#endif
else
/*JP
- You(whistle_str, obj->cursed ? "shrill" : "high");
+ You(whistle_str, obj->cursed ? "shrill" : "high");
*/
- You(whistle_str, obj->cursed ? "\95s\8bC\96¡\82È" : "\82©\82ñ\8d\82\82¢");
+ You(whistle_str, obj->cursed ? "\95s\8bC\96¡\82È" : "\82©\82ñ\8d\82\82¢");
wake_nearby();
if (obj->cursed)
vault_summon_gd();
/* applying a leash which is currently in use */
if (obj->leashmon != (int) mtmp->m_id) {
/*JP
- pline("This leash is not attached to that creature.");
+ pline("This leash is not attached to that creature.");
*/
- pline("\82±\82Ì\95R\82Í\82»\82ê\82É\82Í\8c\8b\82Î\82ê\82Ä\82¢\82È\82¢\81D");
+ pline("\82±\82Ì\95R\82Í\82»\82ê\82É\82Í\8c\8b\82Î\82ê\82Ä\82¢\82È\82¢\81D");
} else if (obj->cursed) {
/*JP
pline_The("leash would not come off!");
if (do_react) {
if (vis)
/*JP
- pline("%s is frightened by its reflection.", Monnam(mtmp));
+ pline("%s is frightened by its reflection.", Monnam(mtmp));
*/
- pline("%s\82Í\8e©\95ª\82Ì\8ep\82ð\8c©\82Ä\95|\82ª\82Á\82½\81D", Monnam(mtmp));
+ pline("%s\82Í\8e©\95ª\82Ì\8ep\82ð\8c©\82Ä\95|\82ª\82Á\82½\81D", Monnam(mtmp));
monflee(mtmp, d(2, 4), FALSE, FALSE);
}
} else if (!Blind) {
} else {
/* 'turns' grates on the nerves in this context... */
/*JP
- Sprintf(buf, "the dungeon %ld turn%s ago", moves, plur(moves));
+ Sprintf(buf, "the dungeon %ld turn%s ago", moves, plur(moves));
*/
- Sprintf(buf, "%ld\83^\81[\83\93\91O\82É\96À\8b{\82É\93ü\82Á\82½", moves);
+ Sprintf(buf, "%ld\83^\81[\83\93\91O\82É\96À\8b{\82É\93ü\82Á\82½", moves);
/* same phrasing for current and final: "entered" is unconditional */
#if 0 /*JP*/
enlght_line(You_, "entered ", buf, "");
NHKF_ESC,
help_requested ? (const char *) 0
/*JP
- : "Invalid direction key!");
+ : "Invalid direction key!");
*/
- : "\96³\8cø\82È\95û\8cü\8ew\92è\82Å\82·\81I");
+ : "\96³\8cø\82È\95û\8cü\8ew\92è\82Å\82·\81I");
if (help_requested)
goto retry;
}
iflags.getloc_filter = gf;
} else {
/*JP
- pline("Where do you want to travel to?");
+ pline("Where do you want to travel to?");
*/
- pline("\82Ç\82±\82É\88Ú\93®\82·\82é\81H");
+ pline("\82Ç\82±\82É\88Ú\93®\82·\82é\81H");
/*JP
- if (getpos(&cc, TRUE, "the desired destination") < 0) {
+ if (getpos(&cc, TRUE, "the desired destination") < 0) {
*/
- if (getpos(&cc, TRUE, "\88Ú\93®\90æ") < 0) {
+ if (getpos(&cc, TRUE, "\88Ú\93®\90æ") < 0) {
/* user pressed ESC */
iflags.getloc_travelmode = FALSE;
return 0;
if (!canspotmon(mtmp)) {
map_invisible(x, y);
/*JP
- You_feel("an unseen monster!");
+ You_feel("an unseen monster!");
*/
- You("\8c©\82¦\82È\82¢\89ö\95¨\82Ì\8bC\94z\82ð\8a´\82¶\82½\81I");
+ You("\8c©\82¦\82È\82¢\89ö\95¨\82Ì\8bC\94z\82ð\8a´\82¶\82½\81I");
} else if (!sensemon(mtmp)) {
#if 0 /*JP:T*/
You("find %s.", mtmp->mtame ? y_monnam(mtmp) : a_monnam(mtmp));
struct rm *room;
const char *foundation_msg =
/*JP
- "The foundation is too hard to dig through from this angle.";
+ "The foundation is too hard to dig through from this angle.";
*/
- "\8aî\91b\82Í\82±\82Ì\8ap\93x\82©\82ç\8c@\82é\82É\82Í\8cÅ\82·\82¬\82é\81D";
+ "\8aî\91b\82Í\82±\82Ì\8ap\93x\82©\82ç\8c@\82é\82É\82Í\8cÅ\82·\82¬\82é\81D";
if (!cc)
return FALSE;
/* give message even if blind; we know we're not levitating,
so can feel the outcome even if we can't directly see it */
/*JP
- pline_The("sink %svanishes.", nosink ? "" : "momentarily ");
+ pline_The("sink %svanishes.", nosink ? "" : "momentarily ");
*/
- pline_The("\97¬\82µ\91ä\82Í%s\8fÁ\82¦\82½\81D", nosink ? "" : "\88ê\8fu");
+ pline_The("\97¬\82µ\91ä\82Í%s\8fÁ\82¦\82½\81D", nosink ? "" : "\88ê\8fu");
ideed = FALSE;
break;
case RIN_POLYMORPH:
