2 * PROJECT: NyARToolkit (Extension)
\r
3 * --------------------------------------------------------------------------------
\r
4 * This work is based on the original ARToolKit developed by
\r
7 * HITLab, University of Washington, Seattle
\r
8 * http://www.hitl.washington.edu/artoolkit/
\r
10 * The NyARToolkit is Java edition ARToolKit class library.
\r
11 * Copyright (C)2008-2009 Ryo Iizuka
\r
13 * This program is free software: you can redistribute it and/or modify
\r
14 * it under the terms of the GNU General Public License as published by
\r
15 * the Free Software Foundation, either version 3 of the License, or
\r
16 * (at your option) any later version.
\r
18 * This program is distributed in the hope that it will be useful,
\r
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
\r
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
\r
21 * GNU General Public License for more details.
\r
23 * You should have received a copy of the GNU General Public License
\r
24 * along with this program. If not, see <http://www.gnu.org/licenses/>.
\r
26 * For further information please contact.
\r
27 * http://nyatla.jp/nyatoolkit/
\r
28 * <airmail(at)ebony.plala.or.jp> or <nyatla(at)nyatla.jp>
\r
31 package jp.nyatla.nyartoolkit.core.transmat;
\r
33 import jp.nyatla.nyartoolkit.NyARException;
\r
34 import jp.nyatla.nyartoolkit.core.param.*;
\r
35 import jp.nyatla.nyartoolkit.core.squaredetect.NyARSquare;
\r
36 import jp.nyatla.nyartoolkit.core.transmat.solver.*;
\r
37 import jp.nyatla.nyartoolkit.core.transmat.optimize.*;
\r
38 import jp.nyatla.nyartoolkit.core.transmat.rotmatrix.*;
\r
39 import jp.nyatla.nyartoolkit.core.types.*;
\r
40 import jp.nyatla.nyartoolkit.core.types.matrix.*;
\r
43 * This class calculates ARMatrix from square information and holds it. --
\r
44 * 変換行列を計算して、結果を保持するクラス。
\r
47 public class NyARTransMat implements INyARTransMat
\r
49 private final static double FIT_DIFF_THRESHOLD_CONT_OPT = 1.0;
\r
50 private final static double FIT_DIFF_THRESHOLD_CONT = 0.1;
\r
51 private final static double FIT_DIFF_THRESHOLD_OPT = 1.0;
\r
54 private final NyARDoublePoint2d _center=new NyARDoublePoint2d(0,0);
\r
55 private final NyARTransOffset _offset=new NyARTransOffset();
\r
56 private NyARPerspectiveProjectionMatrix _projection_mat_ref;
\r
57 protected NyARRotMatrix _rotmatrix;
\r
58 protected INyARTransportVectorSolver _transsolver;
\r
59 protected NyARPartialDifferentiationOptimize _mat_optimize;
\r
62 private NyARCameraDistortionFactor _ref_dist_factor;
\r
65 * 派生クラスで自分でメンバオブジェクトを指定したい場合はこちらを使う。
\r
68 protected NyARTransMat()
\r
70 //_calculator,_rotmatrix,_mat_optimizeをコンストラクタの終了後に
\r
74 public NyARTransMat(NyARParam i_param) throws NyARException
\r
76 final NyARCameraDistortionFactor dist=i_param.getDistortionFactor();
\r
77 final NyARPerspectiveProjectionMatrix pmat=i_param.getPerspectiveProjectionMatrix();
\r
