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[proj16/16.git] / src / bakapi.c
1 /* Project 16 Source Code~\r
2  * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
3  *\r
4  * This file is part of Project 16.\r
5  *\r
6  * Project 16 is free software; you can redistribute it and/or modify\r
7  * it under the terms of the GNU General Public License as published by\r
8  * the Free Software Foundation; either version 3 of the License, or\r
9  * (at your option) any later version.\r
10  *\r
11  * Project 16 is distributed in the hope that it will be useful,\r
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14  * GNU General Public License for more details.\r
15  *\r
16  * You screen.heightould have received a copy of the GNU General Public License\r
17  * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
18  * write to the Free Software Foundation, Inc., 51 Franklin Street,\r
19  * Fifth Floor, Boston, MA 02110-1301 USA.\r
20  *\r
21  */\r
22 \r
23 #include "src/bakapi.h"\r
24 \r
25 /*\r
26  * BAKAPEE!\r
27  */\r
28 static bakapee_t bakapee;\r
29 word key,d,xpos,ypos,xdir,ydir;\r
30 sword vgamodex_mode = 1; // 320x240 default\r
31 //int ch=0x0;\r
32 \r
33 void\r
34 main(int argc, char *argvar[])\r
35 {\r
36         static global_game_variables_t gvar;\r
37         char *a;\r
38         int i;\r
39         word panq=1, pand=0;\r
40         boolean panswitch=0;\r
41 \r
42         // allow changing default mode from command line\r
43         for (i=1;i < argc;) {\r
44                 a = argvar[i++];\r
45 \r
46                 if (*a == '-') {\r
47                         do { a++; } while (*a == '-');\r
48 \r
49                         if (!strcmp(a,"mx")) {\r
50                                 // (based on src/lib/modex16.c)\r
51                                 // 1 = 320x240\r
52                                 // 2 = 160x120\r
53                                 // 3 = 320x200\r
54                                 // 4 = 192x144\r
55                                 // 5 = 256x192\r
56                                 vgamodex_mode = (sword)strtoul(argvar[i++],NULL,0);\r
57                         }\r
58                         else {\r
59                                 fprintf(stderr,"Unknown switch %s\n",a);\r
60                                 return;\r
61                         }\r
62                 }\r
63                 else {\r
64                         fprintf(stderr,"Unknown command arg %s\n",a);\r
65                         return;\r
66                 }\r
67         }\r
68 \r
69         // DOSLIB: check our environment\r
70         probe_dos();\r
71 \r
72         // DOSLIB: what CPU are we using?\r
73         // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
74         //      So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
75         //      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
76         //      the CPU to carry out tasks. --J.C.\r
77         cpu_probe();\r
78 \r
79         // DOSLIB: check for VGA\r
80         if (!probe_vga()) {\r
81                 printf("VGA probe failed\n");\r
82                 return;\r
83         }\r
84         // hardware must be VGA or higher!\r
85         if (!(vga_state.vga_flags & VGA_IS_VGA)) {\r
86                 printf("This program requires VGA or higher graphics hardware\n");\r
87                 return;\r
88         }\r
89         textInit();\r
90 \r
91         // main variables values\r
92         d=4; // switch variable\r
93         key=2; // default screensaver number\r
94         xpos=TILEWHD;\r
95         ypos=TILEWHD;\r
96         xdir=1;\r
97         ydir=1;\r
98 \r
99         VGAmodeX(vgamodex_mode, 0, &gvar); // TODO: Suggestion: Instead of magic numbers for the first param, might I suggest defining an enum or some #define constants that are easier to remember? --J.C.\r
100                 // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
101                 // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
102 \r
103         bakapee.xx = rand()&0%gvar.video.page[0].width;\r
104         bakapee.yy = rand()&0%gvar.video.page[0].height;\r
105         bakapee.gq = 0;\r
106         bakapee.sx=     bakapee.sy=0;\r
107         bakapee.bakax=  bakapee.bakay=0;\r
108         bakapee.coor=0;\r
109 \r
110         //once where #defines\r
111         bakapee.tile=0;\r
112         bakapee.bonk=400;\r
113         bakapee.lgq=32;\r
114         bakapee.hgq=55;\r
115 \r
116         switch(WCPU_detectcpu())\r
117         {\r
118                 case 0:\r
119                         bakapee.tile=1;\r
120                 break;\r
121                 default:\r
122                         bakapee.tile=0;\r
123                 break;\r
124         }\r
125 \r
126         /* setup camera and screen~ */\r
127         gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);\r
128 \r
129         //modexPalUpdate(bmp.palette); //____\r
130         //modexDrawBmp(VGA, 0, 0, &bmp, 0); //____\r
131         //getch(); //____\r
132 \r
133         VL_ShowPage(&gvar.video.page[0], 0, 0);\r
134 \r
135 // screen savers\r
136 //#ifdef BOINK\r
137         while(d>0)      // on!\r
138         {\r
139                 int c;\r
140                 /* run screensaver routine until keyboard input */\r
141                 while (key > 0) {\r
142                         if (kbhit()) {\r
143                                 if(!panswitch)\r
144                                 {\r
145                                         getch(); // eat keyboard input\r