case RIN_POLYMORPH_CONTROL:
pline_The(
/*JP
- "sink momentarily looks like a regularly erupting geyser.");
+ "sink momentarily looks like a regularly erupting geyser.");
*/
- "\97¬\82µ\91ä\82Í\88ê\8fu\8bK\91¥\90³\82µ\82\95¬\8fo\82·\82é\8aÔ\8c\87\90ò\82Ì\82æ\82¤\82É\8c©\82¦\82½\81D");
+ "\97¬\82µ\91ä\82Í\88ê\8fu\8bK\91¥\90³\82µ\82\95¬\8fo\82·\82é\8aÔ\8c\87\90ò\82Ì\82æ\82¤\82É\8c©\82¦\82½\81D");
break;
default:
break;
if ((mtmp->data->geno & G_UNIQ) && !mtmp->ispriest) {
if (!alreadynamed(mtmp, monnambuf, buf))
/*JP
- pline("%s doesn't like being called names!", upstart(monnambuf));
+ pline("%s doesn't like being called names!", upstart(monnambuf));
*/
- pline("%s\82Í\82 \82¾\96¼\82Å\8cÄ\82Î\82ê\82é\82Ì\82ª\8c\99\82¢\82È\82æ\82¤\82¾\81I", Monnam(mtmp));
+ pline("%s\82Í\82 \82¾\96¼\82Å\8cÄ\82Î\82ê\82é\82Ì\82ª\8c\99\82¢\82È\82æ\82¤\82¾\81I", Monnam(mtmp));
} else if (mtmp->isshk
&& !(Deaf || mtmp->msleeping || !mtmp->mcanmove
|| mtmp->data->msound <= MS_ANIMAL)) {
if (!alreadynamed(mtmp, monnambuf, buf))
/*JP
- verbalize("I'm %s, not %s.", shkname(mtmp), buf);
+ verbalize("I'm %s, not %s.", shkname(mtmp), buf);
*/
- verbalize("\8e\84\82Í%s\82¾\81C%s\82Å\82Í\82È\82¢\81D", shkname(mtmp), buf);
+ verbalize("\8e\84\82Í%s\82¾\81C%s\82Å\82Í\82È\82¢\81D", shkname(mtmp), buf);
} else if (mtmp->ispriest || mtmp->isminion || mtmp->isshk) {
if (!alreadynamed(mtmp, monnambuf, buf))
/*JP
- pline("%s will not accept the name %s.", upstart(monnambuf), buf);
+ pline("%s will not accept the name %s.", upstart(monnambuf), buf);
*/
- pline("%s\82Í%s\82Æ\82¢\82¤\96¼\91O\82ð\8eó\82¯\82¢\82ê\82È\82©\82Á\82½\81D", monnambuf, buf);
+ pline("%s\82Í%s\82Æ\82¢\82¤\96¼\91O\82ð\8eó\82¯\82¢\82ê\82È\82©\82Á\82½\81D", monnambuf, buf);
} else
(void) christen_monst(mtmp, buf);
}
if (!impaired && rn2(100)) {
/*JP
- pline("%s to your hand!", Tobjnam(obj, "return"));
+ pline("%s to your hand!", Tobjnam(obj, "return"));
*/
- pline("%s\82Í\82 \82È\82½\82Ì\8eè\82É\96ß\82Á\82Ä\82«\82½\81I", xname(obj));
+ pline("%s\82Í\82 \82È\82½\82Ì\8eè\82É\96ß\82Á\82Ä\82«\82½\81I", xname(obj));
obj = addinv(obj);
(void) encumber_msg();
/* addinv autoquivers an aklys if quiver is empty;
if (multi >= -2) {
nomul(-2);
/*JP
- multi_reason = "vomiting";
+ multi_reason = "vomiting";
*/
- multi_reason = "\9aq\93f\82µ\82Ä\82¢\82é\8dÅ\92\86\82É";
+ multi_reason = "\9aq\93f\82µ\82Ä\82¢\82é\8dÅ\92\86\82É";
nomovemsg = You_can_move_again;
}
}
viz_array[0][0] |= IN_SIGHT; /* need visibility for naming */
mtmp = mydogs;
/*JP
- Strcpy(pbuf, "You");
+ Strcpy(pbuf, "You");
*/
- Strcpy(pbuf, "\82 \82È\82½");
+ Strcpy(pbuf, "\82 \82È\82½");
if (mtmp || Schroedingers_cat) {
while (mtmp) {
/*JP
- Sprintf(eos(pbuf), " and %s", mon_nam(mtmp));
+ Sprintf(eos(pbuf), " and %s", mon_nam(mtmp));
*/
- Sprintf(eos(pbuf), "\82Æ%s", mon_nam(mtmp));
+ Sprintf(eos(pbuf), "\82Æ%s", mon_nam(mtmp));
if (mtmp->mtame)
nowrap_add(u.urexp, mtmp->mhp);
mtmp = mtmp->nmon;
pbuf[0] = '\0';
} else {
/*JP
- Strcat(pbuf, " ");
+ Strcat(pbuf, " ");
*/
- Strcat(pbuf, "\82Í");
+ Strcat(pbuf, "\82Í");
}
#if 0 /*JP*/
Sprintf(eos(pbuf), "%s with %ld point%s,",
make_engr_at(u.ux, u.uy, buf, moves, type);
if (!Blind)
/*JP
- pline_The("engraving now reads: \"%s\".", buf);
+ pline_The("engraving now reads: \"%s\".", buf);
*/
- pline("\8d\8f\82Ü\82ê\82½\95¶\8e\9a\82ð\93Ç\82ñ\82¾\81F\81u%s\81v\81D", buf);
+ pline("\8d\8f\82Ü\82ê\82½\95¶\8e\9a\82ð\93Ç\82ñ\82¾\81F\81u%s\81v\81D", buf);
ptext = FALSE;
}
if (zapwand && (otmp->spe < 0)) {
if (otmp->otyp == BOULDER) {
if (cansee(sx, sy))
/*JP
