nhsym r_syms[SYM_MAX] = DUMMY; /* rogue symbols */
nhsym warnsyms[WARNCOUNT] = DUMMY; /* the current warning display symbols */
+/*JP
const char invisexplain[] = "remembered, unseen, creature";
+*/
+const char invisexplain[] = "\8ao\82¦\82Ä\82¢\82é\82ª\8c©\82¦\82Ä\82¢\82È\82¢\89ö\95¨";
/* Default object class symbols. See objclass.h.
* {symbol, name, explain}
*/
const struct class_sym def_oc_syms[MAXOCLASSES] = {
{ '\0', "", "" }, /* placeholder for the "random class" */
+/*JP
{ ILLOBJ_SYM, "illegal objects", "strange object" },
+*/
+ { ILLOBJ_SYM, "\8aï\96\82È\95¨\91Ì", "\8aï\96\82È\95¨\91Ì" },
+/*JP
{ WEAPON_SYM, "weapons", "weapon" },
+*/
+ { WEAPON_SYM, "\95\90\8aí", "\95\90\8aí" },
+/*JP
{ ARMOR_SYM, "armor", "suit or piece of armor" },
+*/
+ { ARMOR_SYM, "\8aZ", "\95\9e\82Ü\82½\82Í\8aZ\82Ì\82½\82®\82¢" },
+/*JP
{ RING_SYM, "rings", "ring" },
+*/
+ { RING_SYM, "\8ew\97Ö", "\8ew\97Ö" },
+/*JP
{ AMULET_SYM, "amulets", "amulet" },
+*/
+ { AMULET_SYM, "\96\82\8f\9c\82¯", "\96\82\8f\9c\82¯" },
+/*JP
{ TOOL_SYM, "tools", "useful item (pick-axe, key, lamp...)" },
+*/
+ { TOOL_SYM, "\93¹\8bï", "\95Ö\97\98\82È\93¹\8bï(\82Â\82é\82Í\82µ\81C\8c®\81C\83\89\83\93\83v\81D\81D\81D)" },
+/*JP
{ FOOD_SYM, "food", "piece of food" },
+*/
+ { FOOD_SYM, "\90H\97¿", "\90H\97¿" },
+/*JP
{ POTION_SYM, "potions", "potion" },
+*/
+ { POTION_SYM, "\96ò", "\96ò" },
+/*JP
{ SCROLL_SYM, "scrolls", "scroll" },
+*/
+ { SCROLL_SYM, "\8aª\95¨", "\8aª\95¨" },
+/*JP
{ SPBOOK_SYM, "spellbooks", "spellbook" },
+*/
+ { SPBOOK_SYM, "\96\82\96@\8f\91", "\96\82\96@\8f\91" },
+/*JP
{ WAND_SYM, "wands", "wand" },
+*/
+ { WAND_SYM, "\8fñ", "\8fñ" },
+/*JP
{ GOLD_SYM, "coins", "pile of coins" },
+*/
+ { GOLD_SYM, "\8bà\89Ý", "\8bà\89Ý\82Ì\8eR" },
+/*JP
{ GEM_SYM, "rocks", "gem or rock" },
+*/
+ { GEM_SYM, "\90Î", "\95ó\90Î\82Ü\82½\82Í\90Î" },
+/*JP
{ ROCK_SYM, "large stones", "boulder or statue" },
+*/
+ { ROCK_SYM, "\8b\90\90Î", "\8aâ\82Ü\82½\82Í\91\9c" },
+/*JP
{ BALL_SYM, "iron balls", "iron ball" },
+*/
