--- /dev/null
+<?xml version="1.0" encoding="UTF-8"?>
+<classpath>
+ <classpathentry kind="src" path="src"/>
+ <classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
+ <classpathentry kind="output" path="bin"/>
+</classpath>
--- /dev/null
+<?xml version="1.0" encoding="UTF-8"?>
+<projectDescription>
+ <name>gdx-setup</name>
+ <comment></comment>
+ <projects>
+ </projects>
+ <buildSpec>
+ <buildCommand>
+ <name>org.eclipse.jdt.core.javabuilder</name>
+ <arguments>
+ </arguments>
+ </buildCommand>
+ </buildSpec>
+ <natures>
+ <nature>org.eclipse.jdt.core.javanature</nature>
+ </natures>
+</projectDescription>
--- /dev/null
+package com.badlogic.gdx.setup;
+
+import java.io.BufferedOutputStream;
+import java.io.ByteArrayOutputStream;
+import java.io.DataOutputStream;
+import java.io.File;
+import java.io.FileOutputStream;
+import java.io.IOException;
+import java.io.InputStream;
+import java.io.OutputStream;
+import java.io.UnsupportedEncodingException;
+import java.util.HashMap;
+import java.util.Map;
+
+/**
+ * Command line tool to generate libgdx projects
+ * @author badlogic
+ *
+ */
+public class GdxSetup {
+ public void build (String outputDir, String appName, String packageName, String mainClass) {
+ Project project = new Project();
+
+ String packageDir = packageName.replace('.', '/');
+
+ // root dir/gradle files
+ project.files.add(new ProjectFile("build.gradle"));
+ project.files.add(new ProjectFile("settings.gradle"));
+ project.files.add(new ProjectFile("gradlew", false));
+ project.files.add(new ProjectFile("gradlew.bat", false));
+ project.files.add(new ProjectFile("gradle/wrapper/gradle-wrapper.jar", false));
+ project.files.add(new ProjectFile("gradle/wrapper/gradle-wrapper.properties", false));
+
+ // core project
+ project.files.add(new ProjectFile("core/build.gradle"));
+ project.files.add(new ProjectFile("core/src/MainClass", "core/src/" + packageDir + "/" + mainClass + ".java", true));
+
+ // desktop project
+ project.files.add(new ProjectFile("desktop/build.gradle"));
+ project.files.add(new ProjectFile("desktop/src/DesktopLauncher", "desktop/src/" + packageDir + "/desktop/DesktopLauncher.java", true));
+
+ // android project
+ project.files.add(new ProjectFile("android/assets/badlogic.jpg", false));
+ project.files.add(new ProjectFile("android/res/values/strings.xml", false));
+ project.files.add(new ProjectFile("android/res/values/styles.xml", false));
+ project.files.add(new ProjectFile("android/res/drawable-hdpi/ic_launcher.png", false));
+ project.files.add(new ProjectFile("android/res/drawable-mdpi/ic_launcher.png", false));
+ project.files.add(new ProjectFile("android/res/drawable-xhdpi/ic_launcher.png", false));
+ project.files.add(new ProjectFile("android/res/drawable-xxhdpi/ic_launcher.png", false));
+ project.files.add(new ProjectFile("android/src/AndroidLauncher", "android/src/" + packageDir + "/android/AndroidLauncher.java", true));
+ project.files.add(new ProjectFile("android/AndroidManifest.xml"));
+ project.files.add(new ProjectFile("android/build.gradle"));
+ project.files.add(new ProjectFile("android/ic_launcher-web.png", false));
+ project.files.add(new ProjectFile("android/proguard-project.txt", false));
+ project.files.add(new ProjectFile("android/project.properties", false));
+
+ Map<String, String> values = new HashMap<String, String>();
+ values.put("%APP_NAME%", appName);
+ values.put("%PACKAGE%", packageName);
+ values.put("%MAIN_CLASS%", mainClass);
+
+ copyAndReplace(outputDir, project, values);
+ }
+
+ private void copyAndReplace (String outputDir, Project project, Map<String, String> values) {
+ File out = new File(outputDir);
+ if(!out.exists() && !out.mkdirs()) {
+ throw new RuntimeException("Couldn't create output directory '" + out.getAbsolutePath() + "'");
+ }
+
+ for(ProjectFile file: project.files) {
+ copyFile(file, out, values);
+ }
+ }
+
