private float viewportX, viewportY, viewportWidth, viewportHeight;\r
private float width, height;\r
private float gutterWidth, gutterHeight;\r
- private float centerX, centerY;\r
private Camera camera;\r
private final SpriteBatch batch;\r
private final boolean ownsBatch;\r
gutterHeight = 0;\r
}\r
\r
- centerX = this.width / 2;\r
- centerY = this.height / 2;\r
-\r
+ float centerX = this.width / 2;\r
+ float centerY = this.height / 2;\r
camera.position.set(centerX, centerY, 0);\r
camera.viewportWidth = this.width;\r
camera.viewportHeight = this.height;\r