2 * Copyright (c) 2009-2010 jMonkeyEngine
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32 #include "jmeClasses.h"
33 #include "btBulletDynamicsCommon.h"
34 #include "btBulletCollisionCommon.h"
35 #include "LinearMath/btVector3.h"
38 * Author: Normen Hansen
42 static void convert(JNIEnv* env, jobject in, btVector3* out);
43 static void convert(JNIEnv* env, const btVector3* in, jobject out);
44 static void convert(JNIEnv* env, jobject in, btMatrix3x3* out);
45 static void convert(JNIEnv* env, const btMatrix3x3* in, jobject out);
46 static void convertQuat(JNIEnv* env, jobject in, btMatrix3x3* out);
47 static void convertQuat(JNIEnv* env, const btMatrix3x3* in, jobject out);