+ private byte[] readResource(String resource) {
+ InputStream in = null;
+ try {
+ ByteArrayOutputStream bytes = new ByteArrayOutputStream();
+ byte[] buffer = new byte[1024*10];
+ in = GdxSetup.class.getResourceAsStream("/com/badlogic/gdx/setup/resources/" + resource);
+ if(in == null) throw new RuntimeException("Couldn't read resource '" + resource + "'");
+ int read = 0;
+ while((read = in.read(buffer)) > 0) {
+ bytes.write(buffer, 0, read);
+ }
+ return bytes.toByteArray();
+ } catch(IOException e) {
+ throw new RuntimeException("Couldn't read resource '" + resource + "'", e);
+ } finally {
+ if(in != null) try { in.close(); } catch(IOException e) {}
+ }
+ }
+
+ private String readResourceAsString(String resource) {
+ try {
+ return new String(readResource(resource), "UTF-8");
+ } catch (UnsupportedEncodingException e) {
+ throw new RuntimeException(e);
+ }
+ }
+
+ private void writeFile (File outFile, byte[] bytes) {
+ OutputStream out = null;
+
+ try {
+ out = new BufferedOutputStream(new FileOutputStream(outFile));
+ out.write(bytes);
+ } catch(IOException e) {
+ throw new RuntimeException("Couldn't write file '" + outFile.getAbsolutePath() + "'", e);
+ } finally {
+ if(out != null) try { out.close(); } catch(IOException e) {}
+ }
+ }
+
+ private void writeFile(File outFile, String text) {
+ try {
+ writeFile(outFile, text.getBytes("UTF-8"));
+ } catch (UnsupportedEncodingException e) {
+ throw new RuntimeException(e);
+ }
+ }
+
+ private void copyFile(ProjectFile file, File out, Map<String, String> values) {
+ File outFile = new File(out, file.outputName);
+ if(!outFile.getParentFile().exists() && !outFile.getParentFile().mkdirs()) {
+ throw new RuntimeException("Couldn't create dir '" + outFile.getAbsolutePath() + "'");
+ }
+
+ if(file.isTemplate) {
+ String txt = readResourceAsString(file.resourceName);
+ txt = replace(txt, values);
+ writeFile(outFile, txt);
+ } else {
+ writeFile(outFile, readResource(file.resourceName));
+ }
+ }
+
+ private String replace (String txt, Map<String, String> values) {
+ for(String key: values.keySet()) {
+ String value = values.get(key);
+ txt = txt.replace(key, value);
+ }
+ return txt;
+ }
+
+ private static void printHelp() {
+ System.out.println("Usage: GdxSetup --dir <dir-name> --name <app-name> --package <package> --mainClass <mainClass>");
+ }
+
+ private static Map<String, String> parseArgs(String[] args) {
+ if(args.length % 2 != 0) {
+ printHelp();
+ System.exit(-1);
+ }
+
+ Map<String, String> params = new HashMap<String, String>();
+ for(int i = 0; i < args.length; i+=2) {
+ String param = args[i].replace("--", "");
+ String value = args[i+1];
+ params.put(param, value);
+ }
+ return params;
+ }
+
+ public static void main (String[] args) {
+ Map<String, String> params = parseArgs(args);
+ if(!params.containsKey("dir") || !params.containsKey("name") || !params.containsKey("package") || !params.containsKey("mainClass")) {
+ printHelp();
+ System.exit(-1);
+ }
+
+ new GdxSetup().build(params.get("dir"), params.get("name"), params.get("package"), params.get("mainClass"));
+ }
+}
--- /dev/null
+package com.badlogic.gdx.setup;
+
+import java.util.ArrayList;
+import java.util.List;
+
+/**
+ * Describes all the files required to generate a
+ * new project for an Application. Files are found
+ * on the classpath of the gdx-setup project, see
+ * package com.badlogic.gdx.setup.resources.
+ * @author badlogic
+ *
+ */
+public class Project {
+ /** list of files, relative to project directory **/
+ public List<ProjectFile> files = new ArrayList<ProjectFile>();
+}
--- /dev/null
+package com.badlogic.gdx.setup;
+
+/**
+ * A file in a {@link Project}, the resourceName specifies the location
+ * of the template file, the outputName specifies the final name of the
+ * file relative to its project, the isTemplate field specifies if
+ * values need to be replaced in this file or not.
