2013-05-16 |
julien.gouesse@gma... | Switches to GlueGen build 669, JOAL build 435 and JOGL... |
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2013-05-16 |
julien.gouesse@gma... | Removes a typo from NewtKeyInput |
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2013-05-16 |
iwgeric@gmail.com | Android OpenAL Soft: Clean up some logging |
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2013-05-16 |
shadowisLORD | * Fix syntax error |
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2013-05-16 |
shadowisLORD | * Add NativeObject.dispose() which deletes the object... |
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2013-05-16 |
shadowisLORD | * Remove deprecated fields from shader class |
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2013-05-15 |
iwgeric@gmail.com | Add OpenAL Soft |
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2013-05-15 |
iwgeric@gmail.com | Android: Refactor AndroidAudioRenderer into an interfac... |
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2013-05-15 |
iwgeric@gmail.com | Android: Copy OpenAL Soft library to dist/opt directory... |
tree | commitdiff |
2013-05-13 |
iwgeric@gmail.com | Android: Added methods for OpenAL Soft Audio Renderer... |
tree | commitdiff |
2013-05-13 |
Kaelthas_Spellsing... | Bugfix: fixes to strip box indices and normals computation. |
tree | commitdiff |
2013-05-12 |
Kaelthas_Spellsing... | Refactoring: removing AnimData class use in blender... |
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2013-05-12 |
iwgeric@gmail.com | SDK: Add build support for Android implementation of... |
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2013-05-12 |
iwgeric@gmail.com | Android: Add support for effects, filters, reverb,... |
tree | commitdiff |
2013-05-11 |
iwgeric@gmail.com | Android: Initial OpenAL Soft binary libraries for testing |
tree | commitdiff |
2013-05-11 |
iwgeric@gmail.com | Android: Moved some code from onPause/onResume to... |
tree | commitdiff |
2013-05-11 |
iwgeric@gmail.com | Android: First commit of a new Audio system for Androi... |
tree | commitdiff |
2013-05-10 |
jvight@gmail.com | Native bullet will no longer ignore changes to the... |
tree | commitdiff |
2013-05-09 |
remy.bouquet@gmail.com | ChaseCamera input binding name constants are now public |
tree | commitdiff |
2013-05-04 |
remy.bouquet@gmail.com | Made a ComposeFilter that allows one to compose post... |
tree | commitdiff |
2013-05-04 |
brentowens@gmail.com | add check in lod control for camera existence when... |
tree | commitdiff |
2013-05-03 |
remy.bouquet@gmail.com | Fixed a typo in a comment in both lighting and unshaded... |
tree | commitdiff |
2013-05-03 |
remy.bouquet@gmail.com | Fixed the number of components of the Line shape index... |
tree | commitdiff |
2013-05-03 |
remy.bouquet@gmail.com | AlphaDiscardTreshold is now supported by the Unshaded... |
tree | commitdiff |
2013-04-30 |
Kaelthas_Spellsing... | Refactoring: storing importer custom data in blender... |
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2013-04-29 |
ShadowIsLord@gmail.com | * SkeletonControl: Update targets and materials only... |
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2013-04-29 |
Kaelthas_Spellsing... | Code refactoring: |
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2013-04-29 |
Kaelthas_Spellsing... | Bugfix: fixed a bug that caused a bone constraint to... |
tree | commitdiff |
2013-04-27 |
Kaelthas_Spellsing... | Refactoring: large changes in constraints system (see... |
tree | commitdiff |
2013-04-27 |
remy.bouquet@gmail.com | Shadows, SSAO and CartoonEdge now works with HardWareSk... |
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2013-04-27 |
remy.bouquet@gmail.com | SkeletonControl made some cleanup, removed old comments |
tree | commitdiff |
2013-04-27 |
