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got 8086 port of wolf3d to work and sod to work
[proj16/16.git] / 16 / sod8086 / mapssod.h
1 ///////////////////////////////////////\r
2 //\r
3 // TED5 Map Header for SOD\r
4 //\r
5 ///////////////////////////////////////\r
6 \r
7 //\r
8 // Map Names\r
9 //\r
10 typedef enum {\r
11                 TUNNELS_1_MAP,           // 0\r
12                 TUNNELS_2_MAP,           // 1\r
13                 TUNNELS_3_MAP,           // 2\r
14                 TUNNELS_4_MAP,           // 3\r
15                 TUNNEL_BOSS_MAP,         // 4\r
16                 DUNGEONS_1_MAP,          // 5\r
17                 DUNGEONS_2_MAP,          // 6\r
18                 DUNGEONS_3_MAP,          // 7\r
19                 DUNGEONS_4_MAP,          // 8\r
20                 DUNGEON_BOSS_MAP,        // 9\r
21                 CASTLE_1_MAP,            // 10\r
22                 CASTLE_2_MAP,            // 11\r
23                 CASTLE_3_MAP,            // 12\r
24                 CASTLE_4_MAP,            // 13\r
25                 CASTLE_5_MAP,            // 14\r
26                 CASTLE_BOSS_MAP,         // 15\r
27                 RAMPARTS_MAP,            // 16\r
28                 DEATH_KNIGHT_MAP,        // 17\r
29                 SECRET_1_MAP,            // 18\r
30                 SECRET_2_MAP,            // 19\r
31                 ANGEL_OF_DEATH_MAP,      // 20\r
32                 LASTMAP\r
33              } mapnames;\r