+ * @author badlogic
+ *
+ */
+public class ProjectFile {
+ /** the name of the template resource, relative to com.badlogic.gdx.setup.resources **/
+ public String resourceName;
+ /** the name of the output file, including directories, relative to the project dir **/
+ public String outputName;
+ /** whehter to replace values in this file **/
+ public boolean isTemplate;
+
+ public ProjectFile(String name) {
+ this.resourceName = name;
+ this.outputName = name;
+ this.isTemplate = true;
+ }
+
+ public ProjectFile(String name, boolean isTemplate) {
+ this.resourceName = name;
+ this.outputName = name;
+ this.isTemplate = isTemplate;
+ }
+
+ public ProjectFile(String resourceName, String outputName, boolean isTemplate) {
+ this.resourceName = resourceName;
+ this.outputName = outputName;
+ this.isTemplate = isTemplate;
+ }
+}
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.badlogicgames.gradletest"
+ android:versionCode="1"
+ android:versionName="1.0" >
+
+ <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="17" />
+
+ <application
+ android:allowBackup="true"
+ android:icon="@drawable/ic_launcher"
+ android:label="@string/app_name"
+ android:theme="@style/AppTheme" >
+ <activity
+ android:name="%PACKAGE%.android.AndroidLauncher"
+ android:label="@string/app_name"
+ android:screenOrientation="landscape"
+ android:configChanges="keyboard|keyboardHidden|orientation">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+
+</manifest>
--- /dev/null
+android {
+ buildToolsVersion "17.0"
+ compileSdkVersion 17
+ sourceSets {
+ main {
+ manifest.srcFile 'AndroidManifest.xml'
+ java.srcDirs = ['src']
+ resources.srcDirs = ['src']
+ aidl.srcDirs = ['src']
+ renderscript.srcDirs = ['src']
+ res.srcDirs = ['res']
+ assets.srcDirs = ['assets']
+ }
+
+ instrumentTest.setRoot('tests')
+ }
+}
+
+// needed to add JNI shared libraries to APK when compiling on CLI
+tasks.withType(com.android.build.gradle.tasks.PackageApplication) { pkgTask ->
+ println pkgTask
+ pkgTask.jniDir new File(projectDir, 'libs')
+}
+
+// called every time gradle gets executed, takes the native dependencies of
+// the natives configuration, and extracts them to the proper libs/ folders
+// so they get packed with the APK.
+task copyAndroidNatives() {
+ file("libs/armeabi/").mkdirs();
+ file("libs/armeabi-v7a/").mkdirs();
+ file("libs/x86/").mkdirs();
+
+ configurations.natives.files.each { jar ->
+ def outputDir = null
+ if(jar.name.endsWith("natives-armeabi-v7a.jar")) outputDir = file("libs/armeabi-v7a")
+ if(jar.name.endsWith("natives-armeabi.jar")) outputDir = file("libs/armeabi")
+ if(jar.name.endsWith("natives-x86.jar")) outputDir = file("libs/x86")
+ if(outputDir != null) {
+ copy { from zipTree(file(jar)).matching { include "*.so" } into outputDir }
+ }
+ }
+}
+
+// sets up the Android Eclipse project, using the old Ant based build.
+eclipse {
+ // need to specify Java source sets explicitely, SpringSource Gradle Eclipse plugin
+ // ignores any nodes added in classpath.file.withXml
+ sourceSets {
+ main {
+ java.srcDirs "src", 'gen'
+ }
+ }
+
+ jdt {
+ sourceCompatibility = 1.6
+ targetCompatibility = 1.6
+ }
+
+ classpath {
+ plusConfigurations += project.configurations.compile
+ containers 'com.android.ide.eclipse.adt.ANDROID_FRAMEWORK', 'com.android.ide.eclipse.adt.LIBRARIES'
+ }
+
+ project {
+ name = appName + "-android"
+ natures 'com.android.ide.eclipse.adt.AndroidNature'
+ buildCommands.clear();
+ buildCommand "com.android.ide.eclipse.adt.ResourceManagerBuilder"
+ buildCommand "com.android.ide.eclipse.adt.PreCompilerBuilder"
+ buildCommand "org.eclipse.jdt.core.javabuilder"
+ buildCommand "com.android.ide.eclipse.adt.ApkBuilder"
+ }
+}
+
+// sets up the Android Idea project, using the old Ant based build.