+ { BALL_SYM, "\93S\8b\85", "\93S\8b\85" },
+/*JP
{ CHAIN_SYM, "chains", "iron chain" },
+*/
+ { CHAIN_SYM, "\8d½", "\93S\82Ì\8d½" },
+/*JP
{ VENOM_SYM, "venoms", "splash of venom" }
+*/
+ { VENOM_SYM, "\93Å", "\93Å\89t" }
};
/* Default monster class symbols. See monsym.h. */
const struct class_sym def_monsyms[MAXMCLASSES] = {
{ '\0', "", "" },
+/*JP
{ DEF_ANT, "", "ant or other insect" },
+*/
+ { DEF_ANT, "", "\8ba\82Ü\82½\82Í\91¼\82Ì\8d©\92\8e" },
+/*JP
{ DEF_BLOB, "", "blob" },
+*/
+ { DEF_BLOB, "", "\83u\83\8d\83b\83u" },
+/*JP
{ DEF_COCKATRICE, "", "cockatrice" },
+*/
+ { DEF_COCKATRICE, "", "\83R\83J\83g\83\8a\83X" },
+/*JP
{ DEF_DOG, "", "dog or other canine" },
+*/
+ { DEF_DOG, "", "\8c¢\82Ü\82½\82Í\83C\83k\89È\82Ì\93®\95¨" },
+/*JP
{ DEF_EYE, "", "eye or sphere" },
+*/
+ { DEF_EYE, "", "\96Ú\82Ü\82½\82Í\8b\85\91Ì" },
+/*JP
{ DEF_FELINE, "", "cat or other feline" },
+*/
+ { DEF_FELINE, "", "\94L\82Ü\82½\82Í\83l\83R\89È\82Ì\93®\95¨" },
+/*JP
{ DEF_GREMLIN, "", "gremlin" },
+*/
+ { DEF_GREMLIN, "", "\83O\83\8c\83\80\83\8a\83\93" },
+/*JP
{ DEF_HUMANOID, "", "humanoid" },
+*/
+ { DEF_HUMANOID, "", "\83q\83\85\81[\83}\83m\83C\83h" },
+/*JP
{ DEF_IMP, "", "imp or minor demon" },
+*/
+ { DEF_IMP, "", "\83C\83\93\83v\82Ü\82½\82Í\89º\8b\89\88«\96\82" },
+/*JP
{ DEF_JELLY, "", "jelly" },
+*/
+ { DEF_JELLY, "", "\83[\83\8a\81[" },
+/*JP
{ DEF_KOBOLD, "", "kobold" },
+*/
+ { DEF_KOBOLD, "", "\83R\83{\83\8b\83g" },
+/*JP
{ DEF_LEPRECHAUN, "", "leprechaun" },
+*/
+ { DEF_LEPRECHAUN, "", "\83\8c\83v\83\89\83R\81[\83\93" },
+/*JP
{ DEF_MIMIC, "", "mimic" },
+*/
+ { DEF_MIMIC, "", "\83~\83~\83b\83N" },
+/*JP
{ DEF_NYMPH, "", "nymph" },
+*/
+ { DEF_NYMPH, "", "\83j\83\93\83t" },
+/*JP
{ DEF_ORC, "", "orc" },
+*/
+ { DEF_ORC, "", "\83I\81[\83N" },
+/*JP
{ DEF_PIERCER, "", "piercer" },
+*/
+ { DEF_PIERCER, "", "\8c\8a\8bò\82¢" },
+/*JP
{ DEF_QUADRUPED, "", "quadruped" },
+*/
+ { DEF_QUADRUPED, "", "\8el\91«\93®\95¨" },
+/*JP
{ DEF_RODENT, "", "rodent" },
+*/
