1 NetHack 3.6.2 -- General information
3 NetHack 3.6 is an enhancement to the dungeon exploration game NetHack,
4 which is a distant descendent of Rogue and Hack, and a direct descendent of
5 NetHack 3.4 as there was no NetHack 3.5 release.
7 NetHack 3.6.2 contains a collection of about 320 bug fixes to NetHack 3.6.1
8 and more than 20 enhancements. The file doc/fixes36.2 in the source
9 distribution has a full list of them. The text in there was written for the
10 development team's own use and is provided "as is", so please do not ask us
11 to further explain the entries in that file. Some entries might be considered
12 "spoilers", particularly in the "new features" section.
14 Below you will find some other general notes that were not considered
16 * Performance optimizations with tty including the ability to do per field
18 * sys/winnt/nttty performance improvements mainly through the introduction
19 of a back buffer approach
20 * a couple of windows crash bug fixes
21 * adoption of the curses window port that was in use in the community
25 Please read items (1), (2) and (3) BEFORE doing anything with your new code.
27 1. Unpack the code in a dedicated new directory. We will refer to that
28 directory as the 'Top' directory. It makes no difference what you
31 2. Having unpacked, you should have a file called 'Files' in your Top
34 This file contains the list of all the files you now SHOULD
35 have in each directory. Please check the files in each directory
36 against this list to make sure that you have a complete set.
38 This file also contains a list of what files are created during
41 The names of the directories listed should not be changed unless you
42 are ready to go through the makefiles and the makedefs program and change
43 all the directory references in them.
45 3. Before you do anything else, please read carefully the file called
46 "license" in the 'dat' subdirectory. It is expected that you comply
47 with the terms of that license, and we are very serious about it.
49 4. If everything is in order, you can now turn to trying to get the program
50 to compile and run on your particular system. It is worth mentioning
51 that the default configuration is SysV/Sun/Solaris2.x (simply because
52 the code was housed on such a system).
54 The files sys/*/Install.* were written to guide you in configuring the
55 program for your operating system. The files win/*/Install.* are
56 available, where necessary, to help you in configuring the program
57 for particular windowing environments. Reading them, and the man pages,
58 should answer most of your questions.
60 At the time of this release, NetHack 3.6 has been tested to run/compile
63 Intel Pentium or better (or clone) running Linux, BSDI, or
64 Windows (7 through 10)
65 Intel 80386 or greater (or clone) boxes running Linux, or BSDI
66 Mac OS X 10.11 (follow the instructions in sys/unix, not sys/mac)
67 OpenVMS (aka VMS) V8.4 on Alpha and on Integrity/Itanium/IA64
69 Instructions have been provided by way of community contribution on:
70 msdos protected mode using djgpp
72 Previous versions of NetHack were tested and known to run on the
73 following systems, but it is unknown if they can still build and
76 Apple Macintosh running MacOS 7.5 or higher, LinuxPPC, BeOS 4.0
77 Atari ST/TT/Falcon running TOS (or MultiTOS) with GCC
78 AT&T 3B1 running System V (3.51)
79 AT&T 3B2/600 & 3B2/622 running System V R3.2.1
80 AT&T 3B2/1000 Model 80 running System V R3.2.2
81 AT&T 3B4000 running System V
82 AT&T 6386 running System V R3.2
83 Commodore Amiga running AmigaDOS 3.0 or higher with SAS/C 6.x
84 (but see Makefile.ami about DICE and Manx)