remy.bouquet@gmail.com | SkeletonControl gatheres target on render instead of... |
tree | commitdiff |
2013-04-27 |
remy.bouquet@gmail.com | Fix for issue 592 : SkeletonControl does not track... |
tree | commitdiff |
2013-04-25 |
remy.bouquet@gmail.com | ShaderNodes : generated shaders are now cached by the... |
tree | commitdiff |
2013-04-25 |
remy.bouquet@gmail.com | ShaderNodes : registered shader node definition locator... |
tree | commitdiff |
2013-04-25 |
shadowisLORD | * Fix PerspectiveLodCalculator by not caching entropie... |
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2013-04-22 |
normen667 | - update lwjgl to 2.9.0, fixing various issues: |
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2013-04-21 |
remy.bouquet@gmail.com | ShaderNodes : Array types are now properly supported... |
tree | commitdiff |
2013-04-19 |
ShAdOwIsLoRd | * Fix issue 574 (by extending JFrame instead of JDialog) |
tree | commitdiff |
2013-04-19 |
ShAdOwIsLoRd | * Fix issue 584 and issue 562 (minor typos) |
tree | commitdiff |
2013-04-19 |
ShAdOwIsLoRd | * Fix issue 570 |
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2013-04-19 |
ShAdOwIsLoRd | * Fix issue 569 by using googlecode server instead... |
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2013-04-19 |
ShAdOwIsLoRd | * Ogre Importer: No longer crashes if submesh name... |
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2013-04-19 |
ShAdOwIsLoRd | * AppState documentation improvements according to... |
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2013-04-19 |
ShAdOwIsLoRd | * UnshadedArray shader will attempt to enable the... |
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2013-04-19 |
ShAdOwIsLoRd | * LwjglRenderer adds capability for texture array... |
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2013-04-19 |
ShAdOwIsLoRd | * TextureArray constructor ensures all images passed... |
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2013-04-19 |
ShAdOwIsLoRd | * Fix issue where lighting shader would not compile... |
tree | commitdiff |
2013-04-19 |
remy.bouquet@gmail.com | Fixed NPE in water filter when setting the reflection... |
tree | commitdiff |
2013-04-19 |
remy.bouquet@gmail.com | Removed debugging system out from animChannel |
tree | commitdiff |
2013-04-19 |
remy.bouquet@gmail.com | Added a test case for Hardware Skinning |
tree | commitdiff |
2013-04-18 |
brentowens@gmail.com | TerrainLodControl now refreshes when first added to... |
tree | commitdiff |
2013-04-18 |
jvight@gmail.com | Updated native bullet builds to v2.81 for Linux & Windo... |
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2013-04-18 |
shadowisLORD | * Mesh.prepareForAnim() is now much smarter about... |
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2013-04-18 |
shadowisLORD | * Lighting shader now supports HW skinning |
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2013-04-18 |
shadowisLORD | * Unshaded material now supports HW skinning |
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2013-04-18 |
shadowisLORD | HW Skinning |
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2013-04-18 |
shadowisLORD | * Set AndroidHarness contentView to a TextView (not... |
tree | commitdiff |
2013-04-18 |
shadowisLORD | * Fix various issues with HW skinning state in Skeleto... |
tree | commitdiff |
2013-04-18 |
shadowisLORD | * List of native objects in NativeObjectManager is... |
tree | commitdiff |
2013-04-18 |
shadowisLORD | * Fix use of deprecated Box constructor in TestBox |
tree | commitdiff |
2013-04-17 |
remy.bouquet@gmail.com | Fixed HWSkinning initialization that was not properly... |
tree | commitdiff |
2013-04-17 |
shadowisLORD | * Added joystick mappings for wireless Xbox 360 contro... |
tree | commitdiff |
2013-04-17 |
shadowisLORD | * Added test to demonstrate what happens to a deleted... |
tree | commitdiff |
2013-04-16 |