78 this._transsolver=new NyARTransportVectorSolver(pmat,4);
\r
79 //互換性が重要な時は、NyARRotMatrix_ARToolKitを使うこと。
\r
80 //理屈はNyARRotMatrix_NyARToolKitもNyARRotMatrix_ARToolKitも同じだけど、少しだけ値がずれる。
\r
81 this._rotmatrix = new NyARRotMatrix(pmat);
\r
82 this._mat_optimize=new NyARPartialDifferentiationOptimize(pmat);
\r
83 this._ref_dist_factor=dist;
\r
84 this._projection_mat_ref=pmat;
\r
87 public void setCenter(double i_x, double i_y)
\r
89 this._center.x= i_x;
\r
90 this._center.y= i_y;
\r
97 * 頂点順序をi_directionに対応して並べ替えます。
\r
99 * @param i_direction
\r
100 * @param o_sqvertex_ref
\r
101 * @param o_liner_ref
\r
103 private final void initVertexOrder(NyARSquare i_square, int i_direction, NyARDoublePoint2d[] o_sqvertex_ref, NyARLinear[] o_liner_ref)
\r
106 o_sqvertex_ref[0]= i_square.sqvertex[(4 - i_direction) % 4];
\r
107 o_sqvertex_ref[1]= i_square.sqvertex[(5 - i_direction) % 4];
\r
108 o_sqvertex_ref[2]= i_square.sqvertex[(6 - i_direction) % 4];
\r
109 o_sqvertex_ref[3]= i_square.sqvertex[(7 - i_direction) % 4];
\r
110 o_liner_ref[0]=i_square.line[(4 - i_direction) % 4];
\r
111 o_liner_ref[1]=i_square.line[(5 - i_direction) % 4];
\r
112 o_liner_ref[2]=i_square.line[(6 - i_direction) % 4];
\r
113 o_liner_ref[3]=i_square.line[(7 - i_direction) % 4];
\r
118 private final NyARDoublePoint2d[] __transMat_sqvertex_ref = new NyARDoublePoint2d[4];
\r
119 private final NyARDoublePoint2d[] __transMat_vertex_2d = NyARDoublePoint2d.createArray(4);
\r
120 private final NyARDoublePoint3d[] __transMat_vertex_3d = NyARDoublePoint3d.createArray(4);
\r
121 private final NyARLinear[] __transMat_linear_ref=new NyARLinear[4];
\r
122 private final NyARDoublePoint3d __transMat_trans=new NyARDoublePoint3d();
\r
124 * double arGetTransMat( ARMarkerInfo *marker_info,double center[2], double width, double conv[3][4] )
\r
127 * 計算対象のNyARSquareオブジェクト
\r
128 * @param i_direction
\r
131 * @throws NyARException
\r
133 public void transMat(final NyARSquare i_square, int i_direction, double i_width, NyARTransMatResult o_result_conv) throws NyARException
\r
135 final NyARDoublePoint2d[] sqvertex_ref = __transMat_sqvertex_ref;
\r
136 final NyARLinear[] linear_ref=__transMat_linear_ref;
\r
137 final NyARDoublePoint3d trans=this.__transMat_trans;
\r
139 //計算用に頂点情報を初期化(順番調整)
\r
140 initVertexOrder(i_square, i_direction, sqvertex_ref,linear_ref);
\r
142 //平行移動量計算機に、2D座標系をセット
\r
143 NyARDoublePoint2d[] vertex_2d=this.__transMat_vertex_2d;
\r
144 NyARDoublePoint3d[] vertex_3d=this.__transMat_vertex_3d;
\r
145 this._ref_dist_factor.ideal2ObservBatch(sqvertex_ref, vertex_2d,4);
\r
146 this._transsolver.set2dVertex(vertex_2d,4);
\r
149 this._offset.setSquare(i_width,this._center);
\r
152 this._rotmatrix.initRotBySquare(linear_ref,sqvertex_ref);
\r
154 //回転後の3D座標系から、平行移動量を計算
\r
155 this._rotmatrix.getPoint3dBatch(this._offset.vertex,vertex_3d,4);
\r
156 this._transsolver.solveTransportVector(vertex_3d,trans);