+ { DEF_RODENT, "", "ê\96\8e\95\93®\95¨" },
+/*JP
{ DEF_SPIDER, "", "arachnid or centipede" },
+*/
+ { DEF_SPIDER, "", "\83N\83\82\8c`\97Þ\93®\95¨\82Ü\82½\82Í\83\80\83J\83f" },
+/*JP
{ DEF_TRAPPER, "", "trapper or lurker above" },
+*/
+ { DEF_TRAPPER, "", "\83g\83\89\83b\83p\81[\82Ü\82½\82Í\83\89\81[\83J\81[" },
+/*JP
{ DEF_UNICORN, "", "unicorn or horse" },
+*/
+ { DEF_UNICORN, "", "\83\86\83j\83R\81[\83\93\82Ü\82½\82Í\94n" },
+/*JP
{ DEF_VORTEX, "", "vortex" },
+*/
+ { DEF_VORTEX, "", "\89Q" },
+/*JP
{ DEF_WORM, "", "worm" },
+*/
+ { DEF_WORM, "", "\83\8f\81[\83\80" },
+/*JP
{ DEF_XAN, "", "xan or other mythical/fantastic insect" },
+*/
+ { DEF_XAN, "", "\83U\83\93\82Ü\82½\82Í\90_\98b\82â\83t\83@\83\93\83^\83W\81[\82Ì\8d©\92\8e" },
+/*JP
{ DEF_LIGHT, "", "light" },
+*/
+ { DEF_LIGHT, "", "\8cõ" },
+/*JP
{ DEF_ZRUTY, "", "zruty" },
+*/
+ { DEF_ZRUTY, "", "\83Y\83\8b\83e\83B" },
+/*JP
{ DEF_ANGEL, "", "angelic being" },
+*/
+ { DEF_ANGEL, "", "\93V\8eg" },
+/*JP
{ DEF_BAT, "", "bat or bird" },
+*/
+ { DEF_BAT, "", "\82±\82¤\82à\82è\82Ü\82½\82Í\92¹" },
+/*JP
{ DEF_CENTAUR, "", "centaur" },
+*/
+ { DEF_CENTAUR, "", "\83P\83\93\83^\83E\83\8d\83X" },
+/*JP
{ DEF_DRAGON, "", "dragon" },
+*/
+ { DEF_DRAGON, "", "\83h\83\89\83S\83\93" },
+/*JP
{ DEF_ELEMENTAL, "", "elemental" },
+*/
+ { DEF_ELEMENTAL, "", "\90¸\97ì" },
+/*JP
{ DEF_FUNGUS, "", "fungus or mold" },
+*/
+ { DEF_FUNGUS, "", "\83L\83m\83R\82Ü\82½\82Í\83\82\81[\83\8b\83h" },
+/*JP
{ DEF_GNOME, "", "gnome" },
+*/
+ { DEF_GNOME, "", "\83m\81[\83\80" },
+/*JP
{ DEF_GIANT, "", "giant humanoid" },
+*/
+ { DEF_GIANT, "", "\8b\90\90l" },
+/*JP
{ '\0', "", "invisible monster" },
+*/
+ { '\0', "", "\93§\96¾\82È\89ö\95¨" },
+/*JP
{ DEF_JABBERWOCK, "", "jabberwock" },
+*/
+ { DEF_JABBERWOCK, "", "\83W\83\83\83o\83E\83H\83b\83N" },
+/*JP
{ DEF_KOP, "", "Keystone Kop" },
+*/
+ { DEF_KOP, "", "\8cx\94õ\88õ" },
+/*JP
{ DEF_LICH, "", "lich" },
+*/
+ { DEF_LICH, "", "\83\8a\83b\83`" },
+/*JP
{ DEF_MUMMY, "", "mummy" },
+*/
+ { DEF_MUMMY, "", "\83~\83C\83\89" },
