--- /dev/null
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<!--
+ MikuMikuDance
+ motion-data(*.vmd) on XML
+-->
+
+
+<vmdMotion
+ xmlns="http://mikutoga.sourceforge.jp/xml/ns/vmdxml/110820"
+ xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+ xsi:schemaLocation="http://mikutoga.sourceforge.jp/xml/ns/vmdxml/110820
+ http://mikutoga.sourceforge.jp/xml/xsd/vmdxml-110820.xsd"
+ version="110820"
+>
+
+<!--
+ motion interpolation is defined by Bezier-cubic-curve.
+ implicit bezier curve point : P0=(0,0) P3=(127,127)
+ defLinear : MMD default linear curve. P1=(20,20) P2=(107,107) [DEFAULT]
+ defEaseInOut : MMD default ease-in-out curve. P1=(64,0) P2=(64,127)
+-->
+<!--
+ camera-rotation has polar-coordinates parameters.
+ xRad = -radian(UI_X) [latitude]
+ yRad = radian(UI_Y) [longitude]
+ zRad = radian(UI_Z) [roll]
+ range = -(UI_RANGE)
+-->
+<cameraSequence>
+</cameraSequence>
+
+<luminousSequence>
+</luminousSequence>
+
+<!--
+ UI_VALUE = EFFECTIVE_RANGE * 100 ???
+ rawParam = 0.1 - (UI_VALUE / 1.0E+5)
+
+ NONE : no self-shadow
+ MODE_1 : reduce shadow-quality suddenly at range
+ MODE_2 : reduce shadow-quality gradually with range
+-->
+<shadowSequence>
+</shadowSequence>
+
+</vmdMotion>
+
+<!-- EOF -->