1 NetHack 3.6.1 -- General information
3 NetHack 3.6 is an enhancement to the dungeon exploration game NetHack,
4 which is a distant descendent of Rogue and Hack, and a direct descendent of
5 NetHack 3.4 as there was no NetHack 3.5 release.
7 NetHack 3.6.1 contains over 470 bug fixes to NetHack 3.6.0. The
8 file doc/fixes36.1 in the source distribution has a full list of them.
9 The text in there was written for the development team's own use and is
10 provided "as is", so please do not ask us to further explain the entries
11 in that file. Some entries might be considered "spoilers", particularly
12 in the "new features" section.
14 Below you will find some other general notes that were not considered
16 * additional Terry Pratchett tribute passages
17 * enhanced map position picking
18 * new status line conditions Stone Strngl Deaf Lev Fly Ride
19 * updated status hilites and several interface enhancements
20 * new paranoid_confirm settings
21 * a new extended command #kick
22 * the vanquished monsters list can be sorted during end of game disclosure
23 * fountains are bright blue
24 * travel accepts 'm' (request menu) prefix
25 * pressing a or A when cursor positioning shows menu of "interesting" features
26 * pressing z or Z when cursor positioning can cycle through valid locations
27 * add option herecmd_menu to make a mouse click on your character pop up a menu
28 * #adjust's behavior altered when collecting compatible stacks
29 * Some community patches that were included:
30 - Malcolm Ryan's improved tin opener
31 - Ray Chason's MSDOS port support for some VESA modes
32 - Ray Chason's Qt4 windowport
33 - Darshan Shaligram's pet ranged attack
34 - Jason Dorje Short's key rebinding
35 - Maxime Bacoux's new DUMPLOG
36 * updated database entries for several things
40 Please read items (1), (2) and (3) BEFORE doing anything with your new code.
42 1. Unpack the code in a dedicated new directory. We will refer to that
43 directory as the 'Top' directory. It makes no difference what you
46 2. Having unpacked, you should have a file called 'Files' in your Top
49 This file contains the list of all the files you now SHOULD
50 have in each directory. Please check the files in each directory
51 against this list to make sure that you have a complete set.
53 This file also contains a list of what files are created during
56 The names of the directories listed should not be changed unless you
57 are ready to go through the makefiles and the makedefs program and change
58 all the directory references in them.
60 3. Before you do anything else, please read carefully the file called
61 "license" in the 'dat' subdirectory. It is expected that you comply
62 with the terms of that license, and we are very serious about it.
64 4. If everything is in order, you can now turn to trying to get the program
65 to compile and run on your particular system. It is worth mentioning
66 that the default configuration is SysV/Sun/Solaris2.x (simply because
67 the code was housed on such a system).
69 The files sys/*/Install.* were written to guide you in configuring the
70 program for your operating system. The files win/*/Install.* are
71 available, where necessary, to help you in configuring the program
72 for particular windowing environments. Reading them, and the man pages,
73 should answer most of your questions.
75 At the time of this release, NetHack 3.6 has been tested to run/compile
78 Intel Pentium or better (or clone) running Linux, BSDI, or
79 Windows (7 through 10)
80 Intel 80386 or greater (or clone) boxes running Linux, or BSDI
82 OpenVMS (aka VMS) V8.4 on Alpha and on Integrity/Itanium/IA64
84 Instructions have been provided by way of community contribution on:
85 msdos protected mode using djgpp
87 Previous versions of NetHack were tested and known to run on the
88 following systems, but it is unknown if they can still build and
91 Apple Macintosh running MacOS 7.5 or higher, LinuxPPC, BeOS 4.0
92 Atari ST/TT/Falcon running TOS (or MultiTOS) with GCC
93 AT&T 3B1 running System V (3.51)
94 AT&T 3B2/600 & 3B2/622 running System V R3.2.1
95 AT&T 3B2/1000 Model 80 running System V R3.2.2
96 AT&T 3B4000 running System V
97 AT&T 6386 running System V R3.2
98 Commodore Amiga running AmigaDOS 3.0 or higher with SAS/C 6.x
99 (but see Makefile.ami about DICE and Manx)