- pline("%s apart.", Tobjnam(otmp, "break"));
+ pline("%s apart.", Tobjnam(otmp, "break"));
*/
- pline("%s\82Í\88ê\95\94\95ª\82ª\8dÓ\82¯\82½\81D",xname(otmp));
+ pline("%s\82Í\88ê\95\94\95ª\82ª\8dÓ\82¯\82½\81D",xname(otmp));
else
/*JP
You_hear("stone breaking.");
deltrap(trap);
if (cansee(sx, sy))
/*JP
- pline("%s.", Tobjnam(otmp, "crumble"));
+ pline("%s.", Tobjnam(otmp, "crumble"));
*/
- pline("%s\82Í\82±\82È\82²\82È\82É\82È\82Á\82½\81D",xname(otmp));
+ pline("%s\82Í\82±\82È\82²\82È\82É\82È\82Á\82½\81D",xname(otmp));
else
/*JP
You_hear("stone crumbling.");
&& mtmp->mpeaceful) {
if (!Deaf) {
/*JP
- pline("%s yells:", Amonnam(mtmp));
+ pline("%s yells:", Amonnam(mtmp));
*/
- pline("%s\82Í\8b©\82ñ\82¾\81F", Amonnam(mtmp));
+ pline("%s\82Í\8b©\82ñ\82¾\81F", Amonnam(mtmp));
/*JP
- verbalize("Hey, stop using that fountain!");
+ verbalize("Hey, stop using that fountain!");
*/
- verbalize("\82¨\82¢\81C\90ò\82ð\89\98\82·\82È\81I");
+ verbalize("\82¨\82¢\81C\90ò\82ð\89\98\82·\82È\81I");
} else {
pline("%s earnestly %s %s %s!",
Amonnam(mtmp),
*/
You((innate_lev || blockd_lev) ? "\82¿\82å\82Á\82Æ\82Ó\82ç\82Â\82¢\82½\81D"
/*JP
- : "gain control of your flight.");
+ : "gain control of your flight.");
*/
- : "\94ò\8ds\92\86\82Ì\90§\8cä\82ð\8eæ\82è\82à\82Ç\82µ\82½\81D");
+ : "\94ò\8ds\92\86\82Ì\90§\8cä\82ð\8eæ\82è\82à\82Ç\82µ\82½\81D");
} else {
long save_ELev = ELevitation, save_HLev = HLevitation;
*/
pline((powercnt >= 4) ? "%s\81C\82 \82È\82½\82Ì\91S\82Ä\82Ì\97Í\82Í\8e¸\82í\82ê\82Â\82Â\82 \82é\81D\81D\81D"
/*JP
- : "%s, your life force is running out.",
+ : "%s, your life force is running out.",
*/
- : "%s\81C\82 \82È\82½\82Ì\90¶\96½\97Í\82Í\90s\82«\82æ\82¤\82Æ\82µ\82Ä\82¢\82é\81D\81D\81D",
+ : "%s\81C\82 \82È\82½\82Ì\90¶\96½\97Í\82Í\90s\82«\82æ\82¤\82Æ\82µ\82Ä\82¢\82é\81D\81D\81D",
who);
}
} else {
if (!allowcnt) {
/*JP
- pline("No count allowed with this command.");
+ pline("No count allowed with this command.");
*/
- pline("\82±\82Ì\83R\83}\83\93\83h\82É\90\94\8e\9a\82Í\82Â\82©\82¦\82È\82¢\81D");
+ pline("\82±\82Ì\83R\83}\83\93\83h\82É\90\94\8e\9a\82Í\82Â\82©\82¦\82È\82¢\81D");
continue;
}
ilet = get_count(NULL, ilet, LARGEST_INT, &tmpcnt, TRUE);
if (mtmp->mhp < mtmp->mhpmax) {
if (canseemon(mtmp))
/*JP
- pline("%s looks better.", Monnam(mtmp));
+ pline("%s looks better.", Monnam(mtmp));
*/
- pline("%s\82Í\8bC\95ª\82ª\82æ\82\82È\82Á\82½\82æ\82¤\82¾\81D", Monnam(mtmp));
+ pline("%s\82Í\8bC\95ª\82ª\82æ\82\82È\82Á\82½\82æ\82¤\82¾\81D", Monnam(mtmp));
/* note: player healing does 6d4; this used to do 1d8 */
if ((mtmp->mhp += d(3, 6)) > mtmp->mhpmax)
mtmp->mhp = mtmp->mhpmax;
if (cansee(mtmp->mx, mtmp->my)) {
if (context.mon_moving)
/*JP
- pline("%s drowns.", Monnam(mtmp));
+ pline("%s drowns.", Monnam(mtmp));
*/
- pline("%s\82Í\93M\82ê\82½\81D", Monnam(mtmp));
+ pline("%s\82Í\93M\82ê\82½\81D", Monnam(mtmp));
else
/* hero used fire to melt ice that monster was on */
You("drown %s.", mon_nam(mtmp));
} else {
if (flags.verbose)
/*JP
- You_hear("a slurping sound.");
+ You_hear("a slurping sound.");
*/
- You_hear("\82²\82\82ñ\82Æ\88ù\82Ý\8d\9e\82Þ\89¹\82ð\95·\82¢\82½\81D");
+ You_hear("\82²\82\82ñ\82Æ\88ù\82Ý\8d\9e\82Þ\89¹\82ð\95·\82¢\82½\81D");
}
/* Heal up to the object's weight in hp */
if (mtmp->mhp < mtmp->mhpmax) {
pline("%s appears!", upstart(newname));
else
/*JP
- pline("%s turns into %s!", oldname, newname);
+ pline("%s turns into %s!", oldname, newname);
*/
- pline("%s\82Í%s\82É\82È\82Á\82½\81I", oldname, newname);
+ pline("%s\82Í%s\82É\82È\82Á\82½\81I", oldname, newname);
}
}
} else {
if (canspotmon(mon))
