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6 <TITLE>Hengband Application for Mac OS X: Changes in 2.2.1.7 Version</TITLE>
10 <H1>Hengband Application for Mac OS X</H1>
11 <P><A HREF="index.html.en">Binaries</A> | <A HREF="HengbandEnglishScreenshot.html.en">English screen shot</A> | <A HREF="HengbandJapaneseScreenshot.html.en">Japanese screen shot</A> | <A HREF="HengbandFeedback.html.en">Feedback</A> | <A HREF="HengbandSourceCode.html.en">Source code</A> | 2.2.1.7 Changes | <A HREF="HengbandChangeLog-1-6-2.html.en">1.6.2 Changes</A>
14 <LI>July 2, 2020. 2.2.1.7e includes the following changes:
16 <LI>Fixed bug: initialize displayed state of the "big tiles" setting
17 in the menu from the stored value rather than always setting it to
19 <LI>Configured so the writable game files are put in
20 <CODE>~/Documents/Hengband-2.2.1</CODE> rather than
21 <CODE>~/Documents/Hengband</CODE>. You may delete
22 <CODE>~/Documents/Hengband</CODE> if you don't want to retain the
23 high scores file and previously saved games. If you want to carry
24 over the high scores file or previously saved games you could
26 <LI>Rename <CODE>~/Documents/Hengband</CODE> to
27 <CODE>~/Documents/Hengband-2.2.1</CODE> prior to running the new
29 <LI>Copy the contents of <CODE>~/Documents/Hengband/apex</CODE> to
30 <CODE>~/Documents/Hengband-2.2.1/apex</CODE> and the contents of
31 <CODE>~/Documents/Hengband/save</CODE> to
32 <CODE>~/Documents/Hengband-2.2.1/save</CODE> after running the
35 <LI>The executable was compiled on Mac OS X 10.15.5 rather than
36 Mac OS X 10.14.6. If you encounter problems with versions of
37 Mac OS X prior to 10.15, please let me know.
38 <LI>Made minor changes to English messages:
40 <LI>The short description for the Trump realm wasn't cleared
41 properly on the birth screen.
42 <LI>Changed English diary entries about gender and personality
43 selection so "gender" appears in the one for gender and
44 "personality" in the one about personality.
45 <LI>Changed diary entry about realm selection to put "and" between
46 the realms if there are two and to pluralize "realm" as
48 <LI>Corrected typo in a rumor.
49 <LI>Dropped period in a knowledge menu item for consistency with
52 <LI>Changed to initialize the effective group ID and effective user
53 ID before calling init_angband(). Has no apparent effect with
54 Hengband 2.2.1.7 but is necessary for Hengband 1.6.2.
56 <LI>March 28, 2020. 2.2.1.7d includes the following changes:
58 <LI>Fixed regression: changing the font or tile set during character
59 generation in the Mac OS X front end would cause a crash.
60 <LI>For <A HREF="https://osdn.net/projects/hengbandforosx/ticket/40204">ticket 40204</A>,
61 configured terminals other than the main one in the Mac OS X
62 front end as non-floating panels so they have narrower title bars.
63 Has the side effect that those terminals will automatically hide
64 when one switches to another application.
65 <LI>For <A HREF="https://osdn.net/projects/hengbandforosx/ticket/40203">ticket 40203</A>,
66 added the dimensions, in rows and columns, to the title bar for
67 each terminal window shown in the Mac OS X front end.
68 <LI>For <A HREF="https://osdn.net/projects/hengbandforosx/ticket/40060">ticket 40060</A>,
69 changed the kanji for the File menu's "New" entry in the Japanese
70 version of the Mac OS X front end.
71 <LI>For <A HREF="https://osdn.net/projects/hengbandforosx/ticket/40202">ticket 40202</A>,
72 changed so the prompt to select new or open on the splash screen
73 for the Mac OS X front end always has the same position relative
74 to the rest of the splash screen text regardless of the dimensions
76 <LI>For <A HREF="https://osdn.net/projects/hengbandforosx/ticket/39940">ticket 39940</A>,
77 changed English diary entries to consistently use simple past
78 tense. Also omitted the subject in the diary entries when it was
79 "you". Made some changes in the entries to be more idiomatic.