+idea {
+ module {
+ sourceDirs += file("src");
+ scopes = [ COMPILE: [plus:[project.configurations.compile]]]
+
+ iml {
+ withXml {
+ def node = it.asNode()
+ def builder = NodeBuilder.newInstance();
+ builder.current = node;
+ builder.component(name: "FacetManager") {
+ facet(type: "android", name: "Android") {
+ configuration {
+ option(name: "UPDATE_PROPERTY_FILES", value:"true")
+ }
+ }
+ }
+ }
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+# To enable ProGuard in your project, edit project.properties
+# to define the proguard.config property as described in that file.
+#
+# Add project specific ProGuard rules here.
+# By default, the flags in this file are appended to flags specified
+# in ${sdk.dir}/tools/proguard/proguard-android.txt
+# You can edit the include path and order by changing the ProGuard
+# include property in project.properties.
+#
+# For more details, see
+# http://developer.android.com/guide/developing/tools/proguard.html
+
+# Add any project specific keep options here:
+
+# If your project uses WebView with JS, uncomment the following
+# and specify the fully qualified class name to the JavaScript interface
+# class:
+#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
+# public *;
+#}
--- /dev/null
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must be checked in Version Control Systems.
+#
+# To customize properties used by the Ant build system edit
+# "ant.properties", and override values to adapt the script to your
+# project structure.
+#
+# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
+#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
+
+# Project target.
+target=android-18
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+
+ <string name="app_name">%APP_NAME%</string>
+
+</resources>
--- /dev/null
+<resources>
+
+ <!-- Application theme. -->
+ <style name="AppTheme" parent="android:Theme">
+ <!-- All customizations that are NOT specific to a particular API-level can go here. -->
+ <item name="android:windowIsTranslucent">true</item>
+ <item name="android:windowBackground">@android:color/transparent</item>
+ <item name="android:windowContentOverlay">@null</item>
+ <item name="android:windowNoTitle">true</item>
+ <item name="android:windowIsFloating">false</item>
+ <item name="android:backgroundDimEnabled">false</item>
+ </style>
+
+</resources>
--- /dev/null
+package %PACKAGE%.android;
+
+import android.os.Bundle;
+
+import com.badlogic.gdx.backends.android.AndroidApplication;
+import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
+import %PACKAGE%.%MAIN_CLASS%;
+
+public class AndroidLauncher extends AndroidApplication {
+ @Override
+ protected void onCreate (Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
+ initialize(new %MAIN_CLASS%(), config);
+ }
+}
--- /dev/null
+buildscript {
+ repositories { mavenCentral() }
+ dependencies { classpath 'com.android.tools.build:gradle:0.5.+' }
+}
+
+allprojects {
+ apply plugin: "eclipse"
+ apply plugin: "idea"
+
+ version = "1.0"
+ ext.appName = "%APP_NAME%"
+ ext.gdxVersion = "0.9.9-SNAPSHOT"
+
+ repositories {
+ mavenCentral()
+ maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
+ mavenLocal();
+ }
+}
+
+project(":core") {
+ apply plugin: "java"
+
+ dependencies {
+ compile "com.badlogicgames.gdx:gdx:$gdxVersion"
+ }
+}
+
+project(":desktop") {
+ apply plugin: "java"
+ apply plugin: "application"
+
+ dependencies {
+ compile project(":core")
+ compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
+ compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
+ }
+}
+
+project(":android") {
+ apply plugin: "android"
+
+ configurations { natives }
+
+ dependencies {
+ compile project(":core")
+ compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
+ natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
+ natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
+ }
+}
+
+tasks.eclipse.doLast {
+ delete ".project"
+}
\ No newline at end of file
--- /dev/null
+apply plugin: "java"
+
+sourceCompatibility = 1.6
+
+dependencies {
+ compile "com.badlogicgames.gdx:gdx:$gdxVersion"
+}
+
+sourceSets.main.java.srcDirs = [ "src/" ]
+
+eclipse.project {
+ name = appName
+}
\ No newline at end of file
--- /dev/null
+package %PACKAGE%;
+
+import com.badlogic.gdx.ApplicationAdapter;
+import com.badlogic.gdx.Gdx;
+import com.badlogic.gdx.graphics.GL10;
+import com.badlogic.gdx.graphics.Texture;
+import com.badlogic.gdx.graphics.g2d.SpriteBatch;
+
+public class %MAIN_CLASS% extends ApplicationAdapter {
+ SpriteBatch batch;
+ Texture img;
+
+ @Override
+ public void create () {
+ batch = new SpriteBatch();
+ img = new Texture("badlogic.jpg");
+ }
+
+ @Override
+ public void render () {
+ Gdx.gl.glClearColor(1, 0, 0, 1);
+ Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
+ batch.begin();
+ batch.draw(img, 0, 0);
+ batch.end();
+ }
+}
--- /dev/null
+apply plugin: "java"
+apply plugin: "application"
+
+sourceCompatibility = 1.6
+mainClassName = "%PACKAGE%.desktop.DesktopLauncher"
+sourceSets.main.java.srcDirs = [ "src/" ]
+sourceSets.main.resources.srcDirs = [file("../android/assets").getAbsolutePath()]
+
+// idea doesn't like relative paths outside of content root...
