1 #include "RandomSymbolController.h"
5 et::RandomSymbolController::RandomSymbolController(void)
9 et::RandomSymbolController::~RandomSymbolController(void)
13 void et::RandomSymbolController::move(Symbol* pSymbol){
17 mof::Vector3D nextPosition = pSymbol->getPosition();
18 int direction = rand()%4;
22 nextPosition.z += 0.15f;
23 pSymbol->move(et::Symbol::UP , nextPosition , 6);
26 nextPosition.z -= 0.15f;
27 pSymbol->move(et::Symbol::DOWN , nextPosition , 6);
30 nextPosition.x -= 0.15f;
31 pSymbol->move(et::Symbol::LEFT , nextPosition , 6);
34 nextPosition.x += 0.15f;
35 pSymbol->move(et::Symbol::RIGHT , nextPosition , 6);