85 Data General AViiON systems running DG/UX
86 DEC Alpha/VMS (aka OpenVMS AXP), running V1.x through V7.1
87 DEC VAX/VMS, running V4.6 through V7.1
88 DEC vaxen running BSD, Ultrix
89 Decstations running Ultrix 3.1, 4.x
90 Encore Multimax running UMAX 4.2
91 Gould NP1 running UTX 3/2
92 HP 9000s300 running HP-UX
93 HP 9000s700 running HP-UX 9.x, 10.x, 11.x
94 H/PC Pro devices running Windows CE 2.11 and higher.
95 IBM PC/RT and RS/6000 running AIX 3.x
96 IBM PS/2 and AT compatibles running OS/2 - 2.0 and up with GCC emx
97 IBM PS/2 and AT compatibles running OS/2 1.1 - 2.0 (and probably
98 Warp) with Microsoft 6.0, and OS/2 2.0 and up with IBM CSet++ 2.0.
99 Intel 80386 or greater (or clone) running 386BSD
100 Intel 80386 or greater (or clone) boxes running MS-DOS with DPMI.
101 Intel x86 running a version of Windows prior to XP.
102 Mips M2000 running RiscOS 4.1
103 NeXT running Mach (using BSD configuration)
104 Palm Size PC 1.1 devices running Windows CE 2.11
105 Pocket PC devices running Windows CE 3.0 and higher
106 Pyramid 9820x running OSx 4.4c
107 SGI Iris running IRIX
108 Stardent Vistra 800 running SysV R4.0
109 Stride 460 running UniStride 2.1
110 Sun-3s, -4s, and -386is running SunOS 3.x
111 Sun-3s and -386is running SunOS 4.x
112 Sun SPARC based machine running SunOS 4.x, Solaris 2.x, or Solaris 7
113 Valid Logic Systems SCALD-System
115 Previous versions, using a cross-compiler hosted on another platform,
116 such as win32, could also build the following from source:
117 Pocket PC devices running Windows CE 3.0 and higher
118 H/PC Pro devices running Windows CE 2.11 and higher
119 Palm Size PC 1.1 devices running Windows CE 2.11
121 Unless otherwise mentioned, the compiler used was the OS-vendor's
124 - - - - - - - - - - -
126 If you have problems building the game, or you find bugs in it, we recommend
127 filing a bug report from our "Contact Us" web page at:
128 https://www.nethack.org/common/contact.html or
129 http://www.nethack.org/common/contact.html
130 Please include the version information from #version or the command line
131 option --version in the appropriate field.
133 A public repository of the latest NetHack code that we've made
134 available can be obtained via git here:
135 https://github.com/NetHack/NetHack
137 https://sourceforge.net/p/nethack/NetHack/
139 When sending correspondence, please observe the following:
140 o Please be sure to include your machine type, OS, and patchlevel.
141 o Please avoid sending us binary files (e.g. save files or bones files).
142 If you have found a bug and think that your save file would aid in solving
143 the problem, send us a description in words of the problem, your machine
144 type, your operating system, and the version of NetHack. Tell us that you
145 have a save file, but do not actually send it.
146 You may then be contacted by a member of the development team with the
147 address of a specific person to send the save file to.
148 o Though we make an effort to reply to each bug report, it may take some
149 time before you receive feedback. This is especially true during the
150 period immediately after a new release, when we get the most bug reports.
151 o We don't give hints for playing the game.
152 o Don't bother to ask when the next version will be out or you can expect
153 to receive a stock answer.
155 If you want to submit a patch for the NetHack source code via email directly,
156 you can direct it to this address:
157 nethack-bugs (at) nethack.org
159 If a feature is not accepted you are free, of course, to post the patches
160 to the net yourself and let the marketplace decide their worth.
162 All of this amounts to the following: If you decide to apply a free-lanced
163 patch to your 3.6 code, you are welcome to do so, of course, but we won't
164 be able to provide support or receive bug reports for it.
166 In our own patches, we will assume that your code is synchronized with ours.
168 -- Good luck, and happy Hacking --
170 # $NHDT-Date: 1557077369 2019/05/05 17:29:29 $ $NHDT-Branch: NetHack-3.6.2 $:$NHDT-Revision: 1.55 $
171 # Copyright (c) 2012 by Michael Allison
172 # NetHack may be freely redistributed. See license for details.