_battleInfo = new BattleInfo(_shipInfo, _itemInfo, _airBase);\r
_logger = new Logger(_shipInfo, _itemInfo, _battleInfo);\r
_questInfo = new QuestInfo(_questCountList);\r
- _questCounter = new QuestCounter(_questInfo, _itemInventory, _battleInfo);\r
+ _questCounter = new QuestCounter(_questInfo, _itemInventory, _shipInventory, _battleInfo);\r
_miscTextInfo = new MiscTextInfo(_shipInfo, _itemInfo);\r
_haveState = new List<IHaveState> {_achievement, _materialInfo, _conditionTimer, _exMapInfo, _questInfo};\r
AdditionalData = new AdditionalData();\r
{\r
if (url.EndsWith("api_req_kaisou/powerup"))\r
{\r
+ _questCounter.InspectPowerUp(request, data); // 艦種が必要なので艦が消える前\r
_shipInfo.InspectPowerUp(request, data);\r
_conditionTimer.CheckCond();\r
_akashiTimer.CheckFleet();\r
- _questCounter.InspectPowerUp(data);\r
return Update.Item | Update.Ship | Update.QuestList;\r
}\r
if (url.EndsWith("api_req_kaisou/slot_exchange_index"))\r