1 # Microsoft Developer Studio Project File - Name="levcomp" - Package Owner=<4>
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2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
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5 # TARGTYPE "Win32 (x86) Console Application" 0x0103
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7 CFG=levcomp - Win32 Debug
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8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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9 !MESSAGE use the Export Makefile command and run
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11 !MESSAGE NMAKE /f "levcomp.mak".
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13 !MESSAGE You can specify a configuration when running NMAKE
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14 !MESSAGE by defining the macro CFG on the command line. For example:
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16 !MESSAGE NMAKE /f "levcomp.mak" CFG="levcomp - Win32 Debug"
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18 !MESSAGE Possible choices for configuration are:
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20 !MESSAGE "levcomp - Win32 Release" (based on "Win32 (x86) Console Application")
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21 !MESSAGE "levcomp - Win32 Debug" (based on "Win32 (x86) Console Application")
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25 # PROP AllowPerConfigDependencies 0
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26 # PROP Scc_ProjName ""
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27 # PROP Scc_LocalPath ""
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31 !IF "$(CFG)" == "levcomp - Win32 Release"
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33 # PROP BASE Use_MFC 0
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34 # PROP BASE Use_Debug_Libraries 0
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35 # PROP BASE Output_Dir "Release"
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36 # PROP BASE Intermediate_Dir "Release"
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37 # PROP BASE Target_Dir ""
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39 # PROP Use_Debug_Libraries 0
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40 # PROP Output_Dir "..\util"
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41 # PROP Intermediate_Dir "Release"
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42 # PROP Target_Dir ""
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43 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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44 # ADD CPP /nologo /W3 /GX /O2 /I "..\include" /I "..\sys\winnt" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "WIN32CON" /D "DLB" /D "MSWIN_GRAPHICS" /FD /c
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46 # ADD BASE RSC /l 0x1009 /d "NDEBUG"
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47 # ADD RSC /l 0x1009 /d "NDEBUG"
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49 # ADD BASE BSC32 /nologo
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52 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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53 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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54 # Begin Special Build Tool
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55 SOURCE="$(InputPath)"
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56 PostBuild_Desc=levcomp
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57 PostBuild_Cmds=echo Building special levels echo chdir ..\dat chdir ..\dat \
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58 echo arch.des ..\util\levcomp.exe arch.des \
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59 echo barb.des ..\util\levcomp.exe barb.des \
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60 echo bigroom.des ..\util\levcomp.exe bigroom.des \
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61 echo castle.des ..\util\levcomp.exe castle.des \
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62 echo caveman.des ..\util\levcomp.exe caveman.des \
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63 echo endgame.des ..\util\levcomp.exe endgame.des \
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64 echo gehennom.des ..\util\levcomp.exe gehennom.des \
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65 echo healer.des ..\util\levcomp.exe healer.des \
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66 echo knight.des ..\util\levcomp.exe knight.des \
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67 echo knox.des ..\util\levcomp.exe knox.des \
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68 echo medusa.des ..\util\levcomp.exe medusa.des \
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69 echo mines.des ..\util\levcomp.exe mines.des \
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70 echo monk.des ..\util\levcomp.exe monk.des \
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71 echo oracle.des ..\util\levcomp.exe oracle.des \
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72 echo priest.des ..\util\levcomp.exe priest.des \
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73 echo ranger.des ..\util\levcomp.exe ranger.des \
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74 echo rogue.des ..\util\levcomp.exe rogue.des \
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75 echo samurai.des ..\util\levcomp.exe samurai.des \
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76 echo sokoban.des ..\util\levcomp.exe sokoban.des \
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77 echo tourist.des ..\util\levcomp.exe tourist.des \
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78 echo tower.des ..\util\levcomp.exe tower.des \
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79 echo valkyrie.des ..\util\levcomp.exe valkyrie.des \
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80 echo wizard .des ..\util\levcomp.exe wizard.des \
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81 echo yendor.des ..\util\levcomp.exe yendor.des \
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82 echo chdir ..\build chdir ..\build
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83 # End Special Build Tool
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85 !ELSEIF "$(CFG)" == "levcomp - Win32 Debug"
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87 # PROP BASE Use_MFC 0
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88 # PROP BASE Use_Debug_Libraries 1
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89 # PROP BASE Output_Dir "Debug"
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90 # PROP BASE Intermediate_Dir "Debug"
