2 // GameViewController.swift
5 // Created by Hori,Masaki on 2016/12/31.
6 // Copyright © 2016年 Hori,Masaki. All rights reserved.
13 fileprivate extension Selector {
14 static let reloadContent = #selector(GameViewController.reloadContent(_:))
15 static let deleteCacheAndReload = #selector(GameViewController.deleteCacheAndReload(_:))
16 static let screenShot = #selector(GameViewController.screenShot(_:))
19 class GameViewController: NSViewController {
20 private static let gamePageURL = "http://www.dmm.com/netgame/social/-/gadgets/=/app_id=854854/"
21 private static let loginPageURLPrefix = "https://www.dmm.com/my/-/login/=/"
23 @IBOutlet var webView: WebView!
25 override var nibName: String! {
26 return "GameViewController"
29 fileprivate var flashTopLeft = NSPoint(x: 2600, y: 1445)
30 private var clipView: NSClipView {
31 return view as! NSClipView
34 override func viewDidLoad() {
37 clipView.documentView = webView
41 webView.mainFrame.frameView.allowsScrolling = false
43 webView.applicationNameForUserAgent = AppDelegate.shared.appNameForUserAgent
44 webView.mainFrameURL = GameViewController.gamePageURL
47 webView.superview?.scroll(flashTopLeft)
50 @IBAction func reloadContent(_ sender: AnyObject?) {
51 guard let _ = webView.mainFrameURL
53 webView.mainFrameURL = GameViewController.gamePageURL
56 // ゲームページでない場合はゲームページを表示する
57 if webView.mainFrameURL != GameViewController.gamePageURL {
58 webView.mainFrameURL = GameViewController.gamePageURL
61 if webView.mainFrameURL.hasPrefix(GameViewController.loginPageURLPrefix) {
62 webView.reload(sender)
68 let prevDate = UserDefaults.standard.prevReloadDate
70 let now = Date(timeIntervalSinceNow: 0.0)
71 if now.timeIntervalSince(prevDate!) < 1 * 60 {
72 let untilDate = prevDate?.addingTimeInterval(1 * 60)
73 let date = DateFormatter.localizedString(from: untilDate!, dateStyle: .none, timeStyle: .medium)
75 alert.messageText = NSLocalizedString("Reload interval is too short?", comment: "")
76 alert.informativeText = String(format: NSLocalizedString("Reload interval is too short.\nWait until %@.", comment: ""), date)
83 webView.reload(sender)
85 UserDefaults.standard.prevReloadDate = Date(timeIntervalSinceNow: 0.0)
87 @IBAction func deleteCacheAndReload(_ sender: AnyObject?) {
88 let panel = ProgressPanel()
90 panel.message = NSLocalizedString("Deleting caches...", comment: "Deleting caches...")
93 view.window?.beginSheet(panel.window!, completionHandler: { _ in
94 NSSound(named: "Submarine")?.play()
97 AppDelegate.shared.clearCache()
99 view.window?.endSheet(panel.window!)
101 @IBAction func screenShot(_ sender: AnyObject?) {
102 let frame = webView.visibleRect
103 let screenshotBorder = UserDefaults.standard.screenShotBorderWidth
104 let f = NSInsetRect(frame, -screenshotBorder, -screenshotBorder)
105 guard let rep = webView.bitmapImageRepForCachingDisplay(in: f) else { return }
106 webView.cacheDisplay(in: frame, to: rep)
107 AppDelegate.shared.screenshotListWindowController.registerScreenshot(rep, fromOnScreen: .zero)
110 override func validateMenuItem(_ menuItem: NSMenuItem) -> Bool {
111 if menuItem.action == .reloadContent {
112 guard let _ = webView.mainFrame,
113 let frameURL = webView.mainFrameURL
116 case GameViewController.gamePageURL:
117 menuItem.title = NSLocalizedString("Reload", comment: "Reload menu, reload")
118 case let s where s.hasPrefix(GameViewController.loginPageURLPrefix):
119 menuItem.title = NSLocalizedString("Reload", comment: "Reload menu, reload")
121 menuItem.title = NSLocalizedString("Back To Game", comment: "Reload menu, back to game")
125 if menuItem.action == .deleteCacheAndReload {
128 if menuItem.action == .screenShot {
135 extension GameViewController: WebFrameLoadDelegate, WebUIDelegate {
136 private static let excludeMenuItemTag = [
137 WebMenuItemTagOpenLinkInNewWindow,
138 WebMenuItemTagDownloadLinkToDisk,
139 WebMenuItemTagOpenImageInNewWindow,
140 WebMenuItemTagOpenFrameInNewWindow,
141 WebMenuItemTagGoBack,
142 WebMenuItemTagGoForward,
147 func webView(_ sender: WebView!, didFinishLoadFor frame: WebFrame!) {
148 guard let path = frame.dataSource?.initialRequest.url?.path else { return }
150 let handler: (JSContext?, JSValue?) -> Void = { (context, exception) in
151 print("Caught exception in evaluteScript -> \(exception)")
154 if path.hasSuffix("gadgets/ifr") {
155 guard let context = frame.javaScriptContext else { return }
156 context.exceptionHandler = handler
157 context.evaluateScript(
158 ["var emb = document.getElementById('flashWrap');",
159 "var rect = emb.getBoundingClientRect();",
160 "var atop = rect.top;",
161 "var aleft = rect.left;"]
164 let top = context.objectForKeyedSubscript("atop").toDouble()
165 let left = context.objectForKeyedSubscript("aleft").toDouble()
166 flashTopLeft = NSPoint(x: CGFloat(left), y: webView.frame.size.height - CGFloat(top) - 480)
168 if path.hasSuffix("app_id=854854") {
169 guard let context = frame.javaScriptContext else { return }
170 context.exceptionHandler = handler
171 context.evaluateScript(
172 ["var iframe = document.getElementById('game_frame');",
173 "var validIframe = 0;",
176 " var rect = iframe.getBoundingClientRect();",
177 " var atop = rect.top;",
178 " var aleft = rect.left;",
182 let validIframe = context.objectForKeyedSubscript("validIframe").toInt32()
183 guard validIframe != 0 else { return }
184 let top = context.objectForKeyedSubscript("atop").toDouble()
185 let left = context.objectForKeyedSubscript("aleft").toDouble()
186 flashTopLeft = NSPoint(x: flashTopLeft.x + CGFloat(left), y: flashTopLeft.y - CGFloat(top))
191 func webView(_ sender: WebView!, contextMenuItemsForElement element: [AnyHashable: Any]!, defaultMenuItems: [Any]!) -> [Any]! {
192 guard let menuItems = defaultMenuItems as? [NSMenuItem] else { return [] }
193 return menuItems.flatMap {
194 GameViewController.excludeMenuItemTag.contains($0.tag) ? nil : $0