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[mikumikustudio/libgdx-mikumikustudio.git] / gdx / src / com / badlogic / gdx.gwt.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <module rename-to="com.badlogic.gdx">
3         <inherits name="com.esotericsoftware.TableLayout"/>
4         <source path="gdx">
5             
6         <!--  --> 
7                 <include name="Application.java"/>
8                 <include name="ApplicationAdapter.java"/>
9                 <include name="ApplicationListener.java"/>
10                 <include name="Audio.java"/>
11                 <include name="Files.java"/>
12                 <include name="Game.java"/>
13                 <include name="Gdx.java"/>
14                 <include name="Graphics.java"/>
15                 <include name="Input.java"/>
16                 <include name="InputAdapter.java"/>
17                 <include name="InputMultiplexer.java"/>
18                 <include name="InputProcessor.java"/>
19                 <include name="InputProcessorQueue.java"/>
20                 <include name="LifecycleListener.java"/>
21                 <include name="Net.java"/>
22                 <include name="Preferences.java"/>
23                 <include name="Screen.java"/>
24                 <include name="ScreenAdapter.java"/>
25                 <include name="Version.java"/>
26                 
27         <!-- assets -->         
28                 <include name="assets/AssetDescriptor.java"/>
29                 <include name="assets/AssetErrorListener.java"/>
30                 <include name="assets/AssetLoaderParameters.java"/>
31                 <include name="assets/AssetLoadingTask.java"/> <!-- Emulated: Threading -->
32                 <include name="assets/AssetManager.java"/> <!-- Emulated: Threading -->
33                 <include name="assets/RefCountedContainer.java"/>
34
35         <!-- assets/loaders -->
36                 <include name="assets/loaders/AssetLoader.java"/>
37                 <include name="assets/loaders/AsynchronousAssetLoader.java"/>
38                 <include name="assets/loaders/BitmapFontLoader.java"/>
39                 <include name="assets/loaders/FileHandleResolver.java"/>
40                 <include name="assets/loaders/ModelLoader.java"/>
41                 <include name="assets/loaders/MusicLoader.java"/>
42                 <include name="assets/loaders/PixmapLoader.java"/>
43                 <include name="assets/loaders/SkinLoader.java"/>
44                 <include name="assets/loaders/SoundLoader.java"/>
45                 <include name="assets/loaders/SynchronousAssetLoader.java"/>
46                 <include name="assets/loaders/TextureAtlasLoader.java"/>
47                 <include name="assets/loaders/TextureLoader.java"/>
48                 <include name="assets/loaders/ParticleEffectLoader.java"/>
49                 
50         <!-- assets/loaders/resolvers -->               
51                 <include name="assets/loaders/resolvers/ExternalFileHandleResolver.java"/>
52                 <include name="assets/loaders/resolvers/InternalFileHandleResolver.java"/>
53                 <include name="assets/loaders/resolvers/ResolutionFileResolver.java"/> <!-- Emulated -->
54
55         <!-- audio -->          
56                 <include name="audio/AudioDevice.java"/>
57                 <include name="audio/AudioRecorder.java"/>
58                 <include name="audio/Music.java"/>
59                 <include name="audio/Sound.java"/>
60
61         <!-- files -->
62                 <include name="files/FileHandle.java"/> <!-- Emulated -->
63                 <include name="files/FileHandleStream.java"/> <!-- Emulated -->
64                 
65         <!-- graphics -->               
66                 <include name="graphics/Camera.java"/>
67                 <include name="graphics/Color.java"/>
68                 <include name="graphics/Cubemap.java"/>
69                 <include name="graphics/FPSLogger.java"/>
70                 <include name="graphics/GL10.java"/>
71                 <include name="graphics/GL11.java"/>
72                 <include name="graphics/GL20.java"/>
73                 <include name="graphics/GLCommon.java"/>
74                 <include name="graphics/GLTexture.java"/> <!-- emulated -->
