1 /* ----------------------------------------------------------------------------
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2 * This file was automatically generated by SWIG (http://www.swig.org).
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5 * Do not make changes to this file unless you know what you are doing--modify
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6 * the SWIG interface file instead.
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7 * ----------------------------------------------------------------------------- */
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9 package com.badlogic.gdx.physics.bullet;
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11 import com.badlogic.gdx.math.Vector3;
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12 import com.badlogic.gdx.math.Quaternion;
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13 import com.badlogic.gdx.math.Matrix3;
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14 import com.badlogic.gdx.math.Matrix4;
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16 public class SphereTriangleDetector extends BulletBase {
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17 private long swigCPtr;
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19 protected SphereTriangleDetector(final String className, long cPtr, boolean cMemoryOwn) {
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20 super(className, cPtr, cMemoryOwn);
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24 protected SphereTriangleDetector(long cPtr, boolean cMemoryOwn) {
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25 this("SphereTriangleDetector", cPtr, cMemoryOwn);
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30 protected void reset(long cPtr, boolean cMemoryOwn) {
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33 super.reset(swigCPtr = cPtr, cMemoryOwn);
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36 public static long getCPtr(SphereTriangleDetector obj) {
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37 return (obj == null) ? 0 : obj.swigCPtr;
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41 protected void finalize() throws Throwable {
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47 @Override protected synchronized void delete() {
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48 if (swigCPtr != 0) {
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50 swigCMemOwn = false;
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51 gdxBulletJNI.delete_SphereTriangleDetector(swigCPtr);
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58 public void getClosestPoints(ClosestPointInput input, Result output, btIDebugDraw debugDraw, boolean swapResults) {
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59 gdxBulletJNI.SphereTriangleDetector_getClosestPoints__SWIG_0(swigCPtr, this, ClosestPointInput.getCPtr(input), input, Result.getCPtr(output), output, btIDebugDraw.getCPtr(debugDraw), debugDraw, swapResults);
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62 public void getClosestPoints(ClosestPointInput input, Result output, btIDebugDraw debugDraw) {
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63 gdxBulletJNI.SphereTriangleDetector_getClosestPoints__SWIG_1(swigCPtr, this, ClosestPointInput.getCPtr(input), input, Result.getCPtr(output), output, btIDebugDraw.getCPtr(debugDraw), debugDraw);
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66 public SphereTriangleDetector(btSphereShape sphere, btTriangleShape triangle, float contactBreakingThreshold) {
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67 this(gdxBulletJNI.new_SphereTriangleDetector(btSphereShape.getCPtr(sphere), sphere, btTriangleShape.getCPtr(triangle), triangle, contactBreakingThreshold), true);
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70 public boolean collide(Vector3 sphereCenter, Vector3 point, Vector3 resultNormal, SWIGTYPE_p_float depth, SWIGTYPE_p_float timeOfImpact, float contactBreakingThreshold) {
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71 return gdxBulletJNI.SphereTriangleDetector_collide(swigCPtr, this, sphereCenter, point, resultNormal, SWIGTYPE_p_float.getCPtr(depth), SWIGTYPE_p_float.getCPtr(timeOfImpact), contactBreakingThreshold);
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