/*JP
- pline("%s yells:", Amonnam(mon));
+ pline("%s yells:", Amonnam(mon));
*/
- pline("%s\82Í\8b©\82ñ\82¾\81F", Amonnam(mon));
+ pline("%s\82Í\8b©\82ñ\82¾\81F", Amonnam(mon));
else
/*JP
- You_hear("someone yell:");
+ You_hear("someone yell:");
*/
- pline("\89½\8eÒ\82©\82Í\8b©\82ñ\82¾\81F");
+ pline("\89½\8eÒ\82©\82Í\8b©\82ñ\82¾\81F");
verbalize1(shout);
}
}
&& Hate_silver) {
/* extra damage already applied by dmgval() */
/*JP
- pline_The("silver sears your flesh!");
+ pline_The("silver sears your flesh!");
*/
- pline("\82 \82È\82½\82Ì\91Ì\82Í\8bâ\82Å\8fÄ\82©\82ê\82½\81I");
+ pline("\82 \82È\82½\82Ì\91Ì\82Í\8bâ\82Å\8fÄ\82©\82ê\82½\81I");
exercise(A_CON, FALSE);
}
if (is_acid)
}
else if (obj_type == BOULDER || obj_type == HEAVY_IRON_BALL)
/*JP
- pline("Whang!");
+ pline("Whang!");
*/
- pline("\82®\82í\81[\82ñ\81I");
+ pline("\82®\82í\81[\82ñ\81I");
else if (otmp->oclass == COIN_CLASS
|| objects[obj_type].oc_material == GOLD
|| objects[obj_type].oc_material == SILVER)
/*JP
- pline("Clink!");
+ pline("Clink!");
*/
- pline("\83`\83\83\83\8a\83\93\81I");
+ pline("\83`\83\83\83\8a\83\93\81I");
else
/*JP
- pline("Clonk!");
+ pline("Clonk!");
*/
- pline("\83S\83c\83\93\81I");
+ pline("\83S\83c\83\93\81I");
}
/* TRUE iff thrown/kicked/rolled object doesn't pass through iron bars */
consume_obj_charge(instr, TRUE);
/*JP
- You("produce %s music.", Hallucination ? "piped" : "soft");
+ You("produce %s music.", Hallucination ? "piped" : "soft");
*/
- You("%s\82ð\91t\82Å\82½\81D", Hallucination ? "\82a\82f\82l" : "\93î\82ç\82©\82¢\8bÈ");
+ You("%s\82ð\91t\82Å\82½\81D", Hallucination ? "\82a\82f\82l" : "\93î\82ç\82©\82¢\8bÈ");
put_monsters_to_sleep(u.ulevel * 5);
exercise(A_DEX, TRUE);
break;
if (!getdir((char *) 0)) {
/*JP
- pline("%s.", Tobjnam(instr, "vibrate"));
+ pline("%s.", Tobjnam(instr, "vibrate"));
*/
- pline("%s\82Í\90k\82¦\82½\81D", xname(instr));
+ pline("%s\82Í\90k\82¦\82½\81D", xname(instr));
break;
} else if (!u.dx && !u.dy && !u.dz) {
if ((damage = zapyourself(instr, TRUE)) != 0) {
char buf[BUFSZ];
/*JP
- Sprintf(buf, "using a magical horn on %sself", uhim());
+ Sprintf(buf, "using a magical horn on %sself", uhim());
*/
- Strcpy(buf, "\8e©\95ª\8e©\90g\82Ì\96\82\96@\82Ì\83z\83\8b\83\93\82Ì\97Í\82ð\97\81\82Ñ\82Ä");
+ Strcpy(buf, "\8e©\95ª\8e©\90g\82Ì\96\82\96@\82Ì\83z\83\8b\83\93\82Ì\97Í\82ð\97\81\82Ñ\82Ä");
losehp(damage, buf, KILLED_BY); /* fire or frost damage */
}
} else {
consume_obj_charge(instr, TRUE);
/*JP
- pline("%s very attractive music.", Tobjnam(instr, "produce"));
+ pline("%s very attractive music.", Tobjnam(instr, "produce"));
*/
- pline("%s\82Í\82Æ\82Ä\82à\96£\97Í\93I\82È\89¹\8ay\82ð\91t\82Å\82½\81D", xname(instr));
+ pline("%s\82Í\82Æ\82Ä\82à\96£\97Í\93I\82È\89¹\8ay\82ð\91t\82Å\82½\81D", xname(instr));
charm_monsters((u.ulevel - 1) / 3 + 1);
exercise(A_DEX, TRUE);
break;
consume_obj_charge(instr, TRUE);
/*JP
- You("produce a heavy, thunderous rolling!");
+ You("produce a heavy, thunderous rolling!");
*/
- You("\8fd\8cú\82È\97\8b\82Ì\82æ\82¤\82È\89¹\82ð\91t\82Å\82½\81I");
+ You("\8fd\8cú\82È\97\8b\82Ì\82æ\82¤\82È\89¹\82ð\91t\82Å\82½\81I");
/*JP
pline_The("entire %s is shaking around you!", generic_lvl_desc());
*/
case LEATHER_DRUM: /* Awaken monsters */
if (!mundane) {
/*JP
- You("beat a deafening row!");
+ You("beat a deafening row!");
*/
- You("\8e¨\82ª\95·\82±\82¦\82È\82\82È\82é\82\82ç\82¢\92@\82¢\82½\81I");
+ You("\8e¨\82ª\95·\82±\82¦\82È\82\82È\82é\82\82ç\82¢\92@\82¢\82½\81I");
incr_itimeout(&HDeaf, rn1(20, 30));
exercise(A_WIS, FALSE);
} else
case SPBOOK_CLASS:
if (otyp != SPE_NOVEL) {
/*JP
- Strcpy(buf, "spellbook");
+ Strcpy(buf, "spellbook");
*/
- Strcat(buf, "\96\82\96@\8f\91");
+ Strcat(buf, "\96\82\96@\8f\91");
} else {
/*JP
Strcpy(buf, !nn ? "book" : "novel");
: is_rustprone(obj)
? "rustproof "
: is_corrodeable(obj)
- ? "\95\85\90H\82µ\82È\82¢" /* "stainless"? */
+ ? "corrodeproof " /* "stainless"? */
: is_flammable(obj)
? "fireproof "
: "");
: doffing(obj) ? " (being doffed)"
: donning(obj) ? " (being donned)"
/*JP
- : " (being worn)");
+ : " (being worn)");
*/
- : "(\90g\82É\82Â\82¯\82Ä\82¢\82é)");
+ : "(\90g\82É\82Â\82¯\82Ä\82¢\82é)");
/*FALLTHRU*/
case WEAPON_CLASS:
if (ispoisoned)
#endif
else if (Is_dragon_scales(suit))
/*JP
- return "dragon scales";
+ return "dragon scales";
*/
- return "\97Ø";
+ return "\97Ø";
suitnm = OBJ_NAME(objects[suit->otyp]);
esuitp = eos((char *) suitnm);
#if 0 /*JP*/
add_menu(tmpwin, NO_GLYPH, &any, 'r', 0, ATR_NONE, "reversed",
MENU_UNSELECTED);
/*JP
- end_menu(tmpwin, "Select message history display type:");
+ end_menu(tmpwin, "Select message history display type:");
*/
- end_menu(tmpwin, "\83\81\83b\83Z\81[\83W\97\9a\97ð\82Ì\95\\8e¦\95û\96@\82ð\91I\91ð\82µ\82Ä\82\82¾\82³\82¢\81F");
+ end_menu(tmpwin, "\83\81\83b\83Z\81[\83W\97\9a\97ð\82Ì\95\\8e¦\95û\96@\82ð\91I\91ð\82µ\82Ä\82\82¾\82³\82¢\81F");
if (select_menu(tmpwin, PICK_ONE, &window_pick) > 0) {
iflags.prevmsg_window = window_pick->item.a_char;
free((genericptr_t) window_pick);
else
Strcat(buf, (Upolyd && sticks(youmonst.data))
/*JP
- ? ", being held" : ", holding you");
+ ? ", being held" : ", holding you");
*/
- ? "\81C\82 \82È\82½\82ª\92Í\82Ü\82¦\82Ä\82¢\82é" : "\81C\82 \82È\82½\82ð\92Í\82Ü\82¦\82Ä\82¢\82é");
+ ? "\81C\82 \82È\82½\82ª\92Í\82Ü\82¦\82Ä\82¢\82é" : "\81C\82 \82È\82½\82ð\92Í\82Ü\82¦\82Ä\82¢\82é");
}
if (mtmp->mleashed)
/*JP
if (user_typed_name || without_asking || yes_to_moreinfo) {
if (dlb_fseek(fp, fseekoffset, SEEK_SET) < 0) {
/*JP
- pline("? Seek error on 'data' file!");
+ pline("? Seek error on 'data' file!");
*/
- pline("'data'\83t\83@\83C\83\8b\82Ì\83V\81[\83N\83G\83\89\81[\81I");
+ pline("'data'\83t\83@\83C\83\8b\82Ì\83V\81[\83N\83G\83\89\81[\81I");
goto checkfile_done;
}
datawin = create_nhwindow(NHW_MENU);
}
} else if (user_typed_name && pass == 0 && !pass1found_in_file)
/*JP
- pline("I don't have any information on those things.");
+ pline("I don't have any information on those things.");
*/
- pline("\82»\82ñ\82È\96¼\91O\82Í\95·\82¢\82½\82±\82Æ\82ª\82È\82¢\81D");
+ pline("\82»\82ñ\82È\96¼\91O\82Í\95·\82¢\82½\82±\82Æ\82ª\82È\82¢\81D");
}
}
goto checkfile_done; /* skip error feedback */
*/
? "\82ð\89^\82Ô\82Ì\82Í\8f\81X\8d¢\93ï\82¾\81D"
/*JP
- : "You have much trouble removing")
+ : "You have much trouble removing")
*/
- : "\82ð\89^\82Ô\82Ì\82Í\82©\82È\82è\8d¢\93ï\82¾\81D")
+ : "\82ð\89^\82Ô\82Ì\82Í\82©\82È\82è\8d¢\93ï\82¾\81D")
: (char *) 0,
otmp, count);
&& (loss = boh_loss(current_container, held)) != 0) {
used = 1;
/*JP
- You("owe %ld %s for lost merchandise.", loss, currency(loss));
+ You("owe %ld %s for lost merchandise.", loss, currency(loss));
*/
- You("\8e¸\82Á\82½\8f¤\95i\82Ì\82½\82ß\82É%ld%s\82Ì\95\89\8dÂ\82ð\95\89\82Á\82½\81D", loss, currency(loss));
+ You("\8e¸\82Á\82½\8f¤\95i\82Ì\82½\82ß\82É%ld%s\82Ì\95\89\8dÂ\82ð\95\89\82Á\82½\81D", loss, currency(loss));
current_container->owt = weight(current_container);
}
inokay = (invent != 0
"\93ü\82ê\95¨\82ð\82Ð\82Á\82\82è\82©\82¦\82·", MENU_SELECTED);
#endif
}
+/*JP
+ end_menu(win, "Tip which container?");
+*/
end_menu(win, "\82Ç\82Ì\93ü\82ê\95¨\82ð\82Ð\82Á\82\82è\82©\82¦\82·\81H");