146                                         break;\r
147                                 }else c=getch();\r
148                         }\r
149 \r
150                         if(!panswitch)  ding(&gvar.video.page[0], &bakapee, key);\r
151                         else                    ding(&gvar.video.page[0], &bakapee, 2);\r
152                         if(panswitch!=0)\r
153                         {\r
154                                 //right movement\r
155                                 if((c==0x4d && pand == 0) || pand == 2)\r
156                                 {\r
157                                         if(pand == 0){ pand = 2; }\r
158                                         if(panq<=(TILEWH/(4)))\r
159                                         {\r
160                                                 gvar.video.page[0].dx++;\r
161                                                 VL_ShowPage(&gvar.video.page[0], 0, 0);\r
162                                                 panq++;\r
163                                         } else { panq = 1; pand = 0; }\r
164                                 }\r
165                                 //left movement\r
166                                 if((c==0x4b && pand == 0) || pand == 4)\r
167                                 {\r
168                                         if(pand == 0){ pand = 4; }\r
169                                         if(panq<=(TILEWH/(4)))\r
170                                         {\r
171                                                 gvar.video.page[0].dx--;\r
172                                                 VL_ShowPage(&gvar.video.page[0], 0, 0);\r
173                                                 panq++;\r
174                                         } else { panq = 1; pand = 0; }\r
175                                 }\r
176                                 //down movement\r
177                                 if((c==0x50 && pand == 0) || pand == 3)\r
178                                 {\r
179                                         if(pand == 0){ pand = 3; }\r
180                                         if(panq<=(TILEWH/(4)))\r
181                                         {\r
182                                                 gvar.video.page[0].dy++;\r
183                                                 VL_ShowPage(&gvar.video.page[0], 0, 0);\r
184                                                 panq++;\r
185                                         } else { panq = 1; pand = 0; }\r
186                                 }\r
187                                 //up movement\r
188                                 if((c==0x48 && pand == 0) || pand == 1)\r
189                                 {\r
190                                         if(pand == 0){ pand = 1; }\r
191                                         if(panq<=(TILEWH/(4)))\r
192                                         {\r
193                                                 gvar.video.page[0].dy--;\r
194                                                 VL_ShowPage(&gvar.video.page[0], 0, 0);\r
195                                                 panq++;\r
196                                         } else { panq = 1; pand = 0; }\r
197                                 }\r
198                                 if(c==0x71 || c==0xb1 || c=='p')\r
199                                 {\r
200                                         //getch(); // eat keyboard input\r
201                                         panswitch=0;\r
202                                         break; // 'q' or 'ESC' or 'p'\r
203                                 }\r
204                         }\r
205                 }\r
206 \r
207                 {\r
208 \r
209                 // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
210                 // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
211                         VGAmodeX(0, 0, &gvar);\r
212                         // user imput switch\r
213                         //fprintf(stderr, "xx=%d        yy=%d   tile=%d\n", bakapee.xx, bakapee.yy, bakapee.tile);\r
214                         //fprintf(stderr, "dx=%d        dy=%d   ", gvar.video.page[0].dx, gvar.video.page[0].dy);\r
215                         printf("Tiled mode is ");\r
216                         switch (bakapee.tile)\r
217                         {\r
218                                 case 0:\r
219                                         printf("off.    ");\r
220                                 break;\r
221                                 case 1:\r
222                                         printf("on.     ");\r
223                                 break;\r
224                         }\r
225                         //printf("\n");\r
226                         printf("Pan mode is ");\r
227                         switch (panswitch)\r
228                         {\r
229                                 case 0:\r
230                                         printf("off.\n");\r
231                                 break;\r
232                                 case 1:\r
233                                         printf("on.\n");\r
234                                 break;\r
235                         }\r
236                         printf("Incrementation of color happens at every %uth plot.\n", bakapee.bonk);\r
237                         printf("Enter 1, 2, 3, 4, 5, 6, 8, or 9 to run a screensaver, or enter 0 to quit.\n");\r
238 pee:\r
239                         c = getch();\r
240                         switch (c) {\r
