1 # Microsoft Developer Studio Project File - Name="dlb_main" - Package Owner=<4>
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2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
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5 # TARGTYPE "Win32 (x86) Console Application" 0x0103
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7 CFG=dlb_main - Win32 Debug
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8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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9 !MESSAGE use the Export Makefile command and run
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11 !MESSAGE NMAKE /f "dlb_main.mak".
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13 !MESSAGE You can specify a configuration when running NMAKE
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14 !MESSAGE by defining the macro CFG on the command line. For example:
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16 !MESSAGE NMAKE /f "dlb_main.mak" CFG="dlb_main - Win32 Debug"
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18 !MESSAGE Possible choices for configuration are:
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20 !MESSAGE "dlb_main - Win32 Release" (based on "Win32 (x86) Console Application")
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21 !MESSAGE "dlb_main - Win32 Debug" (based on "Win32 (x86) Console Application")
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25 # PROP AllowPerConfigDependencies 0
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26 # PROP Scc_ProjName ""
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27 # PROP Scc_LocalPath ""
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31 !IF "$(CFG)" == "dlb_main - Win32 Release"
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33 # PROP BASE Use_MFC 0
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34 # PROP BASE Use_Debug_Libraries 0
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35 # PROP BASE Output_Dir "Release"
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36 # PROP BASE Intermediate_Dir "Release"
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37 # PROP BASE Target_Dir ""
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39 # PROP Use_Debug_Libraries 0
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40 # PROP Output_Dir "Release"
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41 # PROP Intermediate_Dir "Release"
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42 # PROP Ignore_Export_Lib 0
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43 # PROP Target_Dir ""
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44 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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45 # ADD CPP /nologo /W3 /GX /O2 /I "..\include" /I "..\sys\winnt" /I "..\win\share" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "DLB" /D "WIN32CON" /D "MSWIN_GRAPHICS" /FD /c
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47 # ADD BASE RSC /l 0x1009 /d "NDEBUG"
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48 # ADD RSC /l 0x1009 /d "NDEBUG"
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50 # ADD BASE BSC32 /nologo
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53 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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54 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"..\util\dlb_main.exe"
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55 # Begin Special Build Tool
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56 SOURCE="$(InputPath)"
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57 PostBuild_Desc=Packaging via DLB
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58 PostBuild_Cmds=echo chdir ..\dat \
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61 echo data >dlb.lst \
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62 echo oracles >>dlb.lst \
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63 if exist options echo options >>dlb.lst \
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64 if exist ttyoptions echo ttyoptions >>dlb.lst \
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65 if exist guioptions echo guioptions >>dlb.lst \
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66 if NOT exist porthelp copy ..\sys\winnt\porthelp porthelp \
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67 if exist porthelp echo porthelp >>dlb.lst \
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68 echo quest.dat >>dlb.lst \
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69 echo rumors >>dlb.lst \
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70 echo help >>dlb.lst \
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72 echo cmdhelp >>dlb.lst \
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73 echo history >>dlb.lst \
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74 echo opthelp >>dlb.lst \
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75 echo wizhelp >>dlb.lst \
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76 echo dungeon >>dlb.lst \
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77 echo license >>dlb.lst \
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78 for %%N in (*.lev) do echo %%N >>dlb.lst \
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79 ..\util\dlb_main.exe cIf dlb.lst nhdat \
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80 echo chdir ..\build \
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82 echo if NOT exist ..\binary\*.* mkdir ..\binary \
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83 if NOT exist ..\binary\*.* mkdir ..\binary
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84 # End Special Build Tool
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86 !ELSEIF "$(CFG)" == "dlb_main - Win32 Debug"
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88 # PROP BASE Use_MFC 0
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89 # PROP BASE Use_Debug_Libraries 1
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90 # PROP BASE Output_Dir "Debug"
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91 # PROP BASE Intermediate_Dir "Debug"
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92 # PROP BASE Target_Dir ""
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94 # PROP Use_Debug_Libraries 1
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95 # PROP Output_Dir "Debug"
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96 # PROP Intermediate_Dir "Debug"
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97 # PROP Ignore_Export_Lib 0
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98 # PROP Target_Dir ""
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99 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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100 # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\include" /I "..\sys\winnt" /I "..\win\share" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "DLB" /D "WIN32CON" /D "MSWIN_GRAPHICS" /FD /GZ /c
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101 # ADD BASE RSC /l 0x1009 /d "_DEBUG"
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102 # ADD RSC /l 0x1009 /d "_DEBUG"
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104 # ADD BASE BSC32 /nologo
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105 # ADD BSC32 /nologo
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107 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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108 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /out:"..\util\dlb_main.exe" /pdbtype:sept
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109 # Begin Special Build Tool
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110 SOURCE="$(InputPath)"
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111 PostBuild_Desc=Packaging via dlb
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112 PostBuild_Cmds=echo chdir ..\dat \
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115 echo data >dlb.lst \
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116 echo oracles >>dlb.lst \
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117 if exist options echo options >>dlb.lst \
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118 if exist ttyoptions echo ttyoptions >>dlb.lst \
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119 if exist guioptions echo guioptions >>dlb.lst \
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120 if NOT exist porthelp copy ..\sys\winnt\porthelp porthelp \
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121 if exist porthelp echo porthelp >>dlb.lst \
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122 echo quest.dat >>dlb.lst \
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123 echo rumors >>dlb.lst \
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124 echo help >>dlb.lst \
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125 echo hh >>dlb.lst \
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126 echo cmdhelp >>dlb.lst \
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127 echo history >>dlb.lst \
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128 echo opthelp >>dlb.lst \
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129 echo wizhelp >>dlb.lst \
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130 echo dungeon >>dlb.lst \
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131 echo license >>dlb.lst \
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132 for %%N in (*.lev) do echo %%N >>dlb.lst \
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133 ..\util\dlb_main.exe cIf dlb.lst nhdat \
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134 echo chdir ..\build \
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136 echo if NOT exist ..\binary\*.* mkdir ..\binary \
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137 if NOT exist ..\binary\*.* mkdir ..\binary
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138 # End Special Build Tool
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144 # Name "dlb_main - Win32 Release"
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145 # Name "dlb_main - Win32 Debug"
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146 # Begin Group "Source Files"
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148 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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149 # Begin Source File
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151 SOURCE=..\src\alloc.c
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153 # Begin Source File
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155 SOURCE=..\src\dlb.c
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157 # Begin Source File
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159 SOURCE=..\util\dlb_main.c
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161 # Begin Source File
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163 SOURCE=..\util\panic.c
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166 # Begin Group "Header Files"
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168 # PROP Default_Filter "h;hpp;hxx;hm;inl"
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169 # Begin Source File
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171 SOURCE=..\include\dlb.h
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174 # Begin Group "Resource Files"
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176 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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