dotakeoff()
{
struct obj *otmp = (struct obj *) 0;
-#if 1 /*JP*/
- const char *j;
- const char *m;
-#endif
count_worn_stuff(&otmp, FALSE);
if (!Narmorpieces && !Naccessories) {
d_level dlev;
const char *p;
int idx, idxtoo;
+#if 0 /*JP*/
char buf[BUFSZ];
+#endif
mapseen *mseen;
/* look at the player's custom level annotations first */
* ability to detect food that is unfit for consumption
* or dangerous and avoid it.
*/
+#if 0 /*JP*/
char buf[BUFSZ], foodsmell[BUFSZ],
it_or_they[QBUFSZ], eat_it_anyway[QBUFSZ];
+#else
+ char buf[BUFSZ], foodsmell[BUFSZ],
+ eat_it_anyway[QBUFSZ];
+#endif
boolean cadaver = (otmp->otyp == CORPSE || otmp->globby),
stoneorslime = FALSE;
int material = objects[otmp->otyp].oc_material, mnum = otmp->corpsenm;
inside_engulfer, grabbed, grabbing;
#endif
coord grabxy;
+#if 0 /*JP*/
char hallu_buf[BUFSZ], killr_buf[BUFSZ];
+#else
+ char hallu_buf[BUFSZ];
+#endif
short exploding_wand_typ = 0;
if (olet == WAND_CLASS) { /* retributive strike */
mondied(mtmp);
return (struct permonst *) 0;
} else if (canspotmon(mtmp)) {
+#if 0 /*JP*/
char buf[BUFSZ];
/* 3.6.1:
* Temporary (?) hack to fix growing into opposite gender.
*/
-#if 0 /*JP*/
Sprintf(buf, "%s%s",
/* deal with female gnome becoming a gnome lord */
(mtmp->female && !fem) ? "male "
int eroded, eroded2, erodeproof, locked, unlocked, broken;
int halfeaten, mntmp, contents;
int islit, unlabeled, ishistoric, isdiluted, trapped;
+#if 0 /*JP*/
int tmp, tinv, tvariety;
+#else
+ int tvariety;
+#endif
int wetness, gsize = 0;
struct fruit *f;
int ftype = context.current_fruit;
struct trap *trap;
unsigned trflags;
{
+#if 0 /*JP*/
char verbbuf[BUFSZ];
-#if 0 /*JP*/
if ((trflags & VIASITTING) != 0)
Strcpy(verbbuf, "trigger"); /* follows "You sit down." */
else
};
#if 0 /*JP*/
unsigned l;
-#endif
char c, *kname = killer.name;
+#else
+ char *kname = killer.name;
+#endif
buf[0] = '\0'; /* lint suppression */
#if 1 /*JP*//*\90æ\82É\91Î\8fÛ\82ð\83R\83s\81[*/