75                 <include name="graphics/Mesh.java"/>
76                 <include name="graphics/OrthographicCamera.java"/>
77                 <include name="graphics/PerspectiveCamera.java"/>
78                 <include name="graphics/Pixmap.java"/> <!-- Emulated -->
79                 <exclude name="graphics/PixmapIO.java"/> <!-- Reason: No DeflaterOutputStream -->
80                 <include name="graphics/Texture.java"/> <!-- Emulated -->
81                 <include name="graphics/TextureData.java"/>
82                 <include name="graphics/TextureDict.java"/>
83                 <include name="graphics/TextureRef.java"/>
84                 <include name="graphics/VertexAttribute.java"/>
85                 <include name="graphics/VertexAttributes.java"/>
86                 
87         <!-- graphics/g2d -->
88                 <include name="graphics/g2d/Animation.java"/>
89                 <include name="graphics/g2d/BitmapFont.java"/>
90                 <include name="graphics/g2d/BitmapFontCache.java"/>
91                 <exclude name="graphics/g2d/Gdx2DPixmap.java"/> <!-- Reason: JNI -->
92                 <include name="graphics/g2d/NinePatch.java"/>
93                 <include name="graphics/g2d/ParticleEffect.java"/> <!-- Emulated: Not supporting save -->
94                 <include name="graphics/g2d/ParticleEffectPool.java"/>
95                 <include name="graphics/g2d/ParticleEmitter.java"/>
96                 <include name="graphics/g2d/ParticleEmitterBox2D.java"/>                
97                 <include name="graphics/g2d/PixmapPacker.java"/>
98                 <include name="graphics/g2d/PolygonRegion.java"/>
99                 <include name="graphics/g2d/PolygonRegionLoader.java"/>
100                 <include name="graphics/g2d/PolygonSprite.java"/>
101                 <include name="graphics/g2d/PolygonSpriteBatch.java"/>
102                 <include name="graphics/g2d/Sprite.java"/>
103                 <include name="graphics/g2d/SpriteBatch.java"/>
104                 <include name="graphics/g2d/SpriteCache.java"/>
105                 <include name="graphics/g2d/TextureAtlas.java"/>
106                 <include name="graphics/g2d/TextureRegion.java"/>
107                 
108         <!-- graphics/g3d -->
109                 <include name="graphics/g3d/Attribute.java"/>
110                 <include name="graphics/g3d/Attributes.java"/>
111                 <include name="graphics/g3d/Environment.java"/>
112                 <include name="graphics/g3d/Material.java"/>
113                 <include name="graphics/g3d/Model.java"/>
114                 <include name="graphics/g3d/ModelBatch.java"/>
115                 <include name="graphics/g3d/ModelInstance.java"/>
116                 <include name="graphics/g3d/Renderable.java"/>
117                 <include name="graphics/g3d/RenderableProvider.java"/>
118                 <include name="graphics/g3d/Shader.java"/>
119                 
120         <!-- graphics/g3d/attributes -->
121                 <include name="graphics/g3d/attributes/BlendingAttribute.java"/>
122                 <include name="graphics/g3d/attributes/ColorAttribute.java"/>
123                 <include name="graphics/g3d/attributes/CubemapAttribute.java"/>
124                 <include name="graphics/g3d/attributes/DepthTestAttribute.java"/>
125                 <include name="graphics/g3d/attributes/FloatAttribute.java"/>
126                 <include name="graphics/g3d/attributes/IntAttribute.java"/>
127                 <include name="graphics/g3d/attributes/TextureAttribute.java"/>
128                 
129         <!-- graphics/g3d/decals -->
130                 <include name="graphics/g3d/decals/CameraGroupStrategy.java"/>
131                 <include name="graphics/g3d/decals/Decal.java"/>
132                 <include name="graphics/g3d/decals/DecalBatch.java"/>
133                 <include name="graphics/g3d/decals/DecalMaterial.java"/>
134                 <include name="graphics/g3d/decals/DefaultGroupStrategy.java"/>
135                 <include name="graphics/g3d/decals/GroupPlug.java"/>
136                 <include name="graphics/g3d/decals/GroupStrategy.java"/>
