ShipStatusList(18, 7, 2, 2),\r
new ShipStatus[0], new ShipStatus[0], new ShipStatus[0]);\r
InjectPracticeResult("B");\r
+ Assert.AreEqual(0, count.Now, "B勝利でカウントしない");\r
+\r
+ InjectPracticeResult("A");\r
Assert.AreEqual(1, count.Now, "装甲空母、軽空母");\r
\r
_battleInfo.Result.Friend.Main = ShipStatusList(11, 7, 2, 2);\r
- InjectPracticeResult("B");\r
+ InjectPracticeResult("A");\r
Assert.AreEqual(2, count.Now, "正規空母、軽空母");\r
\r
count.Now = 0;\r
Assert.AreEqual(0, count.Now, "敗北");\r
\r
_battleInfo.Result.Friend.Main = ShipStatusList(2, 7, 11, 2);\r
- InjectPracticeResult("B");\r
+ InjectPracticeResult("A");\r
Assert.AreEqual(0, count.Now, "旗艦空母以外");\r
\r
_battleInfo.Result.Friend.Main = ShipStatusList(11, 2, 2, 2);\r
- InjectPracticeResult("B");\r
+ InjectPracticeResult("A");\r
Assert.AreEqual(0, count.Now, "空母一隻");\r
\r
_battleInfo.Result.Friend.Main = ShipStatusList(11, 7, 3, 2);\r
- InjectPracticeResult("B");\r
+ InjectPracticeResult("A");\r
Assert.AreEqual(0, count.Now, "駆逐一隻");\r
}\r
\r
{311, new QuestPractice {Interval = Daily, Max = 7, Rank = "B", Material = new[] {0, 2, 0, 0}}}, // 311: 精鋭艦隊演習\r
{315, new QuestPractice {Interval = Daily, Max = 8, Rank = "B", Material = new[] {0, 0, 0, 0}}}, // 315: 春季大演習\r
{318, new QuestPractice {Interval = Daily, Max = 3, Rank = "B", Material = new[] {0, 2, 2, 0}, AdjustCount = false}}, // 318: 給糧艦「伊良湖」の支援\r
- {330, new QuestPractice {Interval = Daily, Max = 4, Rank = "B", Material = new[] {0, 0, 3, 0}}}, // 330: 空母機動部隊、演習始め!\r
+ {330, new QuestPractice {Interval = Daily, Max = 4, Rank = "A", Material = new[] {0, 0, 3, 0}}}, // 330: 空母機動部隊、演習始め!\r
{337, new QuestPractice {Interval = Daily, Max = 3, Rank = "S", Material = new[] {0, 0, 0, 3}}}, // 337: 「十八駆」演習!\r
{339, new QuestPractice {Interval = Daily, Max = 3, Rank = "S", Material = new[] {0, 0, 8, 3}}}, // 339: 「十九駆」演習!\r
\r