}\r
\r
/// <summary>\r
+ /// 912: 重巡戦隊、西へ!\r
+ /// </summary>\r
+ [TestMethod]\r
+ public void BattleResult_914()\r
+ {\r
+ var count = InjectQuest(914);\r
+ _battleInfo.InjectResultStatus(\r
+ new []{ShipStatus(5), ShipStatus(5), ShipStatus(5), ShipStatus(1)},\r
+ new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
+\r
+ InjectMapNext(41, 5);\r
+ InjectBattleResult("A");\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {0, 0, 0, 0}), "駆逐艦なしはカウントしない");\r
+\r
+ _battleInfo.Result.Friend.Main[3] = ShipStatus(2);\r
+ InjectBattleResult("B");\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {0, 0, 0, 0}), "B勝利はカウントしない");\r
+\r
+ InjectBattleResult("A");\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 0, 0, 0}), "4-1");\r
+\r
+ InjectMapNext(42, 4);\r
+ InjectBattleResult("A");\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 0, 0, 0}), "ボス以外はカウントしない");\r
+\r
+ InjectMapNext(42, 5);\r
+ _battleInfo.Result.Friend.Main[0] = ShipStatus(6);\r
+ InjectBattleResult("A");\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 0, 0, 0}), "重巡2隻はカウントしない");\r
+\r
+ _battleInfo.Result.Friend.Main[0] = ShipStatus(5);\r
+ InjectBattleResult("A");\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 0, 0}), "4-2");\r
+\r
+ InjectMapNext(43, 5);\r
+ InjectBattleResult("A");\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 1, 0}), "4-3");\r
+\r
+ InjectMapNext(44, 5);\r
+ InjectBattleResult("A");\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 1, 1}), "4-3");\r
+ }\r
+\r
+ /// <summary>\r
/// 280と854以降を同時に遂行していると854以降がカウントされないことがある\r
/// </summary>\r
[TestMethod]\r
{904, new QuestSortie {Interval = Yearly2, MaxArray = new[] {1, 1, 1, 1}, Rank = "S", Maps = new[] {25, 34, 45, 53}, Material = new[] {0, 8, 10, 4}}}, // 904: 精鋭「十九駆」、躍り出る!\r
{905, new QuestSortie {Interval = Yearly2, MaxArray = new[] {1, 1, 1, 1, 1}, Rank = "A", Maps = new[] {11, 12, 13, 15, 16}, Material = new[] {0, 6, 8, 0}}}, // 905: 「海防艦」、海を護る!\r
{912, new QuestSortie {Interval = Yearly3, MaxArray = new[] {1, 1, 1, 1, 1}, Rank = "A", Maps = new[] {13, 21, 22, 23, 16}, Material = new[] {0, 5, 6, 0}}}, // 912: 工作艦「明石」護衛任務\r
+ {914, new QuestSortie {Interval = Yearly3, MaxArray = new[] {1, 1, 1, 1}, Rank = "A", Maps = new[] {41, 42, 43, 44}, Material = new[] {0, 5, 0, 4}}}, // 914: 重巡戦隊、西へ!\r
\r
{303, new QuestPractice {Interval = Daily, Max = 3, Rank = "E", Material = new[] {1, 0, 0, 0}}}, // 303: 「演習」で練度向上!\r
{304, new QuestPractice {Interval = Daily, Max = 5, Rank = "B", Material = new[] {0, 0, 1, 0}}}, // 304: 「演習」で他提督を圧倒せよ!\r