+tasks.ideaModule.doFirst {
+ sourceSets.main.resources.srcDirs = []
+}
+
+eclipse.project {
+ name = appName + "-desktop"
+}
--- /dev/null
+package %PACKAGE%.desktop;
+
+import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
+import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
+import %PACKAGE%.%MAIN_CLASS%;
+
+public class DesktopLauncher {
+ public static void main (String[] arg) {
+ LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
+ new LwjglApplication(new %MAIN_CLASS%(), config);
+ }
+}
--- /dev/null
+#Sat Sep 21 13:08:26 CEST 2013
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
+distributionUrl=http\://services.gradle.org/distributions/gradle-1.7-bin.zip
--- /dev/null
+#!/usr/bin/env bash
+
+##############################################################################
+##
+## Gradle start up script for UN*X
+##
+##############################################################################
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS=""
+
+APP_NAME="Gradle"
+APP_BASE_NAME=`basename "$0"`
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD="maximum"
+
+warn ( ) {
+ echo "$*"
+}
+
+die ( ) {
+ echo
+ echo "$*"
+ echo
+ exit 1
+}
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+case "`uname`" in
+ CYGWIN* )
+ cygwin=true
+ ;;
+ Darwin* )
+ darwin=true
+ ;;
+ MINGW* )
+ msys=true
+ ;;
+esac
+
+# For Cygwin, ensure paths are in UNIX format before anything is touched.
+if $cygwin ; then
+ [ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
+fi
+
+# Attempt to set APP_HOME
+# Resolve links: $0 may be a link
+PRG="$0"
+# Need this for relative symlinks.
+while [ -h "$PRG" ] ; do
+ ls=`ls -ld "$PRG"`
+ link=`expr "$ls" : '.*-> \(.*\)$'`
+ if expr "$link" : '/.*' > /dev/null; then
+ PRG="$link"
+ else
+ PRG=`dirname "$PRG"`"/$link"
+ fi
+done
+SAVED="`pwd`"
+cd "`dirname \"$PRG\"`/" >&-
+APP_HOME="`pwd -P`"
+cd "$SAVED" >&-
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+ if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+ # IBM's JDK on AIX uses strange locations for the executables
+ JAVACMD="$JAVA_HOME/jre/sh/java"
+ else
+ JAVACMD="$JAVA_HOME/bin/java"
+ fi
+ if [ ! -x "$JAVACMD" ] ; then
+ die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+ fi
+else
+ JAVACMD="java"
+ which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+fi
+
+# Increase the maximum file descriptors if we can.
