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modified: doc/project.txt
[proj16/16.git] / src / scroll.c
index 9c37120..3ce484d 100644 (file)
@@ -87,7 +87,7 @@ void main() {
        /* draw the tiles */
        ptr = map.data;
        /*data\\*/
-       ptmp = bitmapLoadPcx("ptmp1.pcx"); // load sprite
+       ptmp = bitmapLoadPcx("ptmp.pcx"); // load sprite
        setkb(1);
        modexEnter();
        modexPalUpdate(ptmp.palette);
@@ -388,7 +388,7 @@ initMap(map_t *map) {
        for(y=0; y<TILEWH; y++) {
        for(x=0; x<(TILEWH*2); x++) {
                if(x<TILEWH)
-                 map->tiles->data->data[i] = 0x01;//0x24;
+                 map->tiles->data->data[i] = 28;//0x24;
                else
                  map->tiles->data->data[i] = 0;//0x34;
                i++;