}\r
\r
[TestMethod]\r
+ public void AdjustCountMax3WithShift2()\r
+ {\r
+ var count = new QuestCount\r
+ {\r
+ Spec = new QuestSpec {Max = 3, Shift = 2},\r
+ Now = 0\r
+ };\r
+ count.AdjustCount(0);\r
+ Assert.AreEqual(0, count.Now);\r
+ count.AdjustCount(50);\r
+ Assert.AreEqual(1, count.Now);\r
+ count.AdjustCount(80);\r
+ Assert.AreEqual(2, count.Now);\r
+ count.AdjustCount(100);\r
+ Assert.AreEqual(3, count.Now);\r
+ count.Now = 4;\r
+ count.AdjustCount(100);\r
+ Assert.AreEqual(4, count.Now);\r
+ count.AdjustCount(80);\r
+ Assert.AreEqual(2, count.Now);\r
+ count.AdjustCount(50);\r
+ Assert.AreEqual(1, count.Now);\r
+ count.AdjustCount(0);\r
+ Assert.AreEqual(0, count.Now);\r
+ }\r
+\r
+ [TestMethod]\r
public void AdjustCount80Percent()\r
{\r
var count = new QuestCount\r
{315, new QuestPractice {Interval = Daily, Max = 8, Rank = "B", Material = new[] {0, 0, 0, 0}}}, // 315: 春季大演習\r
{318, new QuestPractice {Interval = Daily, Max = 3, Rank = "B", Material = new[] {0, 2, 2, 0}, AdjustCount = false}}, // 318: 給糧艦「伊良湖」の支援\r
{330, new QuestPractice {Interval = Daily, Max = 4, Rank = "A", Material = new[] {0, 0, 3, 0}}}, // 330: 空母機動部隊、演習始め!\r
- {337, new QuestPractice {Interval = Daily, Max = 3, Rank = "S", Material = new[] {0, 0, 0, 3}}}, // 337: 「十八駆」演習!\r
- {339, new QuestPractice {Interval = Daily, Max = 3, Rank = "S", Material = new[] {0, 0, 8, 3}}}, // 339: 「十九駆」演習!\r
+ {337, new QuestPractice {Interval = Daily, Max = 3, Rank = "S", Material = new[] {0, 0, 0, 3}, Shift = 2}}, // 337: 「十八駆」演習!\r
+ {339, new QuestPractice {Interval = Daily, Max = 3, Rank = "S", Material = new[] {0, 0, 8, 3}, Shift = 2}}, // 339: 「十九駆」演習!\r
\r
{402, new QuestMission {Interval = Daily, Max = 3, Material = new[] {0, 0, 1, 0}}}, // 402: 「遠征」を3回成功させよう!\r
{403, new QuestMission {Interval = Daily, Max = 10, Material = new[] {0, 0, 0, 0}}}, // 403: 「遠征」を10回成功させよう!\r