n = select_menu(win, PICK_ONE, &pick_list);
destroy_nhwindow(win);
ceiling(u.ux,u.uy));
#endif
/*JP
- losehp(Maybe_Half_Phys(dmg), "colliding with the ceiling",
+ losehp(Maybe_Half_Phys(dmg), "colliding with the ceiling",
*/
- losehp(Maybe_Half_Phys(dmg), "\93V\88ä\82É\93ª\82ð\82Ô\82Â\82¯\82Ä",
+ losehp(Maybe_Half_Phys(dmg), "\93V\88ä\82É\93ª\82ð\82Ô\82Â\82¯\82Ä",
KILLED_BY);
nothing = 0; /* not nothing after all */
}
/* no control, but works on no-teleport levels */
if (safe_teleds(FALSE)) {
/*JP
- Your("surroundings change.");
+ Your("surroundings change.");
*/
- Your("\8aÂ\8b«\82ª\95Ï\89»\82µ\82½\81D");
+ Your("\8aÂ\8b«\82ª\95Ï\89»\82µ\82½\81D");
} else {
/* safe_teleds() couldn't find a safe place; perhaps the
level is completely full. As a last resort, confer
}
if (cc.x == u.ux && cc.y == u.uy) {
/*JP
- pline_The("scroll erupts in a tower of flame!");
+ pline_The("scroll erupts in a tower of flame!");
*/
- pline("\8aª\95¨\82©\82ç\89Î\92\8c\82ª\97§\82¿\8f¸\82Á\82½\81I");
+ pline("\8aª\95¨\82©\82ç\89Î\92\8c\82ª\97§\82¿\8f¸\82Á\82½\81I");
iflags.last_msg = PLNMSG_TOWER_OF_FLAME; /* for explode() */
burn_away_slime();
}
}
/* decide whether a valid monster was chosen */
/*JP
- if (wizard && (!strcmp(bufp, "*") || !strcmp(bufp, "random"))) {
+ if (wizard && (!strcmp(bufp, "*") || !strcmp(bufp, "random"))) {
*/
- if (wizard && (!strcmp(bufp, "*") || !strcmp(bufp, "\83\89\83\93\83_\83\80"))) {
+ if (wizard && (!strcmp(bufp, "*") || !strcmp(bufp, "\83\89\83\93\83_\83\80"))) {
d->randmonst = TRUE;
return TRUE;
}
pline("%s\82Í\82 \82È\82½\82Ì\91¶\8dÝ\82É\8bC\82ª\82Â\82¢\82½\81D", Shknam(shkp));
if (!Deaf && !muteshk(shkp))
/*JP
- verbalize("Invisible customers are not welcome!");
+ verbalize("Invisible customers are not welcome!");
*/
- verbalize("\93§\96¾\82È\82¨\8bq\82³\82ñ\82Æ\82Í\8a´\90S\82µ\82È\82¢\82È\81I");
+ verbalize("\93§\96¾\82È\82¨\8bq\82³\82ñ\82Æ\82Í\8a´\90S\82µ\82È\82¢\82È\81I");
else
#if 0 /*JP:T*/
pline("%s stands firm as if %s knows you are there.",
#endif
} else {
/*JP
- verbalize("No thanks, I'd hang onto that if I were you.");
+ verbalize("No thanks, I'd hang onto that if I were you.");
*/
- verbalize("\82¢\82â\81C\82¢\82ç\82È\82¢\81D\8e\84\82È\82ç\82»\82ê\82ð\8eè\95ú\82³\82È\82¢\82Ë\81D");
+ verbalize("\82¢\82â\81C\82¢\82ç\82È\82¢\81D\8e\84\82È\82ç\82»\82ê\82ð\8eè\95ú\82³\82È\82¢\82Ë\81D");
if (obj->spe < 7)
#if 0 /*JP:T*/
verbalize(
} else {
if (!Deaf && !muteshk(shkp))
/*JP
- verbalize("I won't stock that. Take it out of here!");
+ verbalize("I won't stock that. Take it out of here!");
*/
- verbalize("\82»\82ê\82Í\8ed\93ü\82ê\82È\82¢\82æ\81D\8e\9d\82Á\82Ä\82¢\82«\82È\82³\82¢\81I");
+ verbalize("\82»\82ê\82Í\8ed\93ü\82ê\82È\82¢\82æ\81D\8e\9d\82Á\82Ä\82¢\82«\82È\82³\82¢\81I");
else
#if 0 /*JP:T*/
pline("%s shakes %s %s in refusal.",
if (!animal) {
if (!Deaf && !muteshk(shkp)) {
/*JP
- You_hear("an angry voice:");
+ You_hear("an angry voice:");
*/
- You("\93{\82è\82Ì\90º\82ð\95·\82¢\82½\81F");
+ You("\93{\82è\82Ì\90º\82ð\95·\82¢\82½\81F");
/*JP
- verbalize("Out of my way, scum!");
+ verbalize("Out of my way, scum!");
*/
- verbalize("\82Ç\82¯\81I\83N\83\\82Á\82½\82ê\81I");
+ verbalize("\82Ç\82¯\81I\83N\83\\82Á\82½\82ê\81I");
}
wait_synch();
#if defined(UNIX) || defined(VMS)
if (!animal) {
if (!Deaf && !muteshk(shkp))
/*JP
- verbalize("Oh, yes! You'll pay!");
+ verbalize("Oh, yes! You'll pay!");
*/
- verbalize("\82³\82 \81C\95¥\82¤\82ñ\82¾\81I");
+ verbalize("\82³\82 \81C\95¥\82¤\82ñ\82¾\81I");
else
#if 0 /*JP*/
pline("%s lunges %s %s toward your %s!",
