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+ <TITLE>Hengband Application for Mac OS X: Changes</TITLE>
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+ <H1>Hengband Application for Mac OS X</H1>
+ <P><A HREF="index.html.en">Binaries</A> | <A HREF="HengbandEnglishScreenshot.html.en">English screen shot</A> | <A HREF="HengbandJapaneseScreenshot.html.en">Japanese screen shot</A> | <A HREF="HengbandFeedback.html.en">Feedback</A> | <A HREF="HengbandSourceCode.html.en">Source code</A> | Changes
+ <H1>Changes</H1>
+ <OL>
+ <LI>August 27, 2019. Initial release
+ <LI>August 29, 2019. Corrected three English game messages that could
+ could cause crashes (from castle_quest() in bldg.c,
+ spell_RF6_HEAL() in mspells4.c, and project_m() in spells1.c).
+ Replaced more instances of "current_world_ptr->game_turn" with
+ "turn" in English messages. Changed Mac OS X interface to avoid
+ clearing artifacts along the tops of characters when using the
+ Rockwell or DIN Condensed fonts. That change will mean less rows
+ for a given terminal height with some fonts. There still are
+ clearing artifacts on the right side of "@" with the Snell Roundhand
+ and Zapfino fonts.
+ <LI>September 10, 2019. Corrected two more English game messages that
+ could cause crashes (from spell_RF6_HASTE() and spell_RF6_HEAL() in
+ mspells4.c). Changed so that eating an unidentified item from the
+ pack or reading an unidentified scroll from the pack would not have
+ the potential to remove a different item from the pack. Changed so
+ that aiming an unidentified wand from the pack or using an
+ unidentified staff from the pack would not have the potential to
+ remove a charge from a different item. Corrected some typos in the
+ English version ("less" in some messages increasing a statistic;
+ duplicated character level in monster recall; some corrections in
+ the rumors). In the English version, made minor layout adjustments
+ for the level indicator in the main screen, page indicator in the
+ shops, and for the digging and infravision proficiencies in the
+ character screen. For the Mac OS X interface, changed the rendering
+ to reduce the clearing and clipping artifacts with fonts like Snell
+ Roundhand and Zapfino. That will change the number of rows and
+ columns that can be displayed in a given space with most fonts so
+ you'll likely have to adjust your window layout. Added a
+ bigcurs_hook implementation so that the cursor over a kanji
+ character in the Japanese version will encompass the character.
+ <LI>September 16, 2019. Changed floor-generate.c to avoid patches
+ of unidentified terrain and crashes in dungeons like Yeek's den.
+ Changes spells2.c to avoid an uninitialized variable and potential
+ crash in one branch of probing(). Changed cmd-smith.c to correct a
+ misleading English message about enhancing multiple items. For the
+ English version, modified monster1.c to avoid missing output in
+ monster recall and compiler warnings about unused expressions.
+ Made several changes for grammar or clarity in English messages.
+ Changed a cast in files.c to avoid a compiler warning. For the
+ Mac OS X interface, changed the names for the terminal windows in
+ the Window menu to match the names in the windows' title bars.
+ Localized Info.plist for Japanese and changed the Japanese version
+ of the menus to use 変愚蛮怒 instead of hengband. Adjusted some
+ of the automake files to carry over more files when "make dist" is
+ run. Changed the handling of Objective C in configure.ac for better
+ portability. Also reduced the number of library dependencies for the
+ Cocoa version.
+ <LI>October 2, 2019. Changed to use upstream's fix for rivers in
+ dungeons: levels in Yeek's den can have rivers of water. Changed
+ to avoid crash in English version if "Merfolk" is selected as the
+ race. Changed to avoid crash if "Auto" selected when destroying an
+ item and neither autopick preference file is present. For English,
+ adjusted layout in character screen so the row for sustains
+ experience aligns with the others. Made many adjustments, primarily
+ for spell and ability descriptions or messages, to English game
+ messages. For the Mac OS X interface, changed to disable "Window"
+ menu entries until the backend is ready. That prevents crashes if
+ the item is selected before a character is selected. Also changed
+ to recompute the minimum window size after changing the font and to
+ coerce the current window size at least as large as the minimum size
+ if necessary.
+ <LI>October 24, 2019. Added upstream's modification for the update
+ monster list option. Made several changes to English messages,
+ primarily for character generation, the in-game help, and
+ explanations in the autopick editor.
+ <LI>November 12, 2019. Ported upstream's correction for a
+ division by zero exception when choosing monsters for arena battles.
+ Corrected English spelling mistakes in the Hunter's office and one
+ ability description. Changed the English description of the ranger
+ class.
+ <LI>December 1, 2019. Changed Cocoa rendering so text is rendered
+ more compactly and to avoid deprecated
+ CGContextShowGlyphsWithAdvances.
+ </OL>
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