PAssert.That(() => counts[2].NowArray.SequenceEqual(new[] {1, 1, 2, 1}));\r
\r
// 1-6 ゴール\r
- InjectMapNext(16,8);\r
+ InjectMapNext(16, 8);\r
Assert.AreEqual(2, counts[0].Now);\r
}\r
\r
{\r
var count = InjectQuest(345);\r
\r
- _battleInfo.InjectResultStatus(new []{ShipStatus("Warspite"), ShipStatus("金剛"), ShipStatus("Ark Royal"), ShipStatus("Richelieu"), ShipStatus("Perth")},\r
+ _battleInfo.InjectResultStatus(\r
+ new[]\r
+ {\r
+ ShipStatus("Warspite"), ShipStatus("金剛"), ShipStatus("Ark Royal"), ShipStatus("Richelieu"),\r
+ ShipStatus("Perth")\r
+ },\r
new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
InjectPracticeResult("B");\r
Assert.AreEqual(0, count.Now);\r
{\r
var count = InjectQuest(346);\r
\r
- _battleInfo.InjectResultStatus(new []{ShipStatus("夕雲改二"), ShipStatus("巻雲改二"), ShipStatus("風雲改二"), ShipStatus("秋雲改")},\r
+ _battleInfo.InjectResultStatus(\r
+ new[] {ShipStatus("夕雲改二"), ShipStatus("巻雲改二"), ShipStatus("風雲改二"), ShipStatus("秋雲改")},\r
new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
InjectPracticeResult("A");\r
Assert.AreEqual(0, count.Now);\r
new {api_id = 3, api_mission = new[] {2, 100}},\r
new {api_id = 4, api_mission = new[] {2, 9}}\r
}));\r
- _questCounter.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new { api_clear_result = 1 }));\r
- _questCounter.InspectMissionResult("api%5Fdeck%5Fid=3", Js(new { api_clear_result = 1 }));\r
- _questCounter.InspectMissionResult("api%5Fdeck%5Fid=4", Js(new { api_clear_result = 1 }));\r
- PAssert.That(() => count.NowArray.SequenceEqual(new[] { 1, 1, 1, 0 }));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new {api_clear_result = 1}));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=3", Js(new {api_clear_result = 1}));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=4", Js(new {api_clear_result = 1}));\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 1, 0}));\r
\r
_questCounter.InspectDeck(Js(\r
new[]\r
{\r
new {api_id = 2, api_mission = new[] {2, 114}}\r
}));\r
- _questCounter.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new { api_clear_result = 1 }));\r
- PAssert.That(() => count.NowArray.SequenceEqual(new[] { 1, 1, 1, 1 }));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new {api_clear_result = 1}));\r
+ PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 1, 1}));\r
}\r
\r
/// <summary>\r
new {api_id = 3, api_mission = new[] {2, 46}}\r
}));\r
_questCounter.InspectMissionResult("api%5Fdeck%5Fid=2", Js(new {api_clear_result = 1}));\r
- _questCounter.InspectMissionResult("api%5Fdeck%5Fid=3", Js(new { api_clear_result = 1 }));\r
+ _questCounter.InspectMissionResult("api%5Fdeck%5Fid=3", Js(new {api_clear_result = 1}));\r
PAssert.That(() => count.NowArray.SequenceEqual(new[] {1, 1, 1, 1, 1}));\r
}\r
\r
new ItemSpec {Id = 242, Name = "Swordfish", Type = 8},\r
new ItemSpec {Id = 249, Name = "Fulmar", Type = 6}\r
});\r
- var questList = new[] {613, 638, 643, 645, 655, 653, 654, 657, 663, 673, 674, 675, 676, 677, 678, 680, 681, 686, 688};\r
+ var questList = new[]\r
+ {613, 638, 643, 645, 655, 653, 654, 657, 663, 673, 674, 675, 676, 677, 678, 680, 681, 686, 688};\r
InjectQuestList(questList);\r
_questCounter.InspectDestroyItem(\r
$"api%5Fslotitem%5Fids={string.Join("%2C", Enumerable.Range(1, _itemInventory.Count))}&api%5Fverno=1");\r
\r
private void InjectItems(IEnumerable<ItemSpec> specs)\r
{\r
- _itemInventory.Add(specs.Select((s, i) => new ItemStatus{Id = i + 1, Spec = s}));\r
+ _itemInventory.Add(specs.Select((s, i) => new ItemStatus {Id = i + 1, Spec = s}));\r
}\r
\r
/// <summary>\r