castit = (sp_no < MAXSPELL && !Confusion);
if (!castit && !break_the_rules) {
#if 0 /*JP*/
+ You("%s.",
+ !Teleportation ? ((sp_no < MAXSPELL)
+ ? "can't cast that spell"
+ : "don't know that spell")
+ : "are not able to teleport at will");
+#else
You("%s\81D",
!Teleportation ? ((sp_no < MAXSPELL)
? "\82»\82Ì\96\82\96@\82Í\8f¥\82¦\82ç\82ê\82È\82¢"
: "\82»\82ñ\82È\96\82\96@\82Í\92m\82ç\82È\82¢")
: "\8e©\95ª\82Ì\88Ó\8ev\82Å\8fu\8aÔ\88Ú\93®\82Å\82«\82È\82¢");
-#else
#endif
return 0;
}
if (nlev == depth(&u.uz)) {
if (in_sight)
/*JP
- pline("%s shudders for a moment.", Monnam(mtmp));
+ pline("%s shudders for a moment.", Monnam(mtmp));
*/
- pline("%s\82Í\88ê\8fu\90k\82¦\82½\81D", Monnam(mtmp));
+ pline("%s\82Í\88ê\8fu\90k\82¦\82½\81D", Monnam(mtmp));
return 0;
}
get_level(&tolevel, nlev);
} else {
killer.format = NO_KILLER_PREFIX;
/*JP
- Strcpy(killer.name, "turned into green slime");
+ Strcpy(killer.name, "turned into green slime");
*/
- Strcpy(killer.name, "\97Î\83X\83\89\83C\83\80\82É\82È\82Á\82½");
+ Strcpy(killer.name, "\97Î\83X\83\89\83C\83\80\82É\82È\82Á\82½");
}
dealloc_killer(kptr);
if (rn2(3)) {
if (cansee(bhitpos.x, bhitpos.y))
/*JP
- pline("%s snatches the boulder.", Monnam(mtmp));
+ pline("%s snatches the boulder.", Monnam(mtmp));
*/
- pline("%s\82Í\8aâ\82ð\82Â\82©\82Ý\8eæ\82Á\82½\81D", Monnam(mtmp));
+ pline("%s\82Í\8aâ\82ð\82Â\82©\82Ý\8eæ\82Á\82½\81D", Monnam(mtmp));
singleobj->otrapped = 0;
(void) mpickobj(mtmp, singleobj);
used_up = TRUE;
*noticed = TRUE;
if (u.usteed)
/*JP
- Sprintf(buf, "%s is", noit_Monnam(u.usteed));
+ Sprintf(buf, "%s is", noit_Monnam(u.usteed));
*/
- Strcpy(buf, noit_Monnam(u.usteed));
+ Strcpy(buf, noit_Monnam(u.usteed));
else
/*JP
- Strcpy(buf, "You are");
+ Strcpy(buf, "You are");
*/
- Strcpy(buf, "\82 \82È\82½");
+ Strcpy(buf, "\82 \82È\82½");
/*JP
pline("%s released from %s%s.", buf, which, trapdescr);
*/
if (merge_choice(invent, mongold) || inv_cnt(FALSE) < 52) {
addinv(mongold);
/*JP
- Your("purse feels heavier.");
+ Your("purse feels heavier.");
*/
- You("\8dà\95z\82ª\8fd\82\82È\82Á\82½\82æ\82¤\82È\8bC\82ª\82µ\82½\81D");
+ You("\8dà\95z\82ª\8fd\82\82È\82Á\82½\82æ\82¤\82È\8bC\82ª\82µ\82½\81D");
} else {
/*JP
- You("grab %s's gold, but find no room in your knapsack.",
+ You("grab %s's gold, but find no room in your knapsack.",
*/
- You("%s\82Ì\82¨\8bà\82ð\82Â\82©\82ñ\82¾\82ª\81C\8e\9d\82¿\95¨\91Ü\82É\93ü\82ç\82È\82©\82Á\82½\81D",
+ You("%s\82Ì\82¨\8bà\82ð\82Â\82©\82ñ\82¾\82ª\81C\8e\9d\82¿\95¨\91Ü\82É\93ü\82ç\82È\82©\82Á\82½\81D",
mon_nam(mdef));
dropy(mongold);
}
} else {
if (mattk->aatyp == AT_TENT) {
/*JP
- Your("tentacles suck %s.", mon_nam(mon));
+ Your("tentacles suck %s.", mon_nam(mon));
*/
- Your("\90G\8eè\82ª%s\82Ì\91Ì\89t\82ð\8bz\82¢\82Æ\82Á\82½\81D", mon_nam(mon));
+ Your("\90G\8eè\82ª%s\82Ì\91Ì\89t\82ð\8bz\82¢\82Æ\82Á\82½\81D", mon_nam(mon));
} else {
#if 0 /*JP*/
if (mattk->aatyp == AT_CLAW)
if (u.ustuck && u.ustuck != mon)
uunstick();
/*JP
- You("grab %s!", mon_nam(mon));
+ You("grab %s!", mon_nam(mon));
*/
- You("%s\82ð\82Â\82©\82Ü\82¦\82½\81I", mon_nam(mon));
+ You("%s\82ð\82Â\82©\82Ü\82¦\82½\81I", mon_nam(mon));
u.ustuck = mon;
if (silverhit && flags.verbose)
silver_sears(&youmonst, mon, silverhit);
pline("%s\82Í\95s\8b@\8c\99\82É\82È\82Á\82Ä\81C\8b\8e\82Á\82Ä\82¢\82Á\82½\81D", noit_Monnam(guard));
else
/*JP
- verbalize("I'll be back when you're ready to speak to me!");
+ verbalize("I'll be back when you're ready to speak to me!");
*/
- verbalize("\98b\82¹\82é\82æ\82¤\82É\82È\82Á\82½\82ç\96ß\82Á\82Ä\82«\82Ä\82â\82é\81I");