137                 <include name="graphics/g3d/decals/PluggableGroupStrategy.java"/>
138                 <include name="graphics/g3d/decals/SimpleOrthoGroupStrategy.java"/>
139
140         <!-- graphics/g3d/environment -->               
141                 <include name="graphics/g3d/environment/AmbientCubemap.java"/>
142                 <include name="graphics/g3d/environment/BaseLight.java"/>
143                 <include name="graphics/g3d/environment/DirectionalLight.java"/>
144                 <include name="graphics/g3d/environment/DirectionalShadowLight.java"/>
145                 <include name="graphics/g3d/environment/Lights.java"/>
146                 <include name="graphics/g3d/environment/PointLight.java"/>
147                 <include name="graphics/g3d/environment/ShadowMap.java"/>
148                                 
149         <!-- graphics/g3d/loader -->            
150                 <include name="graphics/g3d/loader/G3dModelLoader.java"/>
151                 <include name="graphics/g3d/loader/ObjLoader.java"/>
152                 
153         <!-- graphics/g3d/model -->
154                 <include name="graphics/g3d/model/Animation.java"/>
155                 <include name="graphics/g3d/model/MeshPart.java"/>
156                 <include name="graphics/g3d/model/Node.java"/>
157                 <include name="graphics/g3d/model/NodeAnimation.java"/>
158                 <include name="graphics/g3d/model/NodeKeyframe.java"/>
159                 <include name="graphics/g3d/model/NodePart.java"/>
160
161         <!-- graphics/g3d/model/data -->
162                 <include name="graphics/g3d/model/data/ModelAnimation.java"/>
163                 <include name="graphics/g3d/model/data/ModelData.java"/>
164                 <include name="graphics/g3d/model/data/ModelMaterial.java"/>
165                 <include name="graphics/g3d/model/data/ModelMesh.java"/>
166                 <include name="graphics/g3d/model/data/ModelMeshPart.java"/>
167                 <include name="graphics/g3d/model/data/ModelNode.java"/>
168                 <include name="graphics/g3d/model/data/ModelNodeAnimation.java"/>
169                 <include name="graphics/g3d/model/data/ModelNodeKeyframe.java"/>
170                 <include name="graphics/g3d/model/data/ModelNodePart.java"/>
171                 <include name="graphics/g3d/model/data/ModelTexture.java"/>
172                                 
173         <!-- graphics/g3d/shaders -->
174                 <include name="graphics/g3d/shaders/BaseShader.java"/>
175                 <include name="graphics/g3d/shaders/DefaultShader.java"/>
176                 <include name="graphics/g3d/shaders/DepthShader.java"/>
177                 <include name="graphics/g3d/shaders/GLES10Shader.java"/>
178                 
179         <!-- graphics/g3d/shaders/graph -->
180                 <include name="graphics/g3d/shaders/graph/*.java"/>
181
182         <!-- graphics/g3d/utils -->
183                 <include name="graphics/g3d/utils/AnimationController.java"/>
184                 <include name="graphics/g3d/utils/BaseAnimationController.java"/>
185                 <include name="graphics/g3d/utils/BaseShaderProvider.java"/>
186                 <include name="graphics/g3d/utils/CameraInputController.java"/>
187                 <include name="graphics/g3d/utils/DefaultRenderableSorter.java"/>
188                 <include name="graphics/g3d/utils/DefaultShaderProvider.java"/>
189                 <include name="graphics/g3d/utils/DefaultTextureBinder.java"/>
190                 <include name="graphics/g3d/utils/DepthShaderProvider.java"/>
191                 <include name="graphics/g3d/utils/FirstPersonCameraController.java"/>
192                 <include name="graphics/g3d/utils/GLES10ShaderProvider.java"/>
193                 <include name="graphics/g3d/utils/MeshBuilder.java"/>
194                 <include name="graphics/g3d/utils/MeshPartBuilder.java"/>
195                 <include name="graphics/g3d/utils/ModelBuilder.java"/>
196                 <include name="graphics/g3d/utils/RenderableSorter.java"/>
197                 <include name="graphics/g3d/utils/RenderContext.java"/>
198                 <include name="graphics/g3d/utils/ShaderProvider.java"/>