80 <LI>For the Mac OS X front end, brought over changes from Angband
81 to improve the drawing speed.
82 <LI>For the Mac OS X front end, modified so user changes to a
83 window's width are in increments of the width of a column and
84 user changes to a window's height are in increments of the height
86 <LI>For the Mac OS X front end, changed to round down when
87 calculating the number of columns for a given size so a font change
88 can leave blank space at the end of a row rather than a partially
90 <LI>Changed readme_eng.txt to bring it up to date.
91 <LI>Changed some English game messages to fix a typo on the first
92 birth screen and improve some the notifications about the player's
93 aura damaging monsters.
94 <LI>For the Japanese version of the Mac OS X front end, changed the
95 copyright string to match the line crediting Mr. Hoge from
98 <LI>February 24, 2020. 2.2.1.7c includes the following changes:
100 <LI>The new version now requires 10.8 or later since the application
101 makes use of "Base localization" for internalionalization.
102 <LI>Changed the encoding of the keycode and option modifier in macro
103 triggers generated by the Cocoa interface in response to
104 keypresses. Removed direct mapping of some keys (cursor keys, help
105 function key, and delete function key) to the underlying command
106 set and instead pass those through the macro trigger mechanism.
107 Those changes allow the cursor keys to work in the editor for the
108 autopick settings and allow more modifiers (like shift for running)
109 to work with the numeric keypad. Added trigger names to match the
110 macro triggers generated by the Cocoa interface in pref-mac.prf.
111 If you had set up custom macro triggers based on the old encoding
112 of the keycode, those will have to be redone.
113 <LI>Corrected regression that caused the main window's minimum size
114 to not be correctly set at startup.
115 <LI>The response to font changes in the main window does a better
116 job of keeping the player in the bounds of the window.
117 <LI>Corrected handling of full screen mode: exiting while in
118 fullscreen mode no longer leaves the main window acting as if it
119 was still in fullscreen mode when the application is restarted.
120 <LI>Keep the save and command menu items disabled during character
121 generation since they aren't useful until the character enters
122 the world. Also keep the save menu entry disabled while on the
124 <LI>Made some additional English message changes including a
125 correction for the message about a weaponsmith adding an essence to
126 an item and more English descriptions of artifacts that were
127 missing descriptions.
128 <LI>Merged in upstream's changes for building on non-Windows
129 platforms, including the new --with-varpath=PATH option to
131 <LI>For developing the application, made it easier to change the
132 user interface with Xcode's Interface Builder.
133 <LI>Tile set rendering changes:
135 <LI>Since use Angband's version of the tile sets on the Mac, added
136 workarounds in the preference files for the cases where those
137 tile sets differ from Hengband's versions. Especially for
138 terrain, that makes tiles more useful in the Mac version.
139 <LI>Added support for big tile mode in the Mac interface. It is
140 enabled by default and can be turned on or off from the Settings
142 <LI>Corrected regression that objects and creatures were always
143 shown with a black background.
144 <LI>Changed to better handle if an error occurs while loading or
145 converting the tile set image.
146 <LI>Changed so that blending is used if the tile set has an
148 <LI>As an optimization, don't draw the foreground if it is the
149 same as the background.
152 <LI>December 31, 2019. Plugged memory leak in autopick_autoregister().
153 Changed init_saved_floors() to only check for out-of-date saved
154 floors if savefile is not an empty string; that prevents spurious
155 messages about old temporary files when "New" is selected in the
156 Cocoa front-end for Mac OS X. Redid earlier change for English
157 message crashes in spell_RF6_HEAL() to be more compact. Made many
158 adjustments to the text of English messages especially in monster and
159 item descriptions. To better match the source material, the base
160 object for the crown of Amber is now a Jewel Encrusted Crown rather
162 <LI>December 1, 2019. Changed Cocoa rendering so text is rendered
163 more compactly and to avoid deprecated
164 CGContextShowGlyphsWithAdvances.
165 <LI>November 12, 2019. Ported upstream's correction for a
166 division by zero exception when choosing monsters for arena battles.