+ verbalize("\98b\82¹\82é\82æ\82¤\82É\82È\82Á\82½\82ç\96ß\82Á\82Ä\82«\82Ä\82â\82é\81I");
mongone(guard);
return;
}
} else {
verbalize(
/*JP
- "Oh, yes, of course. Sorry to have disturbed you.");
+ "Oh, yes, of course. Sorry to have disturbed you.");
*/
- "\82¢\82â\81C\82±\82è\82á\81C\82¦\81[\82Æ\81C\82¨\91\9b\82ª\82¹\82µ\82Ü\82µ\82½\81D");
+ "\82¢\82â\81C\82±\82è\82á\81C\82¦\81[\82Æ\81C\82¨\91\9b\82ª\82¹\82µ\82Ü\82µ\82½\81D");
}
mongone(guard);
} else {
#endif
else
/*JP
- verbalize("I don't know you.");
+ verbalize("I don't know you.");
*/
- verbalize("\92m\82ç\82ñ\82È\81D");
+ verbalize("\92m\82ç\82ñ\82È\81D");
umoney = money_cnt(invent);
if (!umoney && !hidden_gold()) {
if (Deaf)
#endif
else
/*JP
- verbalize("Please follow me.");
+ verbalize("Please follow me.");
*/
- verbalize("\8e\84\82Ì\8cã\82É\82Â\82¢\82Ä\82«\82È\82³\82¢\81D");
+ verbalize("\8e\84\82Ì\8cã\82É\82Â\82¢\82Ä\82«\82È\82³\82¢\81D");
} else {
if (!umoney) {
if (Deaf) {
#endif
} else {
/*JP
- verbalize("You have hidden gold.");
+ verbalize("You have hidden gold.");
*/
- verbalize("\82Ü\82¾\8bà\89Ý\82ð\89B\82µ\82Ä\82é\82È\81D");
+ verbalize("\82Ü\82¾\8bà\89Ý\82ð\89B\82µ\82Ä\82é\82È\81D");
}
}
if (Deaf) {
} else {
verbalize(
/*JP
- "Most likely all your gold was stolen from this vault.");
+ "Most likely all your gold was stolen from this vault.");
*/
- "\91q\8cÉ\82©\82ç\93\90\82ñ\82¾\8bà\89Ý\82ª\82 \82é\82¾\82ë\82¤\81D");
+ "\91q\8cÉ\82©\82ç\93\90\82ñ\82¾\8bà\89Ý\82ª\82 \82é\82¾\82ë\82¤\81D");
/*JP
- verbalize("Please drop that gold and follow me.");
+ verbalize("Please drop that gold and follow me.");
*/
- verbalize("\82»\82ê\82ð\82»\82Á\82\82è\96ß\82µ\82Ä\82©\82ç\81C\8e\84\82Ì\8cã\82É\82Â\82¢\82Ä\82«\82È\82³\82¢\81D");
+ verbalize("\82»\82ê\82ð\82»\82Á\82\82è\96ß\82µ\82Ä\82©\82ç\81C\8e\84\82Ì\8cã\82É\82Â\82¢\82Ä\82«\82È\82³\82¢\81D");
}
}
EGD(guard)->gdx = gx;
if (MON_AT(nx, ny) && !(nx == grd->mx && ny == grd->my)) {
if (!Deaf)
/*JP
- verbalize("Out of my way, scum!");
+ verbalize("Out of my way, scum!");
*/
- verbalize("\96Ú\82Ì\91O\82©\82ç\8fÁ\82¦\82ë\81C\83N\83\\82Á\82½\82ê\81I");
+ verbalize("\96Ú\82Ì\91O\82©\82ç\8fÁ\82¦\82ë\81C\83N\83\\82Á\82½\82ê\81I");
if (!rloc(m_at(nx, ny), FALSE) || MON_AT(nx, ny))
m_into_limbo(m_at(nx, ny));
}
mnexto(grd);
if (!silently)
/*JP
- pline("%s remits your gold to the vault.", Monnam(grd));
+ pline("%s remits your gold to the vault.", Monnam(grd));
*/
- pline("%s\82Í\82 \82È\82½\82Ì\8bà\89Ý\82ð\91q\8cÉ\82É\91\97\82Á\82½\81D", Monnam(grd));
+ pline("%s\82Í\82 \82È\82½\82Ì\8bà\89Ý\82ð\91q\8cÉ\82É\91\97\82Á\82½\81D", Monnam(grd));
gx = rooms[EGD(grd)->vroom].lx + rn2(2);
gy = rooms[EGD(grd)->vroom].ly + rn2(2);
#if 0 /*JP*/
(void) ready_weapon(obj);
} else {
/*JP
- You("now wield %s.", doname(obj));
+ You("now wield %s.", doname(obj));
*/
- You("%s\82ð\91\95\94õ\82µ\82½\81D", doname(obj));
+ You("%s\82ð\91\95\94õ\82µ\82½\81D", doname(obj));
setuwep(obj);
}
if (flags.pushweapon && oldwep && uwep != oldwep)
if (dmg) {
if (xresist) {
/*JP
- You("aren't hurt!");
+ You("aren't hurt!");
*/
- You("\8f\9d\82Â\82©\82È\82¢\81I");
+ You("\8f\9d\82Â\82©\82È\82¢\81I");
} else {
const char *how = destroy_strings[dindx][2];
boolean one = (cnt == 1L);
if (dmgtyp == AD_FIRE && osym == FOOD_CLASS)
/*JP
- how = "exploding glob of slime";
+ how = "exploding glob of slime";
*/
- how = "\83X\83\89\83C\83\80\82Ì\82Ë\82Î\82Ë\82Î\82Ì\94\9a\94\82Å";
+ how = "\83X\83\89\83C\83\80\82Ì\82Ë\82Î\82Ë\82Î\82Ì\94\9a\94\82Å";
if (physical_damage)
dmg = Maybe_Half_Phys(dmg);
losehp(dmg, one ? how : (const char *) makeplural(how),