199                 <include name="graphics/g3d/utils/TextureBinder.java"/>
200                 <include name="graphics/g3d/utils/TextureDescriptor.java"/>
201                 <include name="graphics/g3d/utils/TextureProvider.java"/>
202                 
203         <!-- graphics/glutils -->
204                 <exclude name="graphics/glutils/ETC1.java"/> <!-- Reason: No ETC1 Support -->
205                 <include name="graphics/glutils/ETC1TextureData.java"/>  <!-- Emulated: explodes on construction -->
206                 <include name="graphics/glutils/FileTextureData.java"/> <!-- Emulated: No PixmapIO -->
207                 <include name="graphics/glutils/FloatFrameBuffer.java"/>
208                 <include name="graphics/glutils/FloatTextureData.java"/>
209                 <include name="graphics/glutils/FrameBuffer.java"/>
210                 <include name="graphics/glutils/ImmediateModeRenderer.java"/>
211                 <include name="graphics/glutils/ImmediateModeRenderer10.java"/>
212                 <include name="graphics/glutils/ImmediateModeRenderer20.java"/>
213                 <include name="graphics/glutils/IndexArray.java"/>  <!-- Emulated -->
214                 <include name="graphics/glutils/IndexBufferObject.java"/> <!-- Emulated -->
215                 <include name="graphics/glutils/IndexBufferObjectSubData.java"/>
216                 <include name="graphics/glutils/IndexData.java"/>
217                 <include name="graphics/glutils/MipMapGenerator.java"/>
218                 <include name="graphics/glutils/PixmapTextureData.java"/>
219                 <include name="graphics/glutils/ShaderProgram.java"/>
220                 <include name="graphics/glutils/ShapeRenderer.java"/>
221                 <include name="graphics/glutils/VertexArray.java"/> <!-- Emulated -->
222                 <include name="graphics/glutils/VertexBufferObject.java"/> <!-- Emulated -->
223                 <include name="graphics/glutils/VertexBufferObjectSubData.java"/>
224                 <include name="graphics/glutils/VertexData.java"/>
225
226         <!-- input -->
227                 <include name="input/GestureDetector.java"/>
228                 <exclude name="input/RemoteInput.java"/> <!-- Reason: Networking -->
229                 <exclude name="input/RemoteSender.java"/> <!-- Reason: Networking -->
230                 
231         <!-- maps -->
232                 <include name="maps/ImageResolver.java"/>
233                 <include name="maps/Map.java"/>
234                 <include name="maps/MapLayer.java"/>
235                 <include name="maps/MapLayers.java"/> <!-- Emulated: Reflection -->
236                 <include name="maps/MapObject.java"/>
237                 <include name="maps/MapObjects.java"/> <!-- Emulated: Reflection -->
238                 <include name="maps/MapProperties.java"/>
239                 <include name="maps/MapRenderer.java"/>
240                 
241         <!-- maps/objects -->
242                 <include name="maps/objects/CircleMapObject.java"/>
243                 <include name="maps/objects/EllipseMapObject.java"/>
244                 <include name="maps/objects/PolygonMapObject.java"/>
245                 <include name="maps/objects/PolylineMapObject.java"/>
246                 <include name="maps/objects/RectangleMapObject.java"/>
247                 <include name="maps/objects/TextureMapObject.java"/>
248         
249         <!-- maps/tiled -->
250                 <include name="maps/tiled/TideMapLoader.java"/>
251                 <include name="maps/tiled/TiledMap.java"/>
252                 <include name="maps/tiled/TiledMapRenderer.java"/>
253                 <include name="maps/tiled/TiledMapTile.java"/>
254                 <include name="maps/tiled/TiledMapTileLayer.java"/>
255                 <include name="maps/tiled/TiledMapTileSet.java"/>
256                 <include name="maps/tiled/TiledMapTileSets.java"/>
257                 <include name="maps/tiled/TmxMapLoader.java"/> <!-- Emulated: Compression -->
258                 
259         <!-- maps/tiled/renderers -->
260                 <include name="maps/tiled/renderers/BatchTiledMapRenderer.java"/>
261                 <include name="maps/tiled/renderers/HexagonalTiledMapRenderer.java"/>
