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modified: doc/project.txt
authorsparky4 <sparky4@cock.li>
Sat, 29 Nov 2014 19:48:12 +0000 (13:48 -0600)
committersparky4 <sparky4@cock.li>
Sat, 29 Nov 2014 19:48:12 +0000 (13:48 -0600)
modified:   scroll.exe
modified:   src/scroll.c

doc/project.txt
scroll.exe
src/scroll.c

index 9e64fcf..ed9fc9c 100644 (file)
@@ -1,4 +1,4 @@
-               Project 16\r
-               彼岸花 Project 01 話の地球 //Higanbana Project 01: Story of Chikyuu\r
+            Project 16\r
+               彼岸花 Project 01 話の地球 //Higanbana Project 01 ~ Story of Chikyuu\r
 to make an epic as fuck 2d 16bit DOS game\r
 22 source files
\ No newline at end of file
index 59e0d74..beb750e 100644 (file)
Binary files a/scroll.exe and b/scroll.exe differ
index 9c37120..3ce484d 100644 (file)
@@ -87,7 +87,7 @@ void main() {
        /* draw the tiles */
        ptr = map.data;
        /*data\\*/
-       ptmp = bitmapLoadPcx("ptmp1.pcx"); // load sprite
+       ptmp = bitmapLoadPcx("ptmp.pcx"); // load sprite
        setkb(1);
        modexEnter();
        modexPalUpdate(ptmp.palette);
@@ -388,7 +388,7 @@ initMap(map_t *map) {
        for(y=0; y<TILEWH; y++) {
        for(x=0; x<(TILEWH*2); x++) {
                if(x<TILEWH)
-                 map->tiles->data->data[i] = 0x01;//0x24;
+                 map->tiles->data->data[i] = 28;//0x24;
                else
                  map->tiles->data->data[i] = 0;//0x34;
                i++;