1 ;;----------------------------------------------------------------------------
3 ;;----------------------------------------------------------------------------
5 'm_poor_house 19 19 pal_expanded
7 ".. .. .. .. .. .. .. .. .. /7 .. bb bb bb bb bb bb bb ta "
8 ".. /0 /d /d /d /d /d /d /d /a bb .. .. .. .. t3 tt t5 bb "
9 ".. /7 .. .. .. .. .. .. .. .. bb .. .. .. .. te bb tt bb "
10 ".. /7 .. rr rr rr rr rr rr bb rr .. .. .. .. t% tb tc bb "
11 ".. /7 .. rr .P .O .O .R ]] rr .. .. .. .. .. .. .. .. bb "
12 ".. /7 .. rr .H .O .U .S .E rr .. .. .. .. .. .. .. .. bb "
13 ".. /7 .. ,, ,, ,, ,, ,, ,, rr rr rr ,, rr bb rr .. .. bb "
14 ".. /7 .. bb ,, ,, ,, ,, ,, rr ,, ,, ,, ,, .. rr .. .. bb "
15 ".. /7 .. rr ,, ,, ,, ,, ,, ,, ,, ,, ,, ,, ,, rr bb bb .. "
16 "/d /6 .. rr rr rr ,, rr rr bb ,, ,, 00 ,, ,, wr .. /0 /d "
17 ".. /7 .. rr ,, ,, ,, ,, ,, rr ,, ,, 00 ,, ,, rr .. /7 .. "
18 ".. /7 .. rr ,, ,, ,, ,, ,, rr ,, ,, 00 ,, ,, rr .. /7 .. "
19 ".. /7 .. wr ,, ,, ,, ,, ,, rr ,, ,, ,, ,, ,, rr .. /7 .. "
20 ".. /7 .. rr ,, .. ,, ,, ,, rr ,, ,, ,, ,, ,, wr .. /7 .. "
21 ".. /7 .. rr ,, ,, .. ,, ,, rr ,, bb && bb ,, rr .. /7 .. "
22 ".. /7 .. rr rr rr bb rr rr rr rr rr rr rr rr rr .. /7 .. "
23 ".. /7 .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. /7 .. "
24 ".. /8 /d /d /d /d /d /d /d /1 /d /d /d /d /d /d /d /a .. "
25 ".. .. .. .. .. .. .. .. .. /7 .. .. .. .. .. .. .. .. .. "
28 ;;----------------------------------------------------------------------------
30 ;;----------------------------------------------------------------------------
31 (kern-load "meaney.scm")
34 ;;----------------------------------------------------------------------------
36 ;;----------------------------------------------------------------------------
44 #f ; large-scale (wilderness)
52 (put (mk-npc 'bull 6) 14 3)
65 (put (mk-door-in-rock) 3 6)
66 (put (mk-door-in-rock) 12 6)
69 (put (mk-archway-rock) 6 9)
70 (put (mk-archway-rock) 9 8)
78 '((1 t_gold_coins))) 14 14)
83 (list ; edge entrances
89 (mk-place-music p_poor_house 'ml-small-town)