// \r
// labelAchievement\r
// \r
- this.labelAchievement.Location = new System.Drawing.Point(167, 18);\r
+ this.labelAchievement.Location = new System.Drawing.Point(166, 18);\r
this.labelAchievement.Name = "labelAchievement";\r
- this.labelAchievement.Size = new System.Drawing.Size(32, 12);\r
+ this.labelAchievement.Size = new System.Drawing.Size(33, 12);\r
this.labelAchievement.TabIndex = 7;\r
this.labelAchievement.TextAlign = System.Drawing.ContentAlignment.MiddleRight;\r
// \r
// \r
// labelNumOfBuckets\r
// \r
- this.labelNumOfBuckets.Location = new System.Drawing.Point(117, 18);\r
+ this.labelNumOfBuckets.Location = new System.Drawing.Point(116, 18);\r
this.labelNumOfBuckets.Name = "labelNumOfBuckets";\r
- this.labelNumOfBuckets.Size = new System.Drawing.Size(29, 12);\r
+ this.labelNumOfBuckets.Size = new System.Drawing.Size(30, 12);\r
this.labelNumOfBuckets.TabIndex = 5;\r
this.labelNumOfBuckets.Text = "0";\r
this.labelNumOfBuckets.TextAlign = System.Drawing.ContentAlignment.MiddleRight;\r
// \r
// labelNumOfEquips\r
// \r
- this.labelNumOfEquips.Location = new System.Drawing.Point(47, 18);\r
+ this.labelNumOfEquips.Location = new System.Drawing.Point(46, 18);\r
this.labelNumOfEquips.Name = "labelNumOfEquips";\r
- this.labelNumOfEquips.Size = new System.Drawing.Size(59, 12);\r
+ this.labelNumOfEquips.Size = new System.Drawing.Size(60, 12);\r
this.labelNumOfEquips.TabIndex = 3;\r
this.labelNumOfEquips.Text = "0/0";\r
this.labelNumOfEquips.TextAlign = System.Drawing.ContentAlignment.MiddleRight;\r
// \r
// labelNumOfShips\r
// \r
- this.labelNumOfShips.Location = new System.Drawing.Point(1, 18);\r
+ this.labelNumOfShips.Location = new System.Drawing.Point(0, 18);\r
this.labelNumOfShips.Name = "labelNumOfShips";\r
- this.labelNumOfShips.Size = new System.Drawing.Size(47, 12);\r
+ this.labelNumOfShips.Size = new System.Drawing.Size(48, 12);\r
this.labelNumOfShips.TabIndex = 1;\r
this.labelNumOfShips.Text = "0/0";\r
this.labelNumOfShips.TextAlign = System.Drawing.ContentAlignment.MiddleRight;\r
// \r
this.labelResultRank.Location = new System.Drawing.Point(1, 1);\r
this.labelResultRank.Name = "labelResultRank";\r
- this.labelResultRank.Size = new System.Drawing.Size(41, 12);\r
+ this.labelResultRank.Size = new System.Drawing.Size(42, 12);\r
this.labelResultRank.TabIndex = 0;\r
this.labelResultRank.Text = "判定";\r
this.labelResultRank.Click += new System.EventHandler(this.labelResultRank_Click);\r
// \r
// labelLoS\r
// \r
- this.labelLoS.Location = new System.Drawing.Point(86, 117);\r
+ this.labelLoS.Location = new System.Drawing.Point(85, 117);\r
this.labelLoS.Name = "labelLoS";\r
- this.labelLoS.Size = new System.Drawing.Size(37, 12);\r
+ this.labelLoS.Size = new System.Drawing.Size(38, 12);\r
this.labelLoS.TabIndex = 42;\r
this.labelLoS.Text = "0.0";\r
this.labelLoS.TextAlign = System.Drawing.ContentAlignment.MiddleRight;\r
// \r
// labelBouxiteHistory\r
// \r
- this.labelBouxiteHistory.Location = new System.Drawing.Point(118, 2);\r
+ this.labelBouxiteHistory.Location = new System.Drawing.Point(117, 2);\r
this.labelBouxiteHistory.Name = "labelBouxiteHistory";\r
- this.labelBouxiteHistory.Size = new System.Drawing.Size(41, 48);\r
+ this.labelBouxiteHistory.Size = new System.Drawing.Size(42, 48);\r
this.labelBouxiteHistory.TabIndex = 7;\r
this.labelBouxiteHistory.Text = "ボーキ";\r
this.labelBouxiteHistory.TextAlign = System.Drawing.ContentAlignment.TopRight;\r
// \r
// labelSteelHistory\r
// \r
- this.labelSteelHistory.Location = new System.Drawing.Point(79, 2);\r
+ this.labelSteelHistory.Location = new System.Drawing.Point(78, 2);\r
this.labelSteelHistory.Name = "labelSteelHistory";\r
- this.labelSteelHistory.Size = new System.Drawing.Size(41, 48);\r
+ this.labelSteelHistory.Size = new System.Drawing.Size(42, 48);\r
this.labelSteelHistory.TabIndex = 6;\r
this.labelSteelHistory.Text = "鋼材";\r
this.labelSteelHistory.TextAlign = System.Drawing.ContentAlignment.TopRight;\r
// \r
// labelBulletHistory\r
// \r
- this.labelBulletHistory.Location = new System.Drawing.Point(40, 2);\r
+ this.labelBulletHistory.Location = new System.Drawing.Point(39, 2);\r
this.labelBulletHistory.Name = "labelBulletHistory";\r
- this.labelBulletHistory.Size = new System.Drawing.Size(41, 48);\r
+ this.labelBulletHistory.Size = new System.Drawing.Size(42, 48);\r
this.labelBulletHistory.TabIndex = 5;\r
this.labelBulletHistory.Text = "弾薬";\r
this.labelBulletHistory.TextAlign = System.Drawing.ContentAlignment.TopRight;\r
// \r
// labelFuelHistory\r
// \r
- this.labelFuelHistory.Location = new System.Drawing.Point(1, 2);\r
+ this.labelFuelHistory.Location = new System.Drawing.Point(0, 2);\r
this.labelFuelHistory.Name = "labelFuelHistory";\r
- this.labelFuelHistory.Size = new System.Drawing.Size(41, 48);\r
+ this.labelFuelHistory.Size = new System.Drawing.Size(42, 48);\r
this.labelFuelHistory.TabIndex = 0;\r
this.labelFuelHistory.Text = "燃料";\r
this.labelFuelHistory.TextAlign = System.Drawing.ContentAlignment.TopRight;\r