+/*JP
{ DEF_NAGA, "", "naga" },
+*/
+ { DEF_NAGA, "", "\83i\81[\83K" },
+/*JP
{ DEF_OGRE, "", "ogre" },
+*/
+ { DEF_OGRE, "", "\83I\81[\83K" },
+/*JP
{ DEF_PUDDING, "", "pudding or ooze" },
+*/
+ { DEF_PUDDING, "", "\83v\83\8a\83\93\82Ü\82½\82Í\83E\81[\83Y" },
+/*JP
{ DEF_QUANTMECH, "", "quantum mechanic" },
+*/
+ { DEF_QUANTMECH, "", "\97Ê\8eq\8fê" },
+/*JP
{ DEF_RUSTMONST, "", "rust monster or disenchanter" },
+*/
+ { DEF_RUSTMONST, "", "\8eK\82Ì\89ö\95¨\82Ü\82½\82Í\8bz\96\82\82Ì\89ö\95¨" },
+/*JP
{ DEF_SNAKE, "", "snake" },
+*/
+ { DEF_SNAKE, "", "\83w\83r" },
+/*JP
{ DEF_TROLL, "", "troll" },
+*/
+ { DEF_TROLL, "", "\83g\83\8d\83\8b" },
+/*JP
{ DEF_UMBER, "", "umber hulk" },
+*/
+ { DEF_UMBER, "", "\83A\83\93\83o\81[\83n\83\8b\83N" },
+/*JP
{ DEF_VAMPIRE, "", "vampire" },
+*/
+ { DEF_VAMPIRE, "", "\8bz\8c\8c\8bS" },
+/*JP
{ DEF_WRAITH, "", "wraith" },
+*/
+ { DEF_WRAITH, "", "\83\8c\83C\83X" },
+/*JP
{ DEF_XORN, "", "xorn" },
+*/
+ { DEF_XORN, "", "\83]\81[\83\93" },
+/*JP
{ DEF_YETI, "", "apelike creature" },
+*/
+ { DEF_YETI, "", "\89\8e\82Ì\82æ\82¤\82È\90¶\95¨" },
+/*JP
{ DEF_ZOMBIE, "", "zombie" },
+*/
+ { DEF_ZOMBIE, "", "\83]\83\93\83r" },
+/*JP
{ DEF_HUMAN, "", "human or elf" },
+*/
+ { DEF_HUMAN, "", "\90l\8aÔ\82Ü\82½\82Í\83G\83\8b\83t" },
+/*JP
{ DEF_GHOST, "", "ghost" },
+*/
+ { DEF_GHOST, "", "\88«\96\82" },
+/*JP
{ DEF_GOLEM, "", "golem" },
+*/
+ { DEF_GOLEM, "", "\83S\81[\83\8c\83\80" },
+/*JP
{ DEF_DEMON, "", "major demon" },
+*/
+ { DEF_DEMON, "", "\88«\96\82" },
+/*JP
{ DEF_EEL, "", "sea monster" },
+*/
+ { DEF_EEL, "", "\8aC\82Ì\89ö\95¨" },
+/*JP
{ DEF_LIZARD, "", "lizard" },
+*/
+ { DEF_LIZARD, "", "\83g\83J\83Q" },
+/*JP
{ DEF_WORM_TAIL, "", "long worm tail" },
+*/
+ { DEF_WORM_TAIL, "", "\83\8d\83\93\83O\83\8f\81[\83\80\82Ì\90K\94ö" },
+/*JP
{ DEF_MIMIC_DEF, "", "mimic" },
+*/
+ { DEF_MIMIC_DEF, "", "\83~\83~\83b\83N" },
};
const struct symdef def_warnsyms[WARNCOUNT] = {
* Default screen symbols with explanations and colors.
