1 ;;----------------------------------------------------------------------------
3 ;;----------------------------------------------------------------------------
5 ;;----------------------------------------------------------------------------
9 ;;----------------------------------------------------------------------------
10 (kern-mk-sched 'sch_gwen
11 (list 0 0 trigrave-gwens-bed "sleeping")
12 (list 8 0 trigrave-tavern-table-1a "eating")
13 (list 9 0 trigrave-inn-counter "working")
14 (list 13 0 trigrave-tavern-table-1d "eating")
15 (list 14 0 trigrave-inn-counter "working")
16 (list 20 0 trigrave-tavern-table-1a "eating")
17 (list 21 0 trigrave-inn-counter "working")
20 ;;----------------------------------------------------------------------------
23 ;; Quest flags, etc, go here.
24 ;;----------------------------------------------------------------------------
25 (define (gwen-mk) nil)
27 ;;----------------------------------------------------------------------------
30 ;; ¥°¥Ù¥ó¤Ï½É²°¤Î¼ç¿Í¤Ç¡¢Í¥²í¤ÇÆæ¤Î¿¤¤½÷À¤Ç¤¢¤ë¡£
31 ;;----------------------------------------------------------------------------
32 (define (gwen-trade knpc kpc)
33 (if (not (string=? "working" (kern-obj-get-activity knpc)))
34 (say knpc "»ä¤ÎŹ¤¬³«¤¤¤Æ¤¤¤ë¤È¤¤ËÍè¤Æ¤¯¤À¤µ¤¤¡£"
35 "½É²°¡Ö³¥¿§¤ÎÈ·¡×¤Ï¤³¤ÎÄ®¤ÎËÌÀ¾¤Ë¤¢¤ê¤Þ¤¹¡£"
36 "¸áÁ°9»þ¤Ë³«¤¤¤Æ¡¢¿¼Ìë¤ËÊÄŹ¤·¤Þ¤¹¡£")
37 (let ((door (eval 'trigrave-inn-room-1-door)))
38 ;; is the room still open?
39 (if (not (door-locked? (kobj-gob door)))
40 ;; yes - remind player
41 (say knpc "¤¢¤Ê¤¿¤Î¤ªÉô²°¤Ï¤â¤¦³«¤¤¤Æ¤¤¤Þ¤¹¡ª")
42 ;; no - ask if player needs a room
44 (say knpc "¤ªÉô²°¤¬¸æÆþ¤êÍѤǤ¹¤«¡©")
45 (if (kern-conv-get-yes-no? kpc)
46 ;; yes - player wants a room
49 "ÎÁ¶â¤Ï¶â²ß" trigrave-inn-room-price "Ëç¡¢"
50 "¤³¤ÎÄ®¤Ë¤¤¤ë´Ö¡¢²¿Å٤Ǥâ½ÐÆþ¤ê¤Ç¤¤Þ¤¹¡£"
52 (if (kern-conv-get-yes-no? kpc)
53 ;; yes - player agrees to the price
54 (let ((gold (kern-player-get-gold)))
55 ;; does player have enough gold?
56 (if (>= gold trigrave-inn-room-price)
57 ;; yes - player has enough gold
61 trigrave-inn-room-price))
62 (say knpc "1¹æ¼¼¤Ç¤¹¡£¤´¤æ¤Ã¤¯¤ê¤É¤¦¤¾¡ª")
63 (send-signal knpc door 'unlock)
66 ;; no - player does not have enouvh gold)
67 (say knpc "»ÄÇ°¤Ç¤¹¤¬¤ª¶â¤¬Â¤ê¤Þ¤»¤ó¡ª")))
68 ;; no - player does not agree to the price
70 "¤³¤³¤è¤êÎɤ¤½É¤Ï¡¢¤³¤ÎȾÅç¤Ë¤Ï¤¢¤ê¤Þ¤»¤ó¤è¡ª")))
71 ;; no - player does not want a room
72 (say knpc "¤Þ¤¿¤Îµ¡²ñ¤Ë¤É¤¦¤¾¡£")))))))
74 (define (gwen-thie knpc kpc)
75 (say knpc "ÎФÎÅ㤫¤éºÇ¶áÍ褿µÒ¤¬¡¢Åì¤Î»³Æ»¤Ç¤È¤Æ¤âµÞ¤¤¤Ç¤¤¤ë¿Í¤ò¸«¤¿¤½¤¦¤Ç¤¹¤è¡£ÎФÎÅã¤Î¤¢¤¿¤ê¤Çʹ¤¤¤Æ¤ß¤ì¤Ð¤è¤¤¤«¤â¤·¤ì¤Þ¤»¤ó¡£")
76 (quest-data-update-with 'questentry-thiefrune 'tower 1 (quest-notify (grant-party-xp-fn 10)))
79 (define (gwen-news knpc kpc)
80 (say knpc "ËâÆ»»Õ¤¬²¿¤«½ÅÍפʤâ¤Î¤ò¤Ê¤¯¤·¤¿¤½¤¦¤Ç¤¹¤è¡£"))
84 ;; default if the only "keyword" which may (indeed must!) be longer than
85 ;; 4 characters. The 4-char limit arises from the kernel's practice of
86 ;; truncating all player queries to the first four characters. Default,
87 ;; on the other hand, is a feature of the ifc mechanism (see ifc.scm).