262                 <include name="maps/tiled/renderers/IsometricStaggeredTiledMapRenderer.java"/>
263                 <include name="maps/tiled/renderers/IsometricTiledMapRenderer.java"/>
264                 <include name="maps/tiled/renderers/OrthogonalTiledMapRenderer.java"/>
265
266         <!-- maps/tiles/tiles -->
267                 <include name="maps/tiled/tiles/AnimatedTiledMapTile.java"/>
268                 <include name="maps/tiled/tiles/StaticTiledMapTile.java"/>
269         
270         <!-- math -->
271                 <include name="math/Bezier.java"/>
272                 <include name="math/Bresenham2.java"/>
273                 <include name="math/BSpline.java"/>
274                 <include name="math/CatmullRomSpline.java"/>
275                 <include name="math/Circle.java"/>
276                 <include name="math/ConvexHull.java"/>
277                 <include name="math/DelaunayTriangulator.java"/>
278                 <include name="math/EarClippingTriangulator.java"/>
279                 <include name="math/Ellipse.java"/>
280                 <include name="math/FloatCounter.java"/>
281                 <include name="math/Frustum.java"/>
282                 <include name="math/GeometryUtils.java"/>
283                 <include name="math/GridPoint2.java"/>
284                 <include name="math/GridPoint3.java"/>
285                 <include name="math/Interpolation.java"/>
286                 <include name="math/Intersector.java"/>
287                 <include name="math/MathUtils.java"/>
288                 <include name="math/Matrix3.java"/>
289                 <include name="math/Matrix4.java"/> <!-- Emulated: JNI -->
290                 <include name="math/Path.java"/>
291                 <include name="math/Plane.java"/>
292                 <include name="math/Polygon.java"/>
293                 <include name="math/Polyline.java"/>
294                 <include name="math/Quaternion.java"/>
295                 <include name="math/Rectangle.java"/>
296                 <include name="math/Vector.java"/>
297                 <include name="math/Vector2.java"/>
298                 <include name="math/Vector3.java"/>             
299                 <include name="math/WindowedMean.java"/>
300                                 
301         <!-- math/collision -->                                                         
302                 <include name="math/collision/BoundingBox.java"/>
303                 <include name="math/collision/Ray.java"/>
304                 <include name="math/collision/Segment.java"/>
305                 <include name="math/collision/Sphere.java"/>            
306                 
307         <!-- net -->
308                 <include name="net/HttpParametersUtils.java"/>
309                 <include name="net/HttpStatus.java"/>
310                 <exclude name="net/NetJavaImpl.java"/> <!-- Reason: Networking -->
311                 <include name="net/ServerSocket.java"/>
312                 <include name="net/ServerSocketHints.java"/>
313                 <include name="net/Socket.java"/>
314                 <include name="net/SocketHints.java"/>
315         
316         <!-- physics/box2d -->
317         <!-- Box2d is fully emulated in GWT backend -->
318         
319         <!-- physics/box2d/joints -->
320         <!-- Box2d is fully emulated in GWT backend -->
321                 
322         <!-- scened/scene2d -->
323                 <include name="scenes/scene2d/Action.java"/>
324                 <include name="scenes/scene2d/Actor.java"/>
325                 <include name="scenes/scene2d/Event.java"/>
326                 <include name="scenes/scene2d/EventListener.java"/>
327                 <include name="scenes/scene2d/Group.java"/>
328                 <include name="scenes/scene2d/InputEvent.java"/>
329                 <include name="scenes/scene2d/InputListener.java"/>
330                 <include name="scenes/scene2d/Stage.java"/>
331                 <include name="scenes/scene2d/Touchable.java"/>
332                 
333         <!-- scened/scene2d/actions -->
334                 <include name="scenes/scene2d/actions/Actions.java"/>
335                 <include name="scenes/scene2d/actions/AddAction.java"/>