*/
const struct symdef defsyms[MAXPCHARS] = {
+#if 0 /*JP*/
/* 0*/ { ' ', "dark part of a room", C(NO_COLOR) }, /* stone */
{ '|', "wall", C(CLR_GRAY) }, /* vwall */
{ '-', "wall", C(CLR_GRAY) }, /* hwall */
{ '-', "wall", C(CLR_GRAY) }, /* crwall */
{ '-', "wall", C(CLR_GRAY) }, /* tuwall */
{ '-', "wall", C(CLR_GRAY) }, /* tdwall */
+#else
+/* 0*/ { ' ', "\95\94\89®\82Ì\88Ã\82¢\95\94\95ª", C(NO_COLOR) }, /* stone */
+ { '|', "\95Ç", C(CLR_GRAY) }, /* vwall */
+ { '-', "\95Ç", C(CLR_GRAY) }, /* hwall */
+ { '-', "\95Ç", C(CLR_GRAY) }, /* tlcorn */
+ { '-', "\95Ç", C(CLR_GRAY) }, /* trcorn */
+ { '-', "\95Ç", C(CLR_GRAY) }, /* blcorn */
+ { '-', "\95Ç", C(CLR_GRAY) }, /* brcorn */
+ { '-', "\95Ç", C(CLR_GRAY) }, /* crwall */
+ { '-', "\95Ç", C(CLR_GRAY) }, /* tuwall */
+ { '-', "\95Ç", C(CLR_GRAY) }, /* tdwall */
+#endif
+#if 0 /*JP*/
/*10*/ { '|', "wall", C(CLR_GRAY) }, /* tlwall */
{ '|', "wall", C(CLR_GRAY) }, /* trwall */
{ '.', "doorway", C(CLR_GRAY) }, /* ndoor */
{ '#', "iron bars", C(HI_METAL) }, /* bars */
{ '#', "tree", C(CLR_GREEN) }, /* tree */
{ '.', "floor of a room", C(CLR_GRAY) }, /* room */
+#else
+/*10*/ { '|', "\95Ç", C(CLR_GRAY) }, /* tlwall */
+ { '|', "\95Ç", C(CLR_GRAY) }, /* trwall */
+ { '.', "\8fo\93ü\8cû", C(CLR_GRAY) }, /* ndoor */
+ { '-', "\8aJ\82¢\82½\94à", C(CLR_BROWN) }, /* vodoor */
+ { '|', "\8aJ\82¢\82½\94à", C(CLR_BROWN) }, /* hodoor */
+ { '+', "\95Â\82¶\82½\94à", C(CLR_BROWN) }, /* vcdoor */
+ { '+', "\95Â\82¶\82½\94à", C(CLR_BROWN) }, /* hcdoor */
+ { '#', "\93S\96_", C(HI_METAL) }, /* bars */
+ { '#', "\96Ø", C(CLR_GREEN) }, /* tree */
+ { '.', "\95\94\89®\82Ì\8f°", C(CLR_GRAY) }, /* room */
+#endif
+#if 0 /*JP*/
/*20*/ { '.', "dark part of a room", C(CLR_BLACK) }, /* dark room */
{ '#', "corridor", C(CLR_GRAY) }, /* dark corr */
{ '#', "lit corridor", C(CLR_GRAY) }, /* lit corr (see mapglyph.c) */
{ '_', "altar", C(CLR_GRAY) }, /* altar */
{ '|', "grave", C(CLR_GRAY) }, /* grave */
{ '\\', "opulent throne", C(HI_GOLD) }, /* throne */
+#else
+/*20*/ { '.', "\95\94\89®\82Ì\88Ã\82¢\95\94\95ª", C(CLR_BLACK) }, /* dark room */
+ { '#', "\92Ê\98H", C(CLR_GRAY) }, /* dark corr */
+ { '#', "\96¾\82é\82¢\92Ê\98H", C(CLR_GRAY) }, /* lit corr (see mapglyph.c) */
+ { '<', "\8fã\82è\8aK\92i", C(CLR_GRAY) }, /* upstair */
+ { '>', "\89º\82è\8aK\92i", C(CLR_GRAY) }, /* dnstair */