ShadowIsLord@gmail.com | * Fixed issue 590 (Uniform.setVector4Length() re-alloc... |
tree | commitdiff |
2013-04-16 |
ShadowIsLord@gmail.com | * Fixed issue 583 (Matrix4f.multAcross() not working... |
tree | commitdiff |
2013-04-14 |
brentowens@gmail.com | removed sysout from AnimChannel |
tree | commitdiff |
2013-04-13 |
remy.bouquet@gmail.com | formatting of MeshLoader before an upcomming change |
tree | commitdiff |
2013-04-13 |
remy.bouquet@gmail.com | Hardware Skinning first commit, still non functionnal... |
tree | commitdiff |
2013-04-13 |
remy.bouquet@gmail.com | Cleaned up SimpleWater uniform and varyings to not... |
tree | commitdiff |
2013-04-13 |
remy.bouquet@gmail.com | Added missing getters for SimpleWaterProcessors |
tree | commitdiff |
2013-04-12 |
Kaelthas_Spellsing... | Feature: added scale retreive methods to Matrix4f. |
tree | commitdiff |
2013-04-12 |
brentowens@gmail.com | test case showing soft particle issues, they end up... |
tree | commitdiff |
2013-04-12 |
PSpeed42@gmail.com | Modified maxLocal and minLocal to return 'this' to |
tree | commitdiff |
2013-04-12 |
normen667 | - slightly improve AbstractPhysicsControl flow |
tree | commitdiff |
2013-04-10 |
Kaelthas_Spellsing... | Bugfix: (hopefully) final fixes to armature applying... |
tree | commitdiff |
2013-04-08 |
Kaelthas_Spellsing... | Minor fixes to armature loading. |
tree | commitdiff |
2013-04-08 |
shadowisLORD | * Fine, Eric. |
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2013-04-08 |
shadowisLORD | * Throw UnsupportedOperationException if multiple... |
tree | commitdiff |
2013-04-08 |
shadowisLORD | * Added glGetError() checks after every GL call (its... |
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2013-04-07 |
shadowisLORD | * Semi-colon. |
tree | commitdiff |
2013-04-07 |
shadowisLORD | * If the render buffer storage format is 0 (not suppor... |
tree | commitdiff |
2013-04-07 |
shadowisLORD | * Added proper checks for RGBA8 support. All formats... |
tree | commitdiff |
2013-04-07 |
remy.bouquet@gmail.com | Changed TestBatchNodeTower so that it doesn't use depre... |
tree | commitdiff |
2013-04-07 |
remy.bouquet@gmail.com | Shadows, enhanced TestShadowsPerf |
tree | commitdiff |
2013-04-07 |
remy.bouquet@gmail.com | Shadows Fixed issue where the new stabilization code... |
tree | commitdiff |
2013-04-07 |
remy.bouquet@gmail.com | Shadows Fixed issue where Edge filtereing was not prope... |
tree | commitdiff |
2013-04-07 |
iwgeric@gmail.com | Android: |
tree | commitdiff |
2013-04-06 |
ZeroSeparation@gma... | Fixed a bug where if you started a new animation from... |
tree | commitdiff |
2013-04-06 |
remy.bouquet@gmail.com | Implemented stable shadows for DirectionalLightShadowRe... |
tree | commitdiff |
2013-04-06 |
iwgeric@gmail.com | Modify normal map to use png instead of dds to enable... |
tree | commitdiff |
2013-04-06 |
iwgeric@gmail.com | Android: Initial commit to support FrameBuffers. This... |
tree | commitdiff |
2013-04-05 |
Kaelthas_Spellsing... | Bugfix: only rotation is used to transform node to... |
tree | commitdiff |
2013-04-04 |
Kaelthas_Spellsing... | Bugfix: fixed an issue with skeleton loading when the... |
tree | commitdiff |
2013-04-04 |
remy.bouquet@gmail.com | added back the light in testenvmap |
tree | commitdiff |
2013-04-02 |
ZeroSeparation@gma... | Fixed a bug in AnimChannel which would cause it to... |
tree | commitdiff |
2013-04-01 |
remy.bouquet@gmail.com | Made soft particles work with MS anti aliasing |
tree | commitdiff |
2013-03-28 |
PSpeed42@gmail.com | Added some methods for bulk-attaching a bunch |
tree | commitdiff |
2013-03-27 |
remy.bouquet@gmail.com | Fixed remaining black artifacts with post waters when... |
tree | commitdiff |
2013-03-26 |
void65536@googlema... | Nifty-1.3.3-SNAPSHOT (build 2013-03-26): new method... |
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