*/\r
public static final int BUFFERFORMAT_INT1D_X7H9S8V8_32=INT1D|0x0103;\r
\r
- public static final int BUFFERFORMAT_OBJECT_Javat= OBJECT|0x0100;\r
+ public static final int BUFFERFORMAT_OBJECT_Java= OBJECT|0x0100;\r
public static final int BUFFERFORMAT_OBJECT_CS= OBJECT|0x0200;\r
public static final int BUFFERFORMAT_OBJECT_AS3= OBJECT|0x0300;\r
\r
+ \r
+ /**\r
+ * JavaのBufferedImageを格納するラスタ\r
+ */\r
+ public static final int BUFFERFORMAT_OBJECT_Java_BufferedImage= BUFFERFORMAT_OBJECT_Java|0x01;\r
+\r
/**\r
* ActionScript3のBitmapDataを格納するラスタ\r
*/\r