\r
158 //計算結果の最適化(平行移動量と回転行列の最適化)
\r
159 o_result_conv.error=this.optimize(this._rotmatrix, trans, this._transsolver,this._offset.vertex, vertex_2d);
\r
162 this.updateMatrixValue(this._rotmatrix, this._offset.point, trans,o_result_conv);
\r
168 * @see jp.nyatla.nyartoolkit.core.transmat.INyARTransMat#transMatContinue(jp.nyatla.nyartoolkit.core.NyARSquare, int, double, jp.nyatla.nyartoolkit.core.transmat.NyARTransMatResult)
\r
170 public void transMatContinue(NyARSquare i_square, int i_direction, double i_width, NyARTransMatResult o_result_conv) throws NyARException
\r
172 final NyARDoublePoint2d[] sqvertex_ref = __transMat_sqvertex_ref;
\r
173 final NyARLinear[] linear_ref=__transMat_linear_ref;
\r
174 final NyARDoublePoint3d trans=this.__transMat_trans;
\r
176 // io_result_convが初期値なら、transMatで計算する。
\r
177 if (!o_result_conv.has_value) {
\r
178 this.transMat(i_square, i_direction, i_width, o_result_conv);
\r
182 //計算用に頂点情報を初期化(順番調整)
\r
183 initVertexOrder(i_square, i_direction, sqvertex_ref,linear_ref);
\r
186 //平行移動量計算機に、2D座標系をセット
\r
187 NyARDoublePoint2d[] vertex_2d=this.__transMat_vertex_2d;
\r
188 NyARDoublePoint3d[] vertex_3d=this.__transMat_vertex_3d;
\r
189 this._ref_dist_factor.ideal2ObservBatch(sqvertex_ref, vertex_2d,4);
\r
190 this._transsolver.set2dVertex(vertex_2d,4);
\r
193 this._offset.setSquare(i_width,this._center);
\r
196 this._rotmatrix.initRotByPrevResult(o_result_conv);
\r
198 //回転後の3D座標系から、平行移動量を計算
\r
199 this._rotmatrix.getPoint3dBatch(this._offset.vertex,vertex_3d,4);
\r
200 this._transsolver.solveTransportVector(vertex_3d,trans);
\r
203 double min_err=errRate(this._rotmatrix,trans, this._offset.vertex, vertex_2d,4,vertex_3d);
\r
204 NyARDoubleMatrix33 rot=this.__rot;
\r
205 //エラーレートが前回のエラー値より閾値分大きかったらアゲイン
\r
206 if(min_err<o_result_conv.error+FIT_DIFF_THRESHOLD_CONT){
\r
207 rot.setValue(this._rotmatrix);
\r
209 for (int i = 0;i<5; i++) {
\r
211 this._mat_optimize.modifyMatrix(rot, trans, this._offset.vertex, vertex_2d, 4);
\r
212 double err=errRate(rot,trans,this._offset.vertex, vertex_2d,4,vertex_3d);
\r
213 //System.out.println("E:"+err);
\r
214 if(min_err-err<FIT_DIFF_THRESHOLD_CONT_OPT){
\r
215 //System.out.println("BREAK");
\r
218 this._transsolver.solveTransportVector(vertex_3d, trans);
\r
219 this._rotmatrix.setValue(rot);
\r
222 this.updateMatrixValue(this._rotmatrix, this._offset.point, trans,o_result_conv);
\r
225 this._rotmatrix.initRotBySquare(linear_ref,sqvertex_ref);
\r
227 //回転後の3D座標系から、平行移動量を計算
\r
228 this._rotmatrix.getPoint3dBatch(this._offset.vertex,vertex_3d,4);
\r
229 this._transsolver.solveTransportVector(vertex_3d,trans);
\r
231 //計算結果の最適化(平行移動量と回転行列の最適化)
\r
232 min_err=this.optimize(this._rotmatrix, trans, this._transsolver,this._offset.vertex, vertex_2d);
\r
233 this.updateMatrixValue(this._rotmatrix, this._offset.point, trans,o_result_conv);
\r