100 Data General AViiON systems running DG/UX
101 DEC Alpha/VMS (aka OpenVMS AXP), running V1.x through V7.1
102 DEC VAX/VMS, running V4.6 through V7.1
103 DEC vaxen running BSD, Ultrix
104 Decstations running Ultrix 3.1, 4.x
105 Encore Multimax running UMAX 4.2
106 Gould NP1 running UTX 3/2
107 HP 9000s300 running HP-UX
108 HP 9000s700 running HP-UX 9.x, 10.x, 11.x
109 H/PC Pro devices running Windows CE 2.11 and higher.
110 IBM PC/RT and RS/6000 running AIX 3.x
111 IBM PS/2 and AT compatibles running OS/2 - 2.0 and up with GCC emx
112 IBM PS/2 and AT compatibles running OS/2 1.1 - 2.0 (and probably
113 Warp) with Microsoft 6.0, and OS/2 2.0 and up with IBM CSet++ 2.0.
114 Intel 80386 or greater (or clone) running 386BSD
115 Intel 80386 or greater (or clone) boxes running MS-DOS with DPMI.
116 Intel x86 running a version of Windows prior to XP.
117 Mips M2000 running RiscOS 4.1
118 NeXT running Mach (using BSD configuration)
119 Palm Size PC 1.1 devices running Windows CE 2.11
120 Pocket PC devices running Windows CE 3.0 and higher
121 Pyramid 9820x running OSx 4.4c
122 SGI Iris running IRIX
123 Stardent Vistra 800 running SysV R4.0
124 Stride 460 running UniStride 2.1
125 Sun-3s, -4s, and -386is running SunOS 3.x
126 Sun-3s and -386is running SunOS 4.x
127 Sun SPARC based machine running SunOS 4.x, Solaris 2.x, or Solaris 7
128 Valid Logic Systems SCALD-System
130 Previous versions, using a cross-compiler hosted on another platform,
131 such as win32, could also build the following from source:
132 Pocket PC devices running Windows CE 3.0 and higher
133 H/PC Pro devices running Windows CE 2.11 and higher
134 Palm Size PC 1.1 devices running Windows CE 2.11
136 Unless otherwise mentioned, the compiler used was the OS-vendor's
139 - - - - - - - - - - -
141 If you have problems building the game, or you find bugs in it, we recommend
142 filing a bug report from our "Contact Us" web page at:
143 https://www.nethack.org/common/contact.html or
144 http://www.nethack.org/common/contact.html
145 Please include the version information from #version or the command line
146 option --version in the apropriate field.
148 A public repository of the latest NetHack code that we've made
149 available can be obtained via git here:
150 https://github.com/NetHack/NetHack
152 https://sourceforge.net/p/nethack/NetHack/
154 When sending correspondence, please observe the following:
155 o Please be sure to include your machine type, OS, and patchlevel.
156 o Please avoid sending us binary files (e.g. save files or bones files).
157 If you have found a bug and think that your save file would aid in solving
158 the problem, send us a description in words of the problem, your machine
159 type, your operating system, and the version of NetHack. Tell us that you
160 have a save file, but do not actually send it.
161 You may then be contacted by a member of the development team with the
162 address of a specific person to send the save file to.
163 o Though we make an effort to reply to each bug report, it may take some
164 time before you receive feedback. This is especially true during the
165 period immediately after a new release, when we get the most bug reports.
166 o We don't give hints for playing the game.
167 o Don't bother to ask when the next version will be out or you can expect
168 to receive a stock answer.
170 If you want to submit a patch for the NetHack source code via email directly,
171 you can direct it to this address:
172 nethack-bugs (at) nethack.org
174 If a feature is not accepted you are free, of course, to post the patches
175 to the net yourself and let the marketplace decide their worth.
177 All of this amounts to the following: If you decide to apply a free-lanced
178 patch to your 3.6 code, you are welcome to do so, of course, but we won't
179 be able to provide support or receive bug reports for it.
181 In our own patches, we will assume that your code is synchronized with ours.
183 -- Good luck, and happy Hacking --
185 # $NHDT-Date: 1524689604 2018/04/25 20:53:24 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.42 $
186 # Copyright (c) 2012 by Michael Allison
187 # NetHack may be freely redistributed. See license for details.