167 Corrected English spelling mistakes in the Hunter's office and one
168 ability description. Changed the English description of the ranger
170 <LI>October 24, 2019. Added upstream's modification for the update
171 monster list option. Made several changes to English messages,
172 primarily for character generation, the in-game help, and
173 explanations in the autopick editor.
174 <LI>October 2, 2019. Changed to use upstream's fix for rivers in
175 dungeons: levels in Yeek's den can have rivers of water. Changed
176 to avoid crash in English version if "Merfolk" is selected as the
177 race. Changed to avoid crash if "Auto" selected when destroying an
178 item and neither autopick preference file is present. For English,
179 adjusted layout in character screen so the row for sustains
180 experience aligns with the others. Made many adjustments, primarily
181 for spell and ability descriptions or messages, to English game
182 messages. For the Mac OS X interface, changed to disable "Window"
183 menu entries until the backend is ready. That prevents crashes if
184 the item is selected before a character is selected. Also changed
185 to recompute the minimum window size after changing the font and to
186 coerce the current window size at least as large as the minimum size
188 <LI>September 16, 2019. Changed floor-generate.c to avoid patches
189 of unidentified terrain and crashes in dungeons like Yeek's den.
190 Changes spells2.c to avoid an uninitialized variable and potential
191 crash in one branch of probing(). Changed cmd-smith.c to correct a
192 misleading English message about enhancing multiple items. For the
193 English version, modified monster1.c to avoid missing output in
194 monster recall and compiler warnings about unused expressions.
195 Made several changes for grammar or clarity in English messages.
196 Changed a cast in files.c to avoid a compiler warning. For the
197 Mac OS X interface, changed the names for the terminal windows in
198 the Window menu to match the names in the windows' title bars.
199 Localized Info.plist for Japanese and changed the Japanese version
200 of the menus to use 変愚蛮怒 instead of hengband. Adjusted some
201 of the automake files to carry over more files when "make dist" is
202 run. Changed the handling of Objective C in configure.ac for better
203 portability. Also reduced the number of library dependencies for the
205 <LI>September 10, 2019. Corrected two more English game messages that
206 could cause crashes (from spell_RF6_HASTE() and spell_RF6_HEAL() in
207 mspells4.c). Changed so that eating an unidentified item from the
208 pack or reading an unidentified scroll from the pack would not have
209 the potential to remove a different item from the pack. Changed so
210 that aiming an unidentified wand from the pack or using an
211 unidentified staff from the pack would not have the potential to
212 remove a charge from a different item. Corrected some typos in the
213 English version ("less" in some messages increasing a statistic;
214 duplicated character level in monster recall; some corrections in
215 the rumors). In the English version, made minor layout adjustments
216 for the level indicator in the main screen, page indicator in the
217 shops, and for the digging and infravision proficiencies in the
218 character screen. For the Mac OS X interface, changed the rendering
219 to reduce the clearing and clipping artifacts with fonts like Snell
220 Roundhand and Zapfino. That will change the number of rows and
221 columns that can be displayed in a given space with most fonts so
222 you'll likely have to adjust your window layout. Added a
223 bigcurs_hook implementation so that the cursor over a kanji
224 character in the Japanese version will encompass the character.
225 <LI>August 29, 2019. Corrected three English game messages that could
226 could cause crashes (from castle_quest() in bldg.c,
227 spell_RF6_HEAL() in mspells4.c, and project_m() in spells1.c).
228 Replaced more instances of "current_world_ptr->game_turn" with
229 "turn" in English messages. Changed Mac OS X interface to avoid
230 clearing artifacts along the tops of characters when using the
231 Rockwell or DIN Condensed fonts. That change will mean less rows
232 for a given terminal height with some fonts. There still are
233 clearing artifacts on the right side of "@" with the Snell Roundhand
235 <LI>August 27, 2019. Initial release