public void InspectMapNext(dynamic json)\r
{\r
_lastCell = (int)json.api_next == 0;\r
-\r
+ BattleState = BattleState.None;\r
if (!json.api_destruction_battle())\r
return;\r
InspectAirRaidBattle((int)json.api_maparea_id, json.api_destruction_battle);\r
_shipInfo.InspectShip(url, json);\r
_akashiTimer.CheckFleet();\r
_battleInfo.BattleState = BattleState.None;\r
- return Update.Item | Update.Ship | Update.Battle;\r
+ return Update.Item | Update.Ship;\r
}\r
if (url.EndsWith("api_get_member/ship_deck"))\r
{\r
_shipInfo.InspectShip(url, data);\r
_akashiTimer.CheckFleet();\r
_battleInfo.BattleState = BattleState.None;\r
- return Update.Ship | Update.Battle | Update.Item;\r
+ return Update.Ship | Update.Item;\r
}\r
if (url.EndsWith("api_get_member/ship3"))\r
{\r
_questCounter.InspectMapNext(data);\r
_miscTextInfo.InspectMapNext(data);\r
_cellInfo.InspectMapNext(data);\r
- return Update.Cell | (data.api_destruction_battle() ? Update.Battle : 0);\r
+ return Update.Battle;\r
}\r
if (url.EndsWith("api_req_mission/start"))\r
{\r