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91 # PROP BASE Target_Dir ""
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93 # PROP Use_Debug_Libraries 1
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94 # PROP Output_Dir "..\util"
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95 # PROP Intermediate_Dir "Debug"
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96 # PROP Ignore_Export_Lib 0
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97 # PROP Target_Dir ""
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98 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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99 # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\include" /I "..\sys\winnt" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "WIN32CON" /D "DLB" /D "MSWIN_GRAPHICS" /FD /GZ /c
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100 # ADD BASE RSC /l 0x1009 /d "_DEBUG"
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101 # ADD RSC /l 0x1009 /d "_DEBUG"
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103 # ADD BASE BSC32 /nologo
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104 # ADD BSC32 /nologo
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106 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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107 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /pdbtype:sept
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108 # Begin Special Build Tool
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109 SOURCE="$(InputPath)"
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110 PostBuild_Desc=levcomp
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111 PostBuild_Cmds=echo Building special levels echo chdir ..\dat chdir ..\dat \
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112 echo arch.des ..\util\levcomp.exe arch.des \
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113 echo barb.des ..\util\levcomp.exe barb.des \
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114 echo bigroom.des ..\util\levcomp.exe bigroom.des \
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115 echo castle.des ..\util\levcomp.exe castle.des \
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116 echo caveman.des ..\util\levcomp.exe caveman.des \
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117 echo endgame.des ..\util\levcomp.exe endgame.des \
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118 echo gehennom.des ..\util\levcomp.exe gehennom.des \
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119 echo healer.des ..\util\levcomp.exe healer.des \
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120 echo knight.des ..\util\levcomp.exe knight.des \
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121 echo knox.des ..\util\levcomp.exe knox.des \
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122 echo medusa.des ..\util\levcomp.exe medusa.des \
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123 echo mines.des ..\util\levcomp.exe mines.des \
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124 echo monk.des ..\util\levcomp.exe monk.des \
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125 echo oracle.des ..\util\levcomp.exe oracle.des \
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126 echo priest.des ..\util\levcomp.exe priest.des \
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127 echo ranger.des ..\util\levcomp.exe ranger.des \
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128 echo rogue.des ..\util\levcomp.exe rogue.des \
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129 echo samurai.des ..\util\levcomp.exe samurai.des \
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130 echo sokoban.des ..\util\levcomp.exe sokoban.des \
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131 echo tourist.des ..\util\levcomp.exe tourist.des \
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132 echo tower.des ..\util\levcomp.exe tower.des \
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133 echo valkyrie.des ..\util\levcomp.exe valkyrie.des \
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134 echo wizard .des ..\util\levcomp.exe wizard.des \
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135 echo yendor.des ..\util\levcomp.exe yendor.des \
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136 echo chdir ..\build chdir ..\build
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137 # End Special Build Tool
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143 # Name "levcomp - Win32 Release"
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144 # Name "levcomp - Win32 Debug"
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145 # Begin Group "Source Files"
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147 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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148 # Begin Source File
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150 SOURCE=..\src\alloc.c
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152 # Begin Source File
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154 SOURCE=..\src\decl.c
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156 # Begin Source File
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158 SOURCE=..\src\drawing.c
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160 # Begin Source File
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162 SOURCE=..\util\lev_lex.c
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164 # Begin Source File
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166 SOURCE=..\util\lev_main.c
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168 # Begin Source File
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170 SOURCE=..\util\lev_yacc.c
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172 # Begin Source File
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174 SOURCE=..\src\monst.c
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176 # Begin Source File
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178 SOURCE=..\src\objects.c
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180 # Begin Source File
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182 SOURCE=..\util\panic.c
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185 # Begin Group "Header Files"
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187 # PROP Default_Filter "h;hpp;hxx;hm;inl"
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188 # Begin Source File
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190 SOURCE=..\include\lev_comp.h
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193 # Begin Group "Resource Files"
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195 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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