+ { '<', "\8fã\82è\82Í\82µ\82²", C(CLR_BROWN) }, /* upladder */
+ { '>', "\89º\82è\82Í\82µ\82²", C(CLR_BROWN) }, /* dnladder */
+ { '_', "\8dÕ\92d", C(CLR_GRAY) }, /* altar */
+ { '|', "\95æ", C(CLR_GRAY) }, /* grave */
+ { '\\', "\89Ø\82â\82©\82È\8bÊ\8dÀ", C(HI_GOLD) }, /* throne */
+#endif
+#if 0 /*JP*/
/*30*/ { '#', "sink", C(CLR_GRAY) }, /* sink */
{ '{', "fountain", C(CLR_BLUE) }, /* fountain */
{ '}', "water", C(CLR_BLUE) }, /* pool */
{ '#', "raised drawbridge", C(CLR_BROWN) }, /* vcdbridge */
{ '#', "raised drawbridge", C(CLR_BROWN) }, /* hcdbridge */
{ ' ', "air", C(CLR_CYAN) }, /* open air */
+#else
+/*30*/ { '#', "\97¬\82µ\91ä", C(CLR_GRAY) }, /* sink */
+ { '{', "\90ò", C(CLR_BLUE) }, /* fountain */
+ { '}', "\90\85\82Ì\82½\82Ü\82Á\82½\8fê\8f\8a", C(CLR_BLUE) }, /* pool */
+ { '.', "\95X", C(CLR_CYAN) }, /* ice */
+ { '}', "\97n\8aâ", C(CLR_RED) }, /* lava */
+ { '.', "\8d~\82è\82Ä\82¢\82é\92µ\82Ë\8b´", C(CLR_BROWN) }, /* vodbridge */
+ { '.', "\8d~\82è\82Ä\82¢\82é\92µ\82Ë\8b´", C(CLR_BROWN) }, /* hodbridge */
+ { '#', "\8fã\82Á\82Ä\82¢\82é\92µ\82Ë\8b´", C(CLR_BROWN) }, /* vcdbridge */
+ { '#', "\8fã\82Á\82Ä\82¢\82é\92µ\82Ë\8b´", C(CLR_BROWN) }, /* hcdbridge */
+ { ' ', "\8bó\8bC\82Ì\82½\82Ü\82Á\82½\8fê\8f\8a", C(CLR_CYAN) }, /* open air */
+#endif
+#if 0 /*JP*/
/*40*/ { '#', "cloud", C(CLR_GRAY) }, /* [part of] a cloud */
{ '}', "water", C(CLR_BLUE) }, /* under water */
{ '^', "arrow trap", C(HI_METAL) }, /* trap */
{ '^', "land mine", C(CLR_RED) }, /* trap */
{ '^', "rolling boulder trap", C(CLR_GRAY) }, /* trap */
{ '^', "sleeping gas trap", C(HI_ZAP) }, /* trap */
+#else
+/*40*/ { '#', "\89_", C(CLR_GRAY) }, /* [part of] a cloud */
+ { '}', "\90\85", C(CLR_BLUE) }, /* under water */
+ { '^', "\96î\82Ìã©", C(HI_METAL) }, /* trap */
+ { '^', "\93\8a\82°\96î\82Ìã©", C(HI_METAL) }, /* trap */
+ { '^', "\97\8e\90Î\82Ìã©", C(CLR_GRAY) }, /* trap */
+ { '^', "\82«\82µ\82Þ\94Â", C(CLR_BROWN) }, /* trap */
+ { '^', "\8cF\82Ìã©", C(HI_METAL) }, /* trap */
+ { '^', "\92n\97\8b", C(CLR_RED) }, /* trap */
+ { '^', "\8b\90\8aâ\82Ìã©", C(CLR_GRAY) }, /* trap */
+ { '^', "\90\87\96°\83K\83X\82Ìã©", C(HI_ZAP) }, /* trap */
+#endif
+#if 0 /*JP*/
/*50*/ { '^', "rust trap", C(CLR_BLUE) }, /* trap */
{ '^', "fire trap", C(CLR_ORANGE) }, /* trap */
{ '^', "pit", C(CLR_BLACK) }, /* trap */
{ '^', "level teleporter", C(CLR_MAGENTA) }, /* trap */