241                                 case 27: /* Escape key */\r
242                                 case '0':\r
243                                         d=0;\r
244                                         break;\r
245                                 case 'p': // test pan\r
246                                 switch (panswitch)\r
247                                 {\r
248                                         case 0:\r
249                                                 panswitch=1;\r
250                                         break;\r
251                                         case 1:\r
252                                                 panswitch=0;\r
253                                         break;\r
254                                 }\r
255                                 goto pee;\r
256                                 break;\r
257                                 case 'b': // test tile change\r
258                                         switch (bakapee.tile)\r
259                                         {\r
260                                                 case 0:\r
261                                                         bakapee.tile=1;\r
262                                                 break;\r
263                                                 case 1:\r
264                                                         bakapee.tile=0;\r
265                                                 break;\r
266                                         }\r
267                                         key=0;\r
268                                         break;\r
269                                 case '8':\r
270                                         c+=8;\r
271                                 case '1':\r
272                                 case '2':\r
273                                 case '3':\r
274                                 case '4':\r
275                                 case '5':\r
276                                 case '6':\r
277                                 case '9':\r
278                                         key = c - '0';\r
279                                         VGAmodeX(vgamodex_mode, 0, &gvar);\r
280                                         gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);\r
281                 // this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
282                 // we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
283                                         VL_ShowPage(&gvar.video.page[0], 0, 0);\r
284                                         break;\r
285                                 case '-':\r
286                                         if(bakapee.bonk>0)\r
287                                                 bakapee.bonk-=100;\r
288                                 break;\r
289                                 case '=':\r
290                                 case '+':\r
291                                         if(bakapee.bonk<1000)\r
292                                                 bakapee.bonk+=100;\r
293                                 break;\r
294                                 default:\r
295                                         key=0;\r
296                                 break;\r
297                         }\r
298                 }\r
299         }\r
300 #if 0\r
301 //#else // !defined(BOINK)\r
302 // FIXME: Does not compile. Do you want to remove this?\r
303 // INFO: This is a testing section for textrendering and panning for project 16 --sparky4\r
304         while(1)\r
305         { // conditions of screen saver\r
306 //              while(!kbhit())\r
307 //              {\r
308 //                      ding(&gvar.video.page[0], &bakapee, key);\r
309 //              }\r
310                 //end of screen savers\r
311                 //pdump(&gvar.video.page[0]);\r
312 \r
313 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-48, "========================================");\r
314 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-40, "|    |Chikyuu:$line1");\r
315 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-32, "|    |$line2");\r
316 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-24, "|    |$line3");\r
317 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-16, "|    |$line4");\r
318 //              mxOutText(xpos+1, ypos+gvar.video.page[0].height-8,  "========================================");\r
319 \r
320         ding(&gvar.video.page[0], &bakapee, key);\r
321         modexPanPage(&gvar.video.page[0], xpos, ypos);\r
322         c = getch();\r
323 \r
324 //      xpos+=xdir;\r
325 //      ypos+=ydir;\r
326 //      if( (xpos>(gvar.video.page[0].sw-gvar.video.page[0].width-1))  || (xpos<1)){xdir=-xdir;}\r
327 //      if( (ypos>(gvar.video.page[0].sh-gvar.video.page[0].height-1)) || (ypos<1)){ydir=-ydir;}\r
328 //      ch=getch();\r
329         if(ch==0x71)break; // 'q'\r
330         if(ch==0x1b)break; // 'ESC'\r
331         }\r
332         VGAmodeX(0, 1, &gvar);\r
333 #endif // defined(BOINK)\r
334 //      printf("page.width=%u   ", gvar.video.page[0].width); printf("page.height=%u\n", gvar.video.page[0].height);\r
335         printf("bakapi ver. 1.04.16.04\nis made by sparky4\81i\81\86\83Ö\81\85\81j feel free to use it ^^\nLicence: GPL v3\n");\r
336         printf("compiled on 2016/04/04\n");\r
337 //      printf("[%u]%dx%d       [%dx%d] %u %u %u\n[%u   %u      %u]", key, bakapee.bakax, bakapee.bakay, bakapee.xx, bakapee.yy,\r
338 //bakapee.coor, bakapee.tile, bakapee.gq, bakapee.bonk, bakapee.lgq, bakapee.hgq);\r
339 }\r
340 //pee!\r