336                 <include name="scenes/scene2d/actions/AddListenerAction.java"/>
337                 <include name="scenes/scene2d/actions/AfterAction.java"/>
338                 <include name="scenes/scene2d/actions/AlphaAction.java"/>
339                 <include name="scenes/scene2d/actions/ColorAction.java"/>
340                 <include name="scenes/scene2d/actions/DelayAction.java"/>
341                 <include name="scenes/scene2d/actions/DelegateAction.java"/>
342                 <include name="scenes/scene2d/actions/FloatAction.java"/>
343                 <include name="scenes/scene2d/actions/IntAction.java"/>
344                 <include name="scenes/scene2d/actions/LayoutAction.java"/>
345                 <include name="scenes/scene2d/actions/MoveByAction.java"/>
346                 <include name="scenes/scene2d/actions/MoveToAction.java"/>
347                 <include name="scenes/scene2d/actions/ParallelAction.java"/>
348                 <include name="scenes/scene2d/actions/RelativeTemporalAction.java"/>
349                 <include name="scenes/scene2d/actions/RemoveAction.java"/>
350                 <include name="scenes/scene2d/actions/RemoveActorAction.java"/>
351                 <include name="scenes/scene2d/actions/RemoveListenerAction.java"/>
352                 <include name="scenes/scene2d/actions/RepeatAction.java"/>
353                 <include name="scenes/scene2d/actions/RotateByAction.java"/>
354                 <include name="scenes/scene2d/actions/RotateToAction.java"/>
355                 <include name="scenes/scene2d/actions/RunnableAction.java"/>
356                 <include name="scenes/scene2d/actions/ScaleByAction.java"/>
357                 <include name="scenes/scene2d/actions/ScaleToAction.java"/>
358                 <include name="scenes/scene2d/actions/SequenceAction.java"/>
359                 <include name="scenes/scene2d/actions/SizeByAction.java"/>
360                 <include name="scenes/scene2d/actions/SizeToAction.java"/>
361                 <include name="scenes/scene2d/actions/TemporalAction.java"/>
362                 <include name="scenes/scene2d/actions/TimeScaleAction.java"/>
363                 <include name="scenes/scene2d/actions/TouchableAction.java"/>
364                 <include name="scenes/scene2d/actions/VisibleAction.java"/>
365                         
366         <!-- scened/scene2d/ui -->
367                 <include name="scenes/scene2d/ui/Button.java"/>
368                 <include name="scenes/scene2d/ui/ButtonGroup.java"/>
369                 <include name="scenes/scene2d/ui/CheckBox.java"/>
370                 <include name="scenes/scene2d/ui/Dialog.java"/>
371                 <include name="scenes/scene2d/ui/Image.java"/>
372                 <include name="scenes/scene2d/ui/ImageButton.java"/>
373                 <include name="scenes/scene2d/ui/ImageTextButton.java"/>
374                 <include name="scenes/scene2d/ui/Label.java"/>          
375                 <include name="scenes/scene2d/ui/List.java"/>
376                 <include name="scenes/scene2d/ui/ScrollPane.java"/>
377                 <include name="scenes/scene2d/ui/SelectBox.java"/>
378                 <include name="scenes/scene2d/ui/Skin.java"/>
379                 <include name="scenes/scene2d/ui/Slider.java"/>
380                 <include name="scenes/scene2d/ui/SplitPane.java"/>
381                 <include name="scenes/scene2d/ui/Stack.java"/>
382                 <include name="scenes/scene2d/ui/Table.java"/>
383                 <include name="scenes/scene2d/ui/TableLayout.java"/>
384                 <include name="scenes/scene2d/ui/TableToolkit.java"/>
385                 <include name="scenes/scene2d/ui/TextButton.java"/>
386                 <include name="scenes/scene2d/ui/TextField.java"/>
387                 <include name="scenes/scene2d/ui/Touchpad.java"/>
388                 <include name="scenes/scene2d/ui/Tree.java"/>
389                 <include name="scenes/scene2d/ui/VerticalGroup.java"/>
390                 <include name="scenes/scene2d/ui/Widget.java"/>
391                 <include name="scenes/scene2d/ui/WidgetGroup.java"/>
392                 <include name="scenes/scene2d/ui/Window.java"/>
393                 
394         <!-- scened/scene2d/utils -->