235 o_result_conv.error=min_err;
\r
238 private NyARDoubleMatrix33 __rot=new NyARDoubleMatrix33();
\r
239 private double optimize(NyARRotMatrix io_rotmat,NyARDoublePoint3d io_transvec,INyARTransportVectorSolver i_solver,NyARDoublePoint3d[] i_offset_3d,NyARDoublePoint2d[] i_2d_vertex) throws NyARException
\r
241 //System.out.println("START");
\r
242 NyARDoublePoint3d[] vertex_3d=this.__transMat_vertex_3d;
\r
244 double min_err=errRate(io_rotmat, io_transvec, i_offset_3d, i_2d_vertex,4,vertex_3d);
\r
245 NyARDoubleMatrix33 rot=this.__rot;
\r
246 rot.setValue(io_rotmat);
\r
247 for (int i = 0;i<5; i++) {
\r
249 this._mat_optimize.modifyMatrix(rot, io_transvec, i_offset_3d, i_2d_vertex, 4);
\r
250 double err=errRate(rot,io_transvec, i_offset_3d, i_2d_vertex,4,vertex_3d);
\r
251 //System.out.println("E:"+err);
\r
252 if(min_err-err<FIT_DIFF_THRESHOLD_OPT){
\r
253 //System.out.println("BREAK");
\r
256 i_solver.solveTransportVector(vertex_3d, io_transvec);
\r
257 io_rotmat.setValue(rot);
\r
260 //System.out.println("END");
\r
265 public double errRate(NyARDoubleMatrix33 io_rot,NyARDoublePoint3d i_trans, NyARDoublePoint3d[] i_vertex3d, NyARDoublePoint2d[] i_vertex2d,int i_number_of_vertex,NyARDoublePoint3d[] o_rot_vertex) throws NyARException
\r
267 NyARPerspectiveProjectionMatrix cp = this._projection_mat_ref;
\r
268 final double cp00=cp.m00;
\r
269 final double cp01=cp.m01;
\r
270 final double cp02=cp.m02;
\r
271 final double cp11=cp.m11;
\r
272 final double cp12=cp.m12;
\r
275 for(int i=0;i<i_number_of_vertex;i++){
\r
276 double x3d,y3d,z3d;
\r
277 o_rot_vertex[i].x=x3d=io_rot.m00*i_vertex3d[i].x+io_rot.m01*i_vertex3d[i].y+io_rot.m02*i_vertex3d[i].z;
\r
278 o_rot_vertex[i].y=y3d=io_rot.m10*i_vertex3d[i].x+io_rot.m11*i_vertex3d[i].y+io_rot.m12*i_vertex3d[i].z;
\r
279 o_rot_vertex[i].z=z3d=io_rot.m20*i_vertex3d[i].x+io_rot.m21*i_vertex3d[i].y+io_rot.m22*i_vertex3d[i].z;
\r
285 double x2d=x3d*cp00+y3d*cp01+z3d*cp02;
\r
286 double y2d=y3d*cp11+z3d*cp12;
\r
290 double t1=i_vertex2d[i].x-x2d/h2d;
\r
291 double t2=i_vertex2d[i].y-y2d/h2d;
\r
295 return err/i_number_of_vertex;
\r
301 * パラメータで変換行列を更新します。
\r
307 public void updateMatrixValue(NyARRotMatrix i_rot, NyARDoublePoint3d i_off, NyARDoublePoint3d i_trans,NyARTransMatResult o_result)
\r
309 o_result.m00=i_rot.m00;
\r
310 o_result.m01=i_rot.m01;
\r
311 o_result.m02=i_rot.m02;
\r
312 o_result.m03=i_rot.m00 * i_off.x + i_rot.m01 * i_off.y + i_rot.m02 * i_off.z + i_trans.x;
\r
314 o_result.m10 = i_rot.m10;
\r
315 o_result.m11 = i_rot.m11;
\r
316 o_result.m12 = i_rot.m12;
\r
317 o_result.m13 = i_rot.m10 * i_off.x + i_rot.m11 * i_off.y + i_rot.m12 * i_off.z + i_trans.y;
\r
319 o_result.m20 = i_rot.m20;
\r
320 o_result.m21 = i_rot.m21;
\r
321 o_result.m22 = i_rot.m22;
\r
322 o_result.m23 = i_rot.m20 * i_off.x + i_rot.m21 * i_off.y + i_rot.m22 * i_off.z + i_trans.z;
\r
324 o_result.has_value = true;
\r