{ '^', "magic portal", C(CLR_BRIGHT_MAGENTA) }, /* trap */
{ '"', "web", C(CLR_GRAY) }, /* web */
+#else
+/*50*/ { '^', "\95\85\90H\82Ìã©", C(CLR_BLUE) }, /* trap */
+ { '^', "\89Î\82Ìã©", C(CLR_ORANGE) }, /* trap */
+ { '^', "\97\8e\82µ\8c\8a", C(CLR_BLACK) }, /* trap */
+ { '^', "\83g\83Q\82¾\82ç\82¯\82Ì\97\8e\82µ\8c\8a", C(CLR_BLACK) }, /* trap */
+ { '^', "\8c\8a", C(CLR_BROWN) }, /* trap */
+ { '^', "\97\8e\82µ\94à", C(CLR_BROWN) }, /* trap */
+ { '^', "\8fu\8aÔ\88Ú\93®\82Ìã©", C(CLR_MAGENTA) }, /* trap */
+ { '^', "\95Ê\82Ì\8aK\82Ö\82Ì\8fu\8aÔ\88Ú\93®\82Ìã©", C(CLR_MAGENTA) }, /* trap */
+ { '^', "\96\82\96@\82Ìã©", C(CLR_BRIGHT_MAGENTA) }, /* trap */
+ { '"', "\82\82à\82Ì\91\83", C(CLR_GRAY) }, /* web */
+#endif
+#if 0 /*JP*/
/*60*/ { '^', "statue trap", C(CLR_GRAY) }, /* trap */
{ '^', "magic trap", C(HI_ZAP) }, /* trap */
{ '^', "anti-magic field", C(HI_ZAP) }, /* trap */
{ '*', "", C(CLR_WHITE) }, /* dig beam */
{ '!', "", C(CLR_WHITE) }, /* camera flash beam */
{ ')', "", C(HI_WOOD) }, /* boomerang open left */
+#else
+/*60*/ { '^', "\92¤\91\9c\82Ìã©", C(CLR_GRAY) }, /* trap */
+ { '^', "\96\82\96@\82Ìã©", C(HI_ZAP) }, /* trap */
+ { '^', "\94½\96\82\96@\8bó\8aÔ\82Ìã©", C(HI_ZAP) }, /* trap */
+ { '^', "\95Ï\89»\82Ìã©", C(CLR_BRIGHT_GREEN) }, /* trap */
+ { '^', "\90U\93®\82µ\82Ä\82¢\82é\8fê\8f\8a", C(CLR_YELLOW) }, /* trap */
+ { '|', "\95Ç", C(CLR_GRAY) }, /* vbeam */
+ { '-', "\95Ç", C(CLR_GRAY) }, /* hbeam */
+ { '\\', "\95Ç", C(CLR_GRAY) }, /* lslant */
+ { '/', "\95Ç", C(CLR_GRAY) }, /* rslant */
+ { '*', "", C(CLR_WHITE) }, /* dig beam */
+ { '!', "", C(CLR_WHITE) }, /* camera flash beam */
+ { ')', "", C(HI_WOOD) }, /* boomerang open left */
+#endif
/*70*/ { '(', "", C(HI_WOOD) }, /* boomerang open right */
{ '0', "", C(HI_ZAP) }, /* 4 magic shield symbols */
{ '#', "", C(HI_ZAP) },
{ '@', "", C(HI_ZAP) },
{ '*', "", C(HI_ZAP) },
+#if 0 /*JP*/
{ '#', "poison cloud", C(CLR_BRIGHT_GREEN) }, /* part of a cloud */
{ '?', "valid position", C(CLR_BRIGHT_GREEN) }, /* target position */
+#else
+ { '#', "\93Å\89_", C(CLR_BRIGHT_GREEN) }, /* part of a cloud */
+ { '?', "\97L\8cø\82È\88Ê\92u", C(CLR_BRIGHT_GREEN) }, /* target position */
+#endif
{ '/', "", C(CLR_GREEN) }, /* swallow top left */
{ '-', "", C(CLR_GREEN) }, /* swallow top center */
{ '\\', "", C(CLR_GREEN) }, /* swallow top right */