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Ruby dialog behaves strange when specifying pre- and post-production scripts. Fixed.
authortoshinagata1964 <toshinagata1964@a2be9bc6-48de-4e38-9406-05402d4bc13c>
Tue, 26 Apr 2016 14:33:18 +0000 (14:33 +0000)
committertoshinagata1964 <toshinagata1964@a2be9bc6-48de-4e38-9406-05402d4bc13c>
Tue, 26 Apr 2016 14:33:18 +0000 (14:33 +0000)
git-svn-id: svn+ssh://svn.sourceforge.jp/svnroot/molby/trunk@593 a2be9bc6-48de-4e38-9406-05402d4bc13c

Scripts/gamess.rb

index b00ed44..024df02 100755 (executable)
@@ -1201,7 +1201,7 @@ class Molecule
                    item(:text, :title=>"Script to run before GAMESS execution:"),
                        item(:textview, :width=>400, :height=>200, :value=>s_pre, :tag=>"prefix"),
                    item(:text, :title=>"Script to run after GAMESS execution:"),
-                       item(:textview, :width=>400, :height=>200, :value=>s_pre, :tag=>"postfix"))
+                       item(:textview, :width=>400, :height=>200, :value=>s_post, :tag=>"postfix"))
                }
                if h[:status] == 0
                  set_global_settings("gamess.prefix_script", h["prefix"])