395                 <include name="scenes/scene2d/utils/ActorGestureListener.java"/>
396                 <include name="scenes/scene2d/utils/Align.java"/>
397                 <include name="scenes/scene2d/utils/BaseDrawable.java"/>
398                 <include name="scenes/scene2d/utils/ChangeListener.java"/>
399                 <include name="scenes/scene2d/utils/ClickListener.java"/>
400                 <include name="scenes/scene2d/utils/Cullable.java"/>
401                 <include name="scenes/scene2d/utils/DragAndDrop.java"/>
402                 <include name="scenes/scene2d/utils/DragListener.java"/>
403                 <include name="scenes/scene2d/utils/DragScrollListener.java"/>
404                 <include name="scenes/scene2d/utils/Drawable.java"/>
405                 <include name="scenes/scene2d/utils/FocusListener.java"/>
406                 <include name="scenes/scene2d/utils/Layout.java"/>
407                 <include name="scenes/scene2d/utils/NinePatchDrawable.java"/>
408                 <include name="scenes/scene2d/utils/ScissorStack.java"/>
409                 <include name="scenes/scene2d/utils/SpriteDrawable.java"/>
410                 <include name="scenes/scene2d/utils/TextureRegionDrawable.java"/>               
411                 <include name="scenes/scene2d/utils/TiledDrawable.java"/>
412                 
413         <!-- utils -->
414                 <include name="utils/Array.java"/> <!-- Emulated: Reflection -->
415                 <include name="utils/ArrayMap.java"/> <!-- Emulated: Reflection -->
416                 <exclude name="utils/AtomicQueue.java"/> <!-- Reason: No atomic support -->
417                 <include name="utils/Base64Coder.java"/>
418                 <include name="utils/BaseJsonReader.java"/>
419                 <include name="utils/BinaryHeap.java"/>
420                 <include name="utils/Bits.java"/>
421                 <include name="utils/BooleanArray.java"/>
422                 <include name="utils/BufferUtils.java"/> <!-- Emulated -->
423                 <include name="utils/CharArray.java"/>
424                 <include name="utils/Clipboard.java"/>
425                 <include name="utils/ComparableTimSort.java"/>
426                 <include name="utils/DataInput.java"/>
427                 <include name="utils/DataOutput.java"/>
428                 <include name="utils/DelayedRemovalArray.java"/>
429                 <include name="utils/Disposable.java"/>
430                 <include name="utils/FloatArray.java"/>
431                 <exclude name="utils/GdxBuild.java"/> <!-- Reason: Natives -->
432                 <exclude name="utils/GdxNativesLoader.java"/> <!-- Reason: Natives -->
433                 <include name="utils/GdxRuntimeException.java"/>
434                 <exclude name="utils/GwtModuleGenerator.java"/> <!-- Reason: Generator -->
435                 <include name="utils/IdentityMap.java"/>
436                 <include name="utils/IntArray.java"/>
437                 <include name="utils/IntFloatMap.java"/>
438                 <include name="utils/IntIntMap.java"/>
439                 <include name="utils/IntMap.java"/>
440                 <include name="utils/IntSet.java"/>
441                 <include name="utils/Json.java"/> <!-- Emulated: Reflection -->
442                 <include name="utils/JsonReader.java"/>
443                 <include name="utils/JsonValue.java"/>
444                 <include name="utils/JsonWriter.java"/> <!-- Emulated: Regex -->
445                 <include name="utils/LittleEndianInputStream.java"/>
446                 <include name="utils/Logger.java"/>
447                 <include name="utils/LongArray.java"/>
448                 <include name="utils/LongMap.java"/>
449                 <include name="utils/NumberUtils.java"/> <!-- Emulated -->
450                 <include name="utils/ObjectFloatMap.java"/>
451                 <include name="utils/ObjectIntMap.java"/>
452                 <include name="utils/ObjectMap.java"/>
453                 <include name="utils/ObjectSet.java"/>
454                 <include name="utils/OrderedMap.java"/>
455                 <include name="utils/PausableThread.java"/>
456                 <include name="utils/PerformanceCounter.java"/>
