if (cansee(mtmp->mx, mtmp->my)) {
if (context.mon_moving)
/*JP
- pline("%s drowns.", Monnam(mtmp));
+ pline("%s drowns.", Monnam(mtmp));
*/
- pline("%s\82Í\93M\82ê\82½\81D", Monnam(mtmp));
+ pline("%s\82Í\93M\82ê\82½\81D", Monnam(mtmp));
else
/* hero used fire to melt ice that monster was on */
You("drown %s.", mon_nam(mtmp));
} else {
if (flags.verbose)
/*JP
- You_hear("a slurping sound.");
+ You_hear("a slurping sound.");
*/
- You_hear("\82²\82\82ñ\82Æ\88ù\82Ý\8d\9e\82Þ\89¹\82ð\95·\82¢\82½\81D");
+ You_hear("\82²\82\82ñ\82Æ\88ù\82Ý\8d\9e\82Þ\89¹\82ð\95·\82¢\82½\81D");
}
/* Heal up to the object's weight in hp */
if (mtmp->mhp < mtmp->mhpmax) {
pline("%s appears!", upstart(newname));
else
/*JP
- pline("%s turns into %s!", oldname, newname);
+ pline("%s turns into %s!", oldname, newname);
*/
- pline("%s\82Í%s\82É\82È\82Á\82½\81I", oldname, newname);
+ pline("%s\82Í%s\82É\82È\82Á\82½\81I", oldname, newname);
}
}