88 (method 'default (lambda (knpc kpc)
89 (say knpc "»ÄÇ°¤Ê¤¬¤é¤ª¼êÅÁ¤¤¤Ç¤¤Þ¤»¤ó¡£")))
92 (kern-print "¡Î¤¢¤Ê¤¿¤Ï³¥¿§¤ÎÉþ¤òÃ夿̥ÎÏŪ¤Ê½÷À¤È²ñ¤Ã¤¿¡£"
93 "¹ø¤Î¥Ù¥ë¥È¤Ë¤ÏºÙ¤¯Ä¹¤¤^c+m·õ^c-¤¬¸«¤¨¤ë¡£¡Ï\n")
94 (say knpc "¤è¤¦¤³¤½¡£Î¹¤ÎÊý¡£")))
95 (method 'bye (lambda (knpc kpc) (say knpc "¤¢¤ê¤¬¤È¤¦¤´¤¶¤¤¤Þ¤·¤¿¡£")))
98 (say knpc "¥È¥ê¥°¥ì¥¤¥Ö¤Î½É²°¤ò¤·¤Æ¤ª¤ê¤Þ¤¹¡£")
99 (gwen-trade knpc kpc)))
100 (method 'name (lambda (knpc kpc) (say knpc "»ä¤Ï¥°¥Ù¥ó¤Ç¤¹¡£")))
101 (method 'trad gwen-trade)
104 (say knpc "»ä¤Îι¤Ï¤â¤¦½ª¤ï¤ê¤Þ¤·¤¿¡£"
105 "¤Ç¤â¡¢¤ªÍ¶¤¤¤¢¤ê¤¬¤È¤¦¤´¤¶¤¤¤Þ¤¹¡£")))
108 (say knpc "¤¢¤Î¤ªÄ´»Ò¼Ô¤ÏÉáÃʤϼò¾ì¤Ë¤¤¤Þ¤¹¡£"
109 "ÌëÃÙ¤¯¤Ê¤ë¤ÈÁ¥¾è¤ê¤ß¤¿¤¤¤Ë¿ì¤Ã¤ÆÉô²°¤ËÌá¤Ã¤Æ¤¤Þ¤¹¡£")))
112 (say knpc "¤³¤Î¤¢¤¿¤ê¤Î¤³¤È¤òÏä¹ÅԻԤοͤϤ¢¤Þ¤ê¤¤¤Þ¤»¤ó¡£")))
115 (say knpc "ÁÇŨ¤Ê¡¢¤Ç¤âʪ˺¤ì¤Î·ã¤·¤¤¤´Ï·¿Í¤Ç¤¹¡£"
116 "Èà¤Ï»ä¤Î½É¤ÎÆî¤ÇŹ¤òÀÚ¤êÀ¹¤ê¤·¤Æ¤Þ¤¹¡£")))
118 (lambda (knpc kpc) (say knpc "¤¢¤Ê¤¿¤Ë¤Ï´Ø·¸¤Î¤Ê¤¤¤³¤È¤Ç¤¹¡£")))
121 (say knpc "¤â¤·¡¢Å¨¤äÃѤ¸¤ë¤Ù¤¹Ô¤¤¤«¤é¿È¤ò±£¤·¤¿¤¤¤Ê¤é¡¢"
122 "¤³¤Î¥·¥ã¥ë¥É¤Î˺¤ì¤é¤ì¤¿ÃϤè¤êÎɤ¤¾ì½ê¤Ï¤Ê¤¤¤Ç¤·¤ç¤¦¡£")))
125 (say knpc "½É²°¤Ï³Ú¤·¤¤»Å»ö¤Ç¤¹¡£"
126 "ι¿Í¤«¤é¿§¡¹¤ÊÏäòʹ¤±¤Þ¤¹¤«¤é¡£")))
129 (say knpc "¥Ï¥ó¥µ¥à¤Ê¡¢¤Ç¤â¾¯¤·¹Ó¤Ã¤Ý¤¤¿Í¤Ç¤¹¡£"
130 "Èà¤ÏÅì¤Îü¤ÇÃÃÌê²°¤ò±Ä¤ó¤Ç¤Þ¤¹¡£")))
131 (method 'news gwen-news)
132 (method 'stor gwen-news)
133 (method 'room gwen-trade)
135 (lambda (knpc kpc) (say knpc "¤¢¤Ê¤¿¤Ë¤Ï´Ø·¸¤Î¤Ê¤¤¤³¤È¤Ç¤¹¡£")))
138 (say knpc "ͧ¿Í¤«¤é¾ù¤ê¼õ¤±¤¿¤â¤Î¤Ç¤¹¡£")))
141 (say knpc "¡ÖÍÛµ¤¤ÊÇաפϤ³¤ÎÄ®¤ÎÆˤ¢¤ê¤Þ¤¹¡£")))
142 (method 'thie gwen-thie)
145 (say knpc "¤³¤³¤ÏÅÔ»Ô¤«¤éÎ¥¤ì¤¿¾®¤µ¤ÊÄ®¤Ç¤¹¡£"
146 "¤¿¤¯¤µ¤ó¤Î¿Í¤¬Æ¨¤ì¤ë¤¿¤á¤Ë¤³¤³¤Ë¤¤¤Þ¤¹¡£")))