457                 <include name="utils/PerformanceCounters.java"/>
458                 <include name="utils/Pool.java"/>
459                 <include name="utils/PooledLinkedList.java"/>
460                 <include name="utils/Pools.java"/>
461                 <include name="utils/Predicate.java"/>
462                 <include name="utils/QuickSelect.java"/>
463                 <include name="utils/ReflectionPool.java"/> <!-- Emulated: Reflection -->
464                 <include name="utils/Scaling.java"/>
465                 <exclude name="utils/ScreenUtils.java"/> <!-- Reason: Type mismatch Buffer->ByteBuffer -->
466                 <include name="utils/Select.java"/>
467                 <include name="utils/SerializationException.java"/> <!-- Emulated: Reflection -->
468                 <exclude name="utils/SharedLibraryLoader.java"/> <!-- Reason: Natives -->
469                 <include name="utils/ShortArray.java"/>
470                 <include name="utils/SnapshotArray.java"/>
471                 <include name="utils/Sort.java"/>
472                 <include name="utils/SortedIntList.java"/>
473                 <include name="utils/StreamUtils.java"/>
474                 <include name="utils/StringBuilder.java"/>
475                 <include name="utils/Timer.java"/> <!-- Emulated: Threading -->
476                 <include name="utils/TimeUtils.java"/> <!-- Emulated: nanoTime() -->
477                 <include name="utils/TimSort.java"/>
478                 <include name="utils/UBJsonReader.java"/>               
479                 <include name="utils/XmlReader.java"/>
480                 <include name="utils/XmlWriter.java"/>
481                 
482         <!-- utils/compression -->
483                 <include name="utils/compression/CRC.java"/>
484                 <include name="utils/compression/ICodeProgress.java"/>
485                 <include name="utils/compression/Lzma.java"/>
486                 
487         <!-- utils/compression/lz -->
488                 <include name="utils/compression/lz/BinTree.java"/>
489                 <include name="utils/compression/lz/InWindow.java"/>
490                 <include name="utils/compression/lz/OutWindow.java"/>
491                 
492         <!-- utils/compression/lzma -->
493                 <include name="utils/compression/lzma/Base.java"/>
494                 <include name="utils/compression/lzma/Decoder.java"/>
495                 <include name="utils/compression/lzma/Encoder.java"/>
496                 
497         <!-- utils/compression/rangecoder -->
498                 <include name="utils/compression/rangecoder/BitTreeDecoder.java"/>
499                 <include name="utils/compression/rangecoder/BitTreeEncoder.java"/>
500                 <include name="utils/compression/rangecoder/Decoder.java"/>
501                 <include name="utils/compression/rangecoder/Encoder.java"/>
502                 
503         <!-- utils/compression/rangecoder -->
504                 <include name="utils/reflect/Constructor.java"/>
505                 <include name="utils/reflect/Field.java"/>
506                 <include name="utils/reflect/Method.java"/>
507                 <include name="utils/reflect/Reflection.java"/>
508                 <include name="utils/reflect/ReflectionException.java"/>                
509         </source>
510         
511         <define-configuration-property name="gdx.files.classpath" is-multi-valued="true" />
512         <extend-configuration-property name="gdx.files.classpath" value="com/badlogic/gdx/graphics/g3d/shaders/default.fragment.glsl" />
513         <extend-configuration-property name="gdx.files.classpath" value="com/badlogic/gdx/graphics/g3d/shaders/default.vertex.glsl" />
514         <extend-configuration-property name="gdx.files.classpath" value="com/badlogic/gdx/graphics/g3d/shaders/depth.fragment.glsl" />
515         <extend-configuration-property name="gdx.files.classpath" value="com/badlogic/gdx/graphics/g3d/shaders/depth.vertex.glsl" />
516         <extend-configuration-property name="gdx.files.classpath" value="com/badlogic/gdx/utils/arial-15.fnt" />
517         <extend-configuration-property name="gdx.files.classpath" value="com/badlogic/gdx/utils/arial-15.png" />
518 </module>