30 item and neither autopick preference file is present. For English,
31 adjusted layout in character screen so the row for sustains
32 experience aligns with the others. Made many adjustments, primarily
33 for spell and ability descriptions or messages, to English game
34 messages. For the Mac OS X interface, changed to disable "Window"
35 menu entries until the backend is ready. That prevents crashes if
36 the item is selected before a character is selected. Also changed
37 to recompute the minimum window size after changing the font and to
38 coerce the current window size at least as large as the minimum size
40 <LI>September 16, 2019. Changed floor-generate.c to avoid patches
41 of unidentified terrain and crashes in dungeons like Yeek's den.
42 Changes spells2.c to avoid an uninitialized variable and potential
43 crash in one branch of probing(). Changed cmd-smith.c to correct a
44 misleading English message about enhancing multiple items. For the
45 English version, modified monster1.c to avoid missing output in
46 monster recall and compiler warnings about unused expressions.
47 Made several changes for grammar or clarity in English messages.
48 Changed a cast in files.c to avoid a compiler warning. For the
49 Mac OS X interface, changed the names for the terminal windows in
50 the Window menu to match the names in the windows' title bars.
51 Localized Info.plist for Japanese and changed the Japanese version
52 of the menus to use 変愚蛮怒 instead of hengband. Adjusted some
53 of the automake files to carry over more files when "make dist" is
54 run. Changed the handling of Objective C in configure.ac for better
55 portability. Also reduced the number of library dependencies for the
57 <LI>September 10, 2019. Corrected two more English game messages that
58 could cause crashes (from spell_RF6_HASTE() and spell_RF6_HEAL() in
59 mspells4.c). Changed so that eating an unidentified item from the
60 pack or reading an unidentified scroll from the pack would not have
61 the potential to remove a different item from the pack. Changed so
62 that aiming an unidentified wand from the pack or using an
63 unidentified staff from the pack would not have the potential to
64 remove a charge from a different item. Corrected some typos in the
65 English version ("less" in some messages increasing a statistic;
66 duplicated character level in monster recall; some corrections in
67 the rumors). In the English version, made minor layout adjustments
68 for the level indicator in the main screen, page indicator in the
69 shops, and for the digging and infravision proficiencies in the
70 character screen. For the Mac OS X interface, changed the rendering
71 to reduce the clearing and clipping artifacts with fonts like Snell
72 Roundhand and Zapfino. That will change the number of rows and
73 columns that can be displayed in a given space with most fonts so
74 you'll likely have to adjust your window layout. Added a
75 bigcurs_hook implementation so that the cursor over a kanji
76 character in the Japanese version will encompass the character.
77 <LI>August 29, 2019. Corrected three English game messages that could
78 could cause crashes (from castle_quest() in bldg.c,
79 spell_RF6_HEAL() in mspells4.c, and project_m() in spells1.c).
80 Replaced more instances of "current_world_ptr->game_turn" with
81 "turn" in English messages. Changed Mac OS X interface to avoid
82 clearing artifacts along the tops of characters when using the
83 Rockwell or DIN Condensed fonts. That change will mean less rows
84 for a given terminal height with some fonts. There still are
85 clearing artifacts on the right side of "@" with the Snell Roundhand
87 <LI>August 27, 2019. Initial release