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[mindgames/Mindgames_main.git] / Mindgames / Library / shadercompiler-UnityShaderCompiler.exe1.log
1 Base path: 'C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2019.2.15f1/Editor/Data/PlaybackEngines'
2 Cmd: initializeCompiler
3 Cmd: compileSnippet
4   api=4 type=0 insize=1449 outsize=2854 kw=UNITY_PASS_FORWARDADD POINT _NORMALMAP _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _PARALLAXMAP pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
5 Cmd: compileSnippet
6   api=4 type=0 insize=1592 outsize=3106 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH _EMISSION VERTEXLIGHT_ON _NORMALMAP _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
7 Cmd: compileSnippet
8   api=4 type=0 insize=8313 outsize=3250 kw=UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
9 Cmd: compileSnippet
10   api=4 type=0 insize=158683 outsize=1598 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
11 Cmd: compileSnippet
12   api=4 type=1 insize=70915 outsize=278 kw=UNITY_PASS_SHADOWCASTER SHADOWS_CUBE _NORMALMAP pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
13 Cmd: compileSnippet
14   api=4 type=1 insize=95771 outsize=6942 kw=UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _NORMALMAP pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
15 Unhandled exception: Protocol error - unexpected end of data (did the Editor crash?)
16
17 Quitting shader compiler process