+if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
+ MAX_FD_LIMIT=`ulimit -H -n`
+ if [ $? -eq 0 ] ; then
+ if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
+ MAX_FD="$MAX_FD_LIMIT"
+ fi
+ ulimit -n $MAX_FD
+ if [ $? -ne 0 ] ; then
+ warn "Could not set maximum file descriptor limit: $MAX_FD"
+ fi
+ else
+ warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
+ fi
+fi
+
+# For Darwin, add options to specify how the application appears in the dock
+if $darwin; then
+ GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
+fi
+
+# For Cygwin, switch paths to Windows format before running java
+if $cygwin ; then
+ APP_HOME=`cygpath --path --mixed "$APP_HOME"`
+ CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
+
+ # We build the pattern for arguments to be converted via cygpath
+ ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
+ SEP=""
+ for dir in $ROOTDIRSRAW ; do
+ ROOTDIRS="$ROOTDIRS$SEP$dir"
+ SEP="|"
+ done
+ OURCYGPATTERN="(^($ROOTDIRS))"
+ # Add a user-defined pattern to the cygpath arguments
+ if [ "$GRADLE_CYGPATTERN" != "" ] ; then
+ OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
+ fi
+ # Now convert the arguments - kludge to limit ourselves to /bin/sh
+ i=0
+ for arg in "$@" ; do
+ CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
+ CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
+
+ if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
+ eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
+ else
+ eval `echo args$i`="\"$arg\""
+ fi
+ i=$((i+1))
+ done
+ case $i in
+ (0) set -- ;;
+ (1) set -- "$args0" ;;
+ (2) set -- "$args0" "$args1" ;;
+ (3) set -- "$args0" "$args1" "$args2" ;;
+ (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
+ (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
+ (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
+ (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
+ (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
+ (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
+ esac
+fi
+
+# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
+function splitJvmOpts() {
+ JVM_OPTS=("$@")
+}
+eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
+JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
+
+exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
--- /dev/null
+@if "%DEBUG%" == "" @echo off\r
+@rem ##########################################################################\r
+@rem\r
+@rem Gradle startup script for Windows\r
+@rem\r
+@rem ##########################################################################\r
+\r
+@rem Set local scope for the variables with windows NT shell\r
+if "%OS%"=="Windows_NT" setlocal\r
+\r
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.\r
+set DEFAULT_JVM_OPTS=\r
+\r
+set DIRNAME=%~dp0\r
+if "%DIRNAME%" == "" set DIRNAME=.\r
+set APP_BASE_NAME=%~n0\r
+set APP_HOME=%DIRNAME%\r
+\r
+@rem Find java.exe\r
+if defined JAVA_HOME goto findJavaFromJavaHome\r
+\r
+set JAVA_EXE=java.exe\r
+%JAVA_EXE% -version >NUL 2>&1\r
+if "%ERRORLEVEL%" == "0" goto init\r
+\r
+echo.\r
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.\r
+echo.\r
+echo Please set the JAVA_HOME variable in your environment to match the\r
+echo location of your Java installation.\r
+\r
+goto fail\r
+\r
+:findJavaFromJavaHome\r
+set JAVA_HOME=%JAVA_HOME:"=%\r
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe\r
+\r
+if exist "%JAVA_EXE%" goto init\r
+\r
+echo.\r
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%\r
+echo.\r
+echo Please set the JAVA_HOME variable in your environment to match the\r
+echo location of your Java installation.\r
+\r
+goto fail\r
+\r
+:init\r
+@rem Get command-line arguments, handling Windowz variants\r
+\r
+if not "%OS%" == "Windows_NT" goto win9xME_args\r
+if "%@eval[2+2]" == "4" goto 4NT_args\r
+\r
+:win9xME_args\r
+@rem Slurp the command line arguments.\r
+set CMD_LINE_ARGS=\r
+set _SKIP=2\r
+\r
+:win9xME_args_slurp\r
+if "x%~1" == "x" goto execute\r
+\r
+set CMD_LINE_ARGS=%*\r
+goto execute\r
+\r
+:4NT_args\r
+@rem Get arguments from the 4NT Shell from JP Software\r
+set CMD_LINE_ARGS=%$\r
+\r
+:execute\r
+@rem Setup the command line\r
+\r
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar\r
+\r
+@rem Execute Gradle\r
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%\r
+\r
+:end\r
+@rem End local scope for the variables with windows NT shell\r
+if "%ERRORLEVEL%"=="0" goto mainEnd\r
+\r
+:fail\r
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of\r
+rem the _cmd.exe /c_ return code!\r
+if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1\r
+exit /b 1\r
+\r
+:mainEnd\r
+if "%OS%"=="Windows_NT" endlocal\r
+\r
+:omega\r
--- /dev/null
+include "core", "desktop", "android"
\ No newline at end of file