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[16_ca needs huge amounts of work and I should remember what needs to be done soon...
authorsparky4 <sparky4@cock.li>
Wed, 29 Mar 2017 21:44:54 +0000 (16:44 -0500)
committersparky4 <sparky4@cock.li>
Wed, 29 Mar 2017 21:44:54 +0000 (16:44 -0500)
commitb0c0fabf3e7a284d2713e11b30015818f91097e4
tree1be75a6144dbaea8d0270f4141b0faba9894301b
parentb8607c188acbd40fc54f6a145e6db0e8e732ec2d
[16_ca needs huge amounts of work and I should remember what needs to be done soon][OpenVGMFile needs to be ported to 16_snd.c]going to port rest of code to borland c some time so we can use the core components of id engine here [going to add 16_us.c eventually but the debug system and CA_ PM_ and MM_ usage is priority now]older zcroll renamed to xcroll[zcroll is now the pre menu game loop system with PROPER data usage with CAMMPM]
src/lib/16_ca.c
src/lib/16_ca.h
src/lib/16_enti.c
src/lib/16_spri.c
src/lib/16_tail.h
src/lib/16_tdef.h
src/lib/16_vl.c
src/lib/scroll16.c
src/lib/scroll16.h