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removed lwjgl-debug.jar dependency, freaking hate it, glError after each call? really?
authorbadlogic <badlogicgames@gmail.com>
Sat, 5 Oct 2013 17:37:56 +0000 (19:37 +0200)
committerbadlogic <badlogicgames@gmail.com>
Sat, 5 Oct 2013 17:37:56 +0000 (19:37 +0200)
CHANGES
backends/gdx-openal/.classpath

diff --git a/CHANGES b/CHANGES
index b78c71d..46ff0e4 100644 (file)
--- a/CHANGES
+++ b/CHANGES
@@ -1,4 +1,5 @@
 [0.9.9]
+- removed Xamarin backend, see http://www.badlogicgames.com/wordpress/?p=3213
 - added Select class for selecting kth ordered statistic from arrays (see Array.selectRanked() method)
 - refactored Box2D to use badlogic Arrays instead of java.util.ArrayLists
 - MipMapGenerator methods now don't take disposePixmap argument anymore
index 73bd337..c7e7e8c 100644 (file)
@@ -1,10 +1,10 @@
-<?xml version="1.0" encoding="UTF-8"?>\r
-<classpath>\r
-       <classpathentry excluding="**/.svn/*" kind="src" path="src"/>\r
-       <classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>\r
-       <classpathentry kind="lib" path="libs/jorbis.jar"/>\r
-       <classpathentry combineaccessrules="false" exported="true" kind="src" path="/gdx"/>\r
-       <classpathentry exported="true" kind="lib" path="libs/lwjgl-debug.jar"/>\r
-       <classpathentry kind="lib" path="libs/jlayer-1.0.1-libgdx.jar"/>\r
-       <classpathentry kind="output" path="bin"/>\r
-</classpath>\r
+<?xml version="1.0" encoding="UTF-8"?>
+<classpath>
+       <classpathentry excluding="**/.svn/*" kind="src" path="src"/>
+       <classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
+       <classpathentry kind="lib" path="libs/jorbis.jar"/>
+       <classpathentry combineaccessrules="false" exported="true" kind="src" path="/gdx"/>
+       <classpathentry kind="lib" path="libs/jlayer-1.0.1-libgdx.jar"/>
+       <classpathentry exported="true" kind="lib" path="libs/lwjgl.jar"/>
+       <classpathentry kind="output" path="bin"/>
+</classpath>