}\r
if (!entry.api_defeat_count())\r
continue;\r
- var count = _gaugeCount.TryGetValue(map, out var max)\r
- ? $"{max - (int)entry.api_defeat_count}/{max}"\r
- : "?/?";\r
+ var max = entry.api_required_defeat_count()\r
+ ? (int)entry.api_required_defeat_count\r
+ : _gaugeCount[map];\r
+ var count = $"{max - (int)entry.api_defeat_count}/{max}";\r
Text += $"{map / 10}-{map % 10} : 